Pauline the level 4 Shalore Archmage by skinonskinonskin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp4 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life108/108
Mana171/171
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save15
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Belibeth the last hope guard is asphyxiating!


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 4 [Pauline].
Pauline has 6 stat point(s), 5 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.


Pauline picks up (c.):
Rotmoon (1 def, 2 armour).

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You don't see how to get there...

You don't see how to get there...


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Flameshock is ready to use.
Talent Arcane Power is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Bought:
wild infusion of the psychic (resist 15%; cure physical) for 43.60 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You gain 1.70 gold from the transmogrification of
heat beam rune (40 fire damage).