











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Items Vault 1.7.6Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Rage Quit 1.7.0Adds a suitably spleen-venting option to the Eidolon plane death chat, and an "Exit game" option to the death dialog. [License note: This addon uses a modified version of an image by Delapouite from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Merchant on the Map 1.7.0Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Higher |
| Class | Temporal Warden |
| Level / Exp | 35 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by Weirdling Beast at level 21 on the 2nd Decay 122nd year of Ascendancy at 11:49 1 / 7Killed by orc necromancer at level 22 on the 10th Regrowth 123rd year of Ascendancy at 11:26 Killed by Elybreta the skeleton warrior at level 23 on the 36th Pyre 123rd year of Ascendancy at 11:21 Killed by Gloroth the bone giant at level 30 on the 55th Dusk 123rd year of Ascendancy at 06:55 Killed by elven corruptor at level 31 on the 19th Haze 123rd year of Ascendancy at 08:31 Killed by orc corruptor at level 35 on the 75th Haze 123rd year of Ascendancy at 10:11 Killed by Whystri at level 35 on the 75th Haze 123rd year of Ascendancy at 10:16 |
Primary Stats
| Strength | 20 (base 17) |
| Dexterity | 78 (base 52) |
| Constitution | 41 (base 28) |
| Magic | 82 (base 54) |
| Willpower | 31 (base 16) |
| Cunning | 20 (base 10) |
Resources
| Life | 1130/1130 |
| Paradox | 300 |
| Healing Factor | 1.7181403954777 |
| Regeneration | 29.122479703347 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666666% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 8 |
| Infravision | 6 |
| See Stealth | 25.805527909802 |
| See Invisible | 22.805527909802 |
Offense: Mainhand
| Damage | 208 |
| Accuracy | 73 |
| Crit Chance | 23% |
| APR | 18 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +5% |
| Acid | +14% |
| Light | +32% |
| Temporal | +22% |
| Darkness | +17% |
| Physical | +22% |
| Mind | +5% |
| All | +2% |
Offense: Damage Penetration
| Darkness | +20% |
| Temporal | +17% |
| Physical | +12% |
| All | 0% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 22 (69.687909656376%) |
| Defense | 74 |
| Ranged Defense | 74 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 44 |
| Mental Save | 35 |
Defense: Resistances
| Acid | + 13%( 70%) |
| Blight | + 18%( 70%) |
| Arcane | + 42%( 70%) |
| Cold | + 25%( 70%) |
| All | + 10%( 70%) |
| Physical | + 17%( 70%) |
| Lightning | + 26%( 70%) |
| Light | + 15%( 70%) |
| Temporal | + 13%( 70%) |
| Mind | + 24%( 70%) |
| Darkness | + 28%( 70%) |
| Fire | + 19%( 70%) |
| Nature | + 28%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Bleed Resistance | 20% |
| Confusion Resistance | 22% |
| Instadeath Resistance | 100% |
| Blind Resistance | 35% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 457 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 353 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 204 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 214 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Bow Threading | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Speed Control | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 2/5 |
| 4/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 1/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 2/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Norgos Lair. Escort: lone alchemist (level 3 of Norgos Lair)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Shardskin. Escort: lost defiler (level 4 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Constitution by +5. | done |
