Alchemist I the level 8 Shalore Alchemist by acherhusky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp8 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution25 (base 20)
Magic39 (base 32)
Willpower16 (base 11)
Cunning11 (base 10)

Resources

Life-1/219
Mana44/149
Healing Factor1.2153846153846
Regeneration0.30384615384615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible2
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage32
Accuracy11
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower38
Crit Chance12%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+17%
Blight+10%
Arcane+11%
Cold+12%
Lightning+11%
Light+10%
Darkness+10%
Fire+10%
Nature+12%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save25
Spell Save30
Mental Save28

Defense: Resistances

Acid+ 13%( 70%)
Light+ 33%( 70%)
Lightning+ 35%( 70%)
Cold+ 33%( 70%)
Arcane+ 15%( 70%)
Fire+ 15%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
2/5
1/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active
done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Talent Rune: Phase Door is ready to use.
Bleeding from Alchemist I hits Minotaur of the Labyrinth for
9 physical damage.
Minotaur of the Labyrinth uses Infusion: Sun.

Alchemist I loses sight!

Alchemist I has been illuminated.


Alchemist I casts Rune: Phase Door.

Alchemist I is out of phase.


Alchemist I casts Rune: Shielding.

A shield forms around Alchemist I.

Talent Infusion: Healing is ready to use.
Ran for 4 turns (stop reason: detrimental status effect).

Alchemist I wanders around!.


Alchemist I is no longer illuminated.

Alchemist I recovers sight.


Alchemist I is confused and fails to use Throw Bomb.

Alchemist I is no longer out of phase.


Minotaur of the Labyrinth slows down.

Alchemist I hits Minotaur of the Labyrinth for 29 physical damage.
The shield around Alchemist I crumbles.

Talent Rune: Phase Door is ready to use.
Minotaur of the Labyrinth uses Sunder Arms.

Minotaur of the Labyrinth misses Alchemist I.

Minotaur of the Labyrinth uses Stunning Blow.

Saving game...