Ahor the level 10 Shalore Archmage by dark0sun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic38 (base 33)
Willpower31 (base 22)
Cunning15 (base 11)

Resources

Life146/146
Mana260/260
Healing Factor1.11
Regeneration2.0535

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy7
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance13%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Darkness+4%
Arcane+6%
Cold+16%
Fire+16%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save7
Spell Save22
Mental Save26

Defense: Resistances

Darkness+ 12%( 70%)
Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ahor the Shalore Archmage level 10
3rd Summertide 122nd year of Ascendancy at 16:47
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Ahor the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:15
see stats

Log

The fabric of time around Ahor stabilizes to normal.
The powerful time-altering energies generate a restoration field on Ahor.

Talent Dig is ready to use.
Talent Vision is ready to use.
Talent Track is ready to use.
The fabric of time around Ahor returns to normal.

Talent Temporal Shield is ready to use.
Talent Flameshock is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Ahor picks up (h.):
mindwoven linen robe of nature (+16%) (0 def, 0 armour).
You pickup 0.45 gold pieces.

Ahor picks up (e.):
iron mace of erosion (105% power, 2 apr).
You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.75 gold pieces.

Ahor picks up (u.):
zircon.
Ahor picks up (o.):
spinel.
Ahor picks up (o.):
spinel.
Ahor picks up (t.):
ametrine.
Ahor picks up (o.):
spinel.
Ahor picks up (u.):
zircon.
Talent Grace of the Eternals is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Ahor deactivates
Shielding.