Hendrick the level 9 Yeek Adventurer by tillgod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassAdventurer
Level / Exp9 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 21)
Dexterity26 (base 25)
Constitution11 (base 15)
Magic22 (base 20)
Willpower28 (base 22)
Cunning18 (base 14)

Resources

Life207/207
Mana238/238
Stamina160/160
Equilibrium0
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy31
Crit Chance16%
APR4
Speed1.00

Offense: Offhand

Damage8
Accuracy31
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+8%
Lightning+10%
Light+10%
Arcane+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue4
Physical Save17
Spell Save18
Mental Save23

Defense: Resistances

Acid+ 3%( 70%)
Lightning+ 10%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance72%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Reaving combat1.50
1/5
0/5
0/5
0/5
Technique / Magical combat1.50
5/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.50
1/5
1/5
1/5
0/5
Spell / Air1.50
5/5
0/5
0/5
0/5
Technique / Dual techniques1.50
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.50
3/5
0/5
0/5
0/5
Spell / Conveyance1.50
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 2.74 gold from the transmogrification of surging elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 0.57 gold from the transmogrification of
healing infusion (heal 24).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.

You don't see how to get there...

You don't see how to get there...

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.


There is a Tunnel to Maj'Eyal here (press '' or right click to use).

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Hendrick deactivates Arcane Combat.