Neyla the level 6 Higher Cultist of Entropy by attil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassCultist of Entropy
Level / Exp6 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic30 (base 29)
Willpower15 (base 10)
Cunning17 (base 13)

Resources

Life172/172
Insanity0/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy5
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance11%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+18%
Nature+11%
All0%

Defense: Base

Armour (hardiness)8.8843102957586 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save10
Spell Save15
Mental Save11

Defense: Resistances

Nature+ 27%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Demented / Madness1.30
1/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
5/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
2/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done

Equipment

Tool
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 1 turns (stop reason: didn't move).

Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: store entrance spotted).


There is a teleporter to the surface here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You feel very confident walking into this place.
Saving game...

Saving done.