You failed to protect the repented thief from death by worm that walks. Escort: repented thief (level 1 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You failed to protect the repented thief from death by Whystri. Escort: repented thief (level 8 of Dreadfell) | failed |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 371. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed chunk of ghoul flesh. * You've found the needed giant spider spinneret. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * You've found the needed pouch of luminous horror dust. * 'Needed: one wretchling eyeball. Evil little things, wretchlings. Feel free to kill as many as you can, though I just need the one intact eyeball.' You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | wanderer's pair of hardened leather boots (0 def, 3 armour)2.0 T3 feet armor [Ego+] Master While equipped: Stats +3 Cun +3 Con ----- def ----- Armour +3 Phys.save +11 (+5 eff.) Mind.save +16 (+7 eff.) A pair of boots made of leather. This object's appearance was changed to The Black Boots. |
| Quiver | Carrionumbra (22/23, 72-102 power, 18 apr)3.0 T5 arrow ammo [Rare] Master Power 72.5 - 101.5 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +18 Crit +20.0% Capacity 23 Ranged+ +12 light On Hit.r1 +20 nature On Crit.r2 +20 lightning +12 light On Hit: * 10% chance to slow global speed by 42% On Crit: * Wound the target dealing 254 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
| Light source | Ragahek the alchemist's lamp1.0 T3 lite [Random Unique] Nature/Master While equipped: ----- def ----- Resists +2% physical +6% mind +3% temporal Phys.save +8 (+4 eff.) Die.at -20.00 life Max.HP +80.00 Heal.mod +13% Blind- +20% Confus- +12% ---------- misc Light +8 See.Stealth +8 See.Invis +5 Track: Puts all charms on 40 cooldown Level 3.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 14 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Glorakira the drakeskin leather cap (0 def, 5 armour)2.0 T5 head armor [Rare] Master While equipped: Stats +7 Dex dps ---------- Phys.pwr +10 (+3 eff.) Acc +30 (+7 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +9% lightning +4% physical +6% light +5% arcane +17% darkness ---------- misc Infravis +5 A cap made of leather. |
| Tool | Thunderparry (dig speed 15 turns)3.0 T3 digger tool [Rare] Master While equipped: Stats +2 Str +4 Dex +2 Mag +5 Con ----- def ----- Resists +9% lightning +3% darkness Max.HP +26.00 ---------- misc Max.stam +20.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | marksman's gold ring of luminosity0.1 T3 ring jewelry [Ego+] Arcane/Master While equipped: Stats +4 Dex +4 Mag dps ---------- Melee+ 21 light Ranged+ 12 light Dmg.mod +12% light Acc +8 (+2 eff.) Rings make your fingers look great! |
| On fingers | conjurer's steel ring of misery0.1 T2 ring jewelry [Ego++] Arcane/Psionic While equipped: Stats +5 Mag +6 Wil +2 Cun dps ---------- Spell.pwr +5 (+1 eff.) Melee+ 14 physical Ranged+ 7 physical On Hit (Melee): * 12% chance to reduce all saves and defense by 17 On Hit (Ranged): * 12% chance to reduce all saves and defense by 17 ---------- misc Hate/m.crit +1.00 Max.hate +6.00 Bleeding Edge: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
| Around waist | hardened leather belt 'Daimublek'1.0 T3 belt armor [Rare] Master While equipped: Stats +5 Cun +5 Wil dps ---------- Mind.crit +3% Against +23% Summoned ----- def ----- Resists +9% blight +5% arcane D.Red.from +21% Summoned ---------- misc Equi/ret +0.16 A belt that goes around your waist. |
| In main hand | Coalstriker the yew longbow4.0 T3 longbow 2H weapon [Rare] Arcane Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +8 Ranged+ +8 light On Crit.r2 +16 darkness While equipped: dps ---------- Dmg.mod +12% acid +20% physical +18% light +15% darkness +20% temporal Res.pen +12% physical +20% darkness +17% temporal On Hit (Ranged): * 20% chance to reduce damage dealt by 14% ---------- misc Cooldown Arrow Stitching -1 Longbows are used to shoot arrows at your foes. |
| On hands | Malikalthodar the hardened leather gloves (0 def, 2 armour)1.0 T2 hands armor [Rare] Nature While equipped: ----- def ----- Armour +2 Resists +2% physical +6% cold Mind.save +3 (+2 eff.) HP.reg +6.30 Heal.mod +5% Cut- +20% ---------- misc Stam/turn +0.60 Psi/turn +0.20 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This object's appearance was changed to Wyrmbreath. |
