asd the level 1 Skeleton Gladiator by leolegall

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassGladiator
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity20 (base 16)
Constitution11 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life96/124
Stamina88/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+8.8571428571429%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy23
Crit Chance17%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance18%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (63.098591549296%)
Defense5
Ranged Defense5
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Expertise / Combat1.30
1/5
0/5
0/5
0/5
Expertise / Axes1.30
2/5
0/5
0/5
0/5
Expertise / Swords1.30
1/5
0/5
0/5
0/5
Expertise / Maces1.30
0/5
0/5
0/5
0/5
Technique / Arms Handling1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Technique / Gladiator1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 78 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Asd picks up (d.):
iron greatsword of massacre (23.5-37.6 power, 1 apr).
Asd picks up (f.):
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
Ran for 3 turns (stop reason: hostile spotted to the southwest (giant white mouse)).


Sanguine experiment casts Blood Grasp.


Sanguine experiment steals life from asd!
Sanguine experiment's Blood Grasp hits
asd for 29 blight damage.
asd hits Sanguine experiment for 4 healing, 14 healing (0 total damage) [18 healing].
Asd uses Deft Actions.

Asd switches his weapons to:
iron longsword
iron waraxe.
Giant white mouse is dazed!

Asd uses Tactical Strike.

Giant white mouse is not dazed anymore.

Asd moves tactically!

asd hits Giant white mouse for 28 physical damage.
asd killed Giant white mouse!

Sanguine experiment steals life from asd!
Sanguine experiment hits asd for 1 blight damage.

Sanguine experiment starts to bleed.

asd hits Sanguine experiment for 20 physical, 10 physical (30 total damage).
asd killed Sanguine experiment!
Asd moves less tactically.