Beardsman the level 7 Dwarf Cursed by larin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp7 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity10 (base 10)
Constitution15 (base 10)
Magic8 (base 10)
Willpower24 (base 23)
Cunning16 (base 10)

Resources

Life274/274
Hate50/100
Healing Factor0.86
Regeneration0.215

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible16

Offense: Mainhand

Damage30
Accuracy17
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower24.1
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense16
Ranged Defense19
Fatigue3
Physical Save22.525
Spell Save11.2
Mental Save20

Defense: Resistances

Darkness+ 8%( 77%)
Mind -3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
2/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done

Equipment

On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Beardsman the Dwarf Cursed level 7
26th Voratun 122nd year of Ascendancy at 05:50
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Beardsman the Dwarf Cursed level 4
19th Voratun 122nd year of Ascendancy at 23:02
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Small lumberjack village here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.