Codoll the level 6 Cornac Summoner by vigorp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning20 (base 19)

Resources

Life150/150
Equilibrium18
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage16
Accuracy18
Crit Chance6%
APR19
Speed1.00

Offense: Offhand

Damage17
Accuracy18
Crit Chance6%
APR19
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense6
Fatigue7
Physical Save7
Spell Save11
Mental Save15

Defense: Resistances

Temporal+ 22%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Codoll wears:
grounding pair of rough leather boots of uncanny dodging (3 def, 1 armour).

Codoll wears (replacing
rough leather armour (1 def, 2 armour)): spiked rough leather armour of temporal resistance (1 def, 2 armour).

You gain 0.30 gold from the transmogrification of
quick elm wand of clairvoyance [power 8] (5 cooldown).
You gain 0.85 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 1.06 gold from the transmogrification of
arcing iron greatmaul (16-24 power, 1 apr).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the warrior (heal 100 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Codoll deactivates Psiblades.