| Main armor | Loamfury (20 def, 8 armour)9.0 T5 light armor [Rare] Nature While equipped: dps ---------- Dmg.mod +3% lightning +3% mind Res.pen +10% nature Melee Ret 2 lightning On Hit (Melee): * 10% chance to slow global speed by 42% ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Resists +20% nature +9% mind Max.HP +57.00 HP.reg +10.40 Heal.mod +16% A suit of armour made of leather. |
| Cloak | Ivalle the elven-silk cloak (28 def, 4 armour)2.0 T5 cloak armor [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 20% chance to slow global speed by 42% * 20% chance to reduce armor by 35% ----- def ----- Armour +4 Defense +28 (+6 eff.) Resists +3% acid Max.HP +52.00 Heal.mod +15% Disarm- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | insulating copper amulet of magic (+3)0.1 T1 amulet jewelry [Ego] Arcane/Nature While equipped: Stats +3 Mag ----- def ----- Resists +10% fire +11% cold Amulets make your neck look great! |
Inventory
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
sand drakeskin leather gloves of strength (+2) (0 def, 11 armour)1.0 T4 hands armor [Ego] Nature/Master While equipped: Stats +2 Str dps ---------- Phys.pwr +13 (+4 eff.) Melee+ 8 physical Dmg.mod +5% physical ----- def ----- Armour +11 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
drakeskin leather armour of the deep (20 def, 10 armour)9.0 T5 light armor [Ego+] Nature While equipped: ----- def ----- Armour +10 Defense +20 (+5 eff.) Fatigue +8% Resists +7% acid +8% cold ---------- misc Breathe water A suit of armour made of leather. |
201 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Demonic Soul0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
7 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
dwarven lantern 'Smear's kiss'1.0 T5 lite [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 20% chance to slow global speed by 42% ----- def ----- Resists +9% lightning +5% arcane +15% darkness +9% nature Max.HP +68.00 ---------- misc Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Shard of Crystalized Time2.0 T1 misc tool [Unique] Arcane While equipped: Stats +4 Wil +2 Con dps ---------- Dmg.mod +7% temporal ----- def ----- Defense +5 (+1 eff.) Anom.red +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Plumpkin Plumpkin15.0 T3 plant misc [Plot Item] Unknown While carried: dps ---------- Dmg.mod +2% all Against +20% Immovable Become the plumpkin. Uses 100 power out of 100/100 The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
4 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 353/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 538.56 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 25 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
6 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By Whystri the Higher Temporal Warden level 31
30th Haze 123rd year of Ascendancy at 04:06 see stats
A different point of view
Learned the five chapters of Orc history through loremaster Hadak's tales.By Whystri the Higher Temporal Warden level 21
2nd Decay 122nd year of Ascendancy at 14:19 see stats
Against all odds
Killed Ukruk in the ambush.By Whystri the Higher Temporal Warden level 31
78th Dusk 123rd year of Ascendancy at 15:31 see stats
Anti-Antimagic!
Destroyed the Ziguranth camp with your Rhaloren allies.By Whystri the Higher Temporal Warden level 24
45th Pyre 123rd year of Ascendancy at 23:48 see stats
Arachnophobia
Destroyed the spydric menace.By Whystri the Higher Temporal Warden level 35
70th Haze 123rd year of Ascendancy at 20:19 see stats
Brave new world
Went to the Far East and took part in the war.By Whystri the Higher Temporal Warden level 34
56th Haze 123rd year of Ascendancy at 08:32 see stats
Can you bear it? So much bearness!
Killed Borius in the Bearscape.By Whystri the Higher Temporal Warden level 28
78th Pyre 123rd year of Ascendancy at 17:06 see stats
Catch that Plumpkin!
