Konrum the level 13 Dwarf Sun Paladin by RoboPenguin21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp13 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 29)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic47 (base 39)
Willpower18 (base 10)
Cunning19 (base 10)

Resources

Life507/516
Mana92/92
Stamina156/156
Positive26/26
Healing Factor1.0283363011315
Regeneration5.3987655809404

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage47
Accuracy34
Crit Chance17%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+9%
Blight+8%
Arcane+11%
Fire+6%
Nature+11%

Offense: Damage Penetration

Lightning+5%
All0%

Defense: Base

Armour (hardiness)20.118138619369 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue13
Physical Save17
Spell Save26
Mental Save29

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 10%( 70%)
Arcane+ 11%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 20%( 70%)
Light+ 25%( 70%)
Physical+ 8%( 70%)
Fire+ 11%( 70%)
Nature+ 24%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Blind Resistance43%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
2/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Celestial / Radiance1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
4/5
2/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
active
done
done
done
done
active
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Konrum the Dwarf Sun Paladin level 10
12nd Wealth 122nd year of Ascendancy at 14:50
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Konrum the Dwarf Sun Paladin level 6
18th Voratun 122nd year of Ascendancy at 21:23
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 20 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.38 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.39 gold from the transmogrification of
insulating rough leather belt.
You gain 5.92 gold from the transmogrification of
iron dagger 'Betada' (15-20 power, 5 apr).
You gain 9.33 gold from the transmogrification of
iron waraxe 'Zuburin' (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (18-27 power, 1 apr).
You gain 2.48 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 1.74 gold from the transmogrification of
potent elm starstaff of might (13-16 power, 2 apr, temporal element).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 6.64 gold from the transmogrification of
copper amulet 'Salytta'.
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Konrum deactivates
Weapon of Wrath.
Konrum activates
Weapon of Wrath.
Konrum deactivates
Weapon of Light.
Konrum activates
Weapon of Light.
Konrum deactivates
Chant of Fortitude.
Konrum activates
Chant of Fortitude.
Konrum deactivates
Premonition.
Konrum activates
Premonition.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Second Life
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.