Meh the level 3 Higher Arcane Blade by rambone

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp3 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower11 (base 10)
Cunning16 (base 16)

Resources

Life0/130
Mana115/117
Stamina88/108
Vim108/108
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy19
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue2
Physical Save9
Spell Save9
Mental Save9

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Saving done.
Talent Lightning is ready to use.

Resting starts...

Talent Arcane Strike is ready to use.
Talent Arcane Combat is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Meh casts
Lightning.
Meh hits Bandit for 31 lightning damage.
Bandit performs a melee critical strike against Meh!
Bandit performs a melee critical strike against Meh!
Meh shrugs off Bandit's 'Acid Splash'!
Bandit performs a melee critical strike against Meh!
Bandit hits Meh for 17 physical, 5 fire, 6 physical, 4 light (33 total damage).
Bandit hits Meh for 12 physical, 4 physical, 4 light (21 total damage).
Bandit hits Meh for 17 physical, 5 mind, 11 physical (33 total damage).
Meh casts
Arcane Strike.
LIFE LOST WARNING!

Mouse input temporarily disabled.
Mouse input temporarily disabled.
Meh misses Bandit.
Meh hits Bandit for 8 arcane damage.
Bandit performs a melee critical strike against Meh!
Bandit hits Meh for 10 physical, 5 mind, 6 physical (22 total damage).
Bandit hits Meh for 11 physical, 8 physical, 4 light (23 total damage).
Meh the level 3 higher arcane blade was skewered to death by a bandit on level 2 of Trollmire.