Manisfredger the level 1 Higher Anorithil by Sigvil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Harbinger 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAnorithil
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic19 (base 18)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-14/94
Positive39/50
Negative9/30
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement+6.7852996524014%
Spell+2.8844663579919%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed0.97196402469586

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Fire-10%
Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.
Ran for 6 turns (stop reason: didn't move).


Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Ran for 2 turns (stop reason: interesting terrain).


There is a Entrance to an underwater cave here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.

Manisfredger casts Searing Light.

Water imp casts Phase Door.

Ink squid projects ink!

Giant eel loses sight!

Manisfredger loses sight!

Manisfredger hits Ink squid for 28 light damage.
Something hits Something for
12 light damage.

Something hits
Manisfredger for 55 cold damage.

Manisfredger casts Healing Light.

Manisfredger receives 101 healing.
Something hits
Manisfredger for 42 physical damage.
Something hits
Manisfredger for 12 cold damage.

Saving game...