Gobrrr the level 5 Ogre Sun Paladin by Tontontothor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 53%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 23)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic23 (base 21)
Willpower8 (base 10)
Cunning14 (base 10)

Resources

Life206/212
Positive32/32
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible7

Offense: Mainhand

Damage35
Accuracy17
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)24.551211628464 (73.607947236566%)
Defense3
Ranged Defense3
Fatigue31
Physical Save14
Spell Save10
Mental Save16

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 20%( 70%)
Temporal+ 5%( 70%)
Cold+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 6 turns (stop reason: at exit).

Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Gobrrr wears (replacing
miner's iron helm (0 def, 4 armour)): grounding rough leather cap of constitution (+2) (0 def, 1 armour).

Gobrrr wears (replacing
iron mail armour (2 def, 4 armour)): iron plate armour (0 def, 7 armour).

Gobrrr wears:
iron torque of clear mind [power 1] (25 cooldown).

You gain 1.56 gold from the transmogrification of
shimmering linen robe of protection (2 def, 2 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, fire element).
You gain 2.87 gold from the transmogrification of
flaming iron longsword of vileness (11-15 power, 2 apr).
You gain 2.25 gold from the transmogrification of
arcing iron dagger of phasing (11-14 power, 10 apr).
You gain 0.70 gold from the transmogrification of
copper ring of fire (+20%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


Saving done.

There is a Stairway into the Rhaloren Camp here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).