Shole the level 4 Shalore Necromancer by R1B$

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp4 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity15 (base 10)
Constitution11 (base 11)
Magic28 (base 26)
Willpower16 (base 13)
Cunning15 (base 11)

Resources

Life-3/9
Mana140/151
Soul11/11
Vim112/112
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage10
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Physical+3%

Defense: Base

Armour (hardiness)7 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save17
Spell Save15
Mental Save15

Defense: Resistances

Fire+ 24%( 70%)
All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

On feet
On fingers
Around neck
In main hand
On hands
Light source
Around waist
Main armor

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Shole the Shalore Necromancer level 2
74th Pyre 122nd year of Ascendancy at 19:16
see stats

Log

Shole activates Hiemal Shield.

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Consume Soul is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Shole slows down.

Blue jelly's Slime Spit hits
Shole for (33 absorbed), 16 cold (16 total damage).
Shole's Hiemal Shield hits Blue jelly for
12 cold damage.

Crimson crystal's Blood Grasp hits
Shole for (29 absorbed), 0 blight (0 total damage).
Crimson crystal casts
Phase Door.

Shole speeds up.


Shole casts
Invoke Darkness.
Shole hits Blue jelly for 91 darkness damage.
Shole killed Blue jelly!

You pickup 0.60 gold pieces.

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 7 turns (stop reason: hostile spotted to the north (crimson crystal)).


Shole casts
Invoke Darkness.
Shole hits Crimson crystal for 91 darkness damage.
Shole killed Crimson crystal!