Finish the Plumpkin event.By Whystri the Higher Temporal Warden level 30
37th Dusk 123rd year of Ascendancy at 09:41 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Whystri the Higher Temporal Warden level 16
32nd Haze 122nd year of Ascendancy at 04:07 see stats
Destroyer's bane
Killed Golbug the Destroyer.By Whystri the Higher Temporal Warden level 32
34th Haze 123rd year of Ascendancy at 18:15 see stats
Earth Master
Killed Harkor'Zun.By Whystri the Higher Temporal Warden level 19
72nd Haze 122nd year of Ascendancy at 20:45 see stats
Exterminator
Killed 1000 creatures.By Whystri the Higher Temporal Warden level 19
59th Haze 122nd year of Ascendancy at 11:05 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Whystri the Higher Temporal Warden level 27
62nd Pyre 123rd year of Ascendancy at 18:38 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Whystri the Higher Temporal Warden level 21
2nd Decay 122nd year of Ascendancy at 13:34 see stats
Impossible Death
Got killed by your future self.By Whystri the Higher Temporal Warden level 19
73rd Haze 122nd year of Ascendancy at 05:29 see stats
Level 10
Got a character to level 10.By Whystri the Higher Temporal Warden level 10
7th Mirth 122nd year of Ascendancy at 16:22 see stats
Level 20
Got a character to level 20.By Whystri the Higher Temporal Warden level 20
73rd Haze 122nd year of Ascendancy at 05:29 see stats
Level 30
Got a character to level 30.By Whystri the Higher Temporal Warden level 30
36th Dusk 123rd year of Ascendancy at 22:56 see stats
Rage Quit
Killed in an utterly ridiculous manner and quit in protest.By Whystri the Higher Temporal Warden level 35
75th Haze 123rd year of Ascendancy at 10:16 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Whystri the Higher Temporal Warden level 21
8th Decay 122nd year of Ascendancy at 07:28 see stats
Size matters
Did over 600 damage in one attack.By Whystri the Higher Temporal Warden level 25
47th Pyre 123rd year of Ascendancy at 20:33 see stats
Sliders
Activated a portal using the Orb of Many Ways.By Whystri the Higher Temporal Warden level 33
53rd Haze 123rd year of Ascendancy at 02:25 see stats
Tales of the Spellblaze
Learned the eight chapters of the Spellblaze Chronicles.By Whystri the Higher Temporal Warden level 33
43rd Haze 123rd year of Ascendancy at 15:46 see stats
The Arena
Unlocked Arena mode.By Whystri the Higher Temporal Warden level 8
3rd Mirth 122nd year of Ascendancy at 03:43 see stats
The Legend of Garkul
Learned the five chapters of the Legend of Garkul.By Whystri the Higher Temporal Warden level 21
2nd Decay 122nd year of Ascendancy at 14:19 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Whystri the Higher Temporal Warden level 22
27th Regrowth 123rd year of Ascendancy at 13:47 see stats
The secret city
Discovered the truth about mages.By Whystri the Higher Temporal Warden level 10
1st Summertide 122nd year of Ascendancy at 21:38 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Whystri the Higher Temporal Warden level 29
79th Pyre 123rd year of Ascendancy at 01:01 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Whystri the Higher Temporal Warden level 19
72nd Haze 122nd year of Ascendancy at 19:11 see stats
Utterly Destroyed
Died on the Eidolon Plane.By Whystri the Higher Temporal Warden level 35
75th Haze 123rd year of Ascendancy at 10:16 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By Whystri the Higher Temporal Warden level 30
78th Dusk 123rd year of Ascendancy at 04:32 see stats
Wibbly Wobbly Timey Wimey Stuff
Killed the weaver queen and the temporal defiler.By Whystri the Higher Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 08:17 see stats
Log
Orc blood mage casts Rune: Biting Gale.
Zubenne the orc necromancer is encased in ice!
Orc necromancer is encased in ice!
Whystri is encased in ice!
Orc blood mage hits Zubenne the orc necromancer for (16 to minion: ghast), 52 cold (52 total damage).
Orc blood mage hits Orc necromancer for (56 absorbed), 28 cold (28 total damage).
Orc blood mage hits Whystri for 120 cold damage.
Orc blood mage casts Rune: Shatter Afflictions.
Orc blood mage is less vulnerable.
A shield forms around orc blood mage.
Orc necromancer's Hiemal Shield hits Iceblock for 53 cold damage.
Zubenne the orc necromancer casts Rune: Acid Wave.
Melee retaliation hits Iceblock for 3 lightning damage.
Orc blood mage hits Whystri for (19 to ice), 29 physical (29 total damage).
Zubenne the orc necromancer casts Corpse Explosion.
Ghast uses Retch.
Ghast VOMITS on the ground!
Orc corruptor roars triumphantly.
Orc corruptor's Soul Rot hits Whystri for (119 to ice), 178 cold (178 total damage).
Whystri the level 35 higher temporal warden was chilled to death by an orc corruptor on level 1 of Rak'shor Pride.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Orc corruptor's Soul Rot killed Whystri!
Saving game...
Saving done.
Talent Born into Magic is ready to use.
Personal New Achievement: Rage Quit!
Personal New Achievement: Utterly Destroyed!




























































































