











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Thalore |
Class | Rogue |
Level / Exp | 50 / 1845% |
Size | medium |
Lifes / Deaths | Killed by gloomy giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 17:43 / 518Killed by gloomy giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:33 Killed by Zubiravea the gloomy giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:47 Killed by rogue at level 8 on the 10th Flare 122nd year of Ascendancy at 17:45 Killed by Minotaur of the Labyrinth at level 8 on the 1st Dusk 122nd year of Ascendancy at 13:33 Killed by green mold at level 10 on the 26th Dusk 122nd year of Ascendancy at 03:56 Killed by orc archer at level 10 on the 26th Dusk 122nd year of Ascendancy at 09:05 Killed by Eilineriarenne the copperhead snake at level 10 on the 26th Dusk 122nd year of Ascendancy at 10:08 Killed by Arigawen the hornet swarm at level 10 on the 26th Dusk 122nd year of Ascendancy at 14:00 Killed by orc assassin at level 11 on the 39th Dusk 122nd year of Ascendancy at 21:23 Killed by armoured skeleton warrior at level 12 on the 55th Dusk 122nd year of Ascendancy at 15:29 Killed by snow giant boulder thrower at level 12 on the 55th Dusk 122nd year of Ascendancy at 22:51 Killed by snow giant boulder thrower at level 12 on the 55th Dusk 122nd year of Ascendancy at 23:36 Killed by snow giant boulder thrower at level 12 on the 56th Dusk 122nd year of Ascendancy at 07:02 Killed by Emelynn the snow giant boulder thrower at level 13 on the 56th Dusk 122nd year of Ascendancy at 08:29 Killed by snow giant chieftain at level 14 on the 57th Dusk 122nd year of Ascendancy at 07:09 Killed by Layusessra the snow giant chieftain at level 14 on the 57th Dusk 122nd year of Ascendancy at 08:00 Killed by snow giant boulder thrower at level 14 on the 57th Dusk 122nd year of Ascendancy at 09:11 Killed by snow giant boulder thrower at level 14 on the 57th Dusk 122nd year of Ascendancy at 10:20 Killed by snow giant boulder thrower at level 14 on the 57th Dusk 122nd year of Ascendancy at 11:05 Killed by gwelgoroth at level 14 on the 62nd Dusk 122nd year of Ascendancy at 13:10 Killed by gwelgoroth at level 14 on the 62nd Dusk 122nd year of Ascendancy at 14:34 Killed by Urkis, the High Tempest at level 14 on the 65th Dusk 122nd year of Ascendancy at 20:56 Killed by Urkis, the High Tempest at level 14 on the 65th Dusk 122nd year of Ascendancy at 21:45 Killed by Urkis, the High Tempest at level 14 on the 65th Dusk 122nd year of Ascendancy at 22:31 Killed by Urkis, the High Tempest at level 14 on the 65th Dusk 122nd year of Ascendancy at 23:56 Killed by snow giant boulder thrower at level 14 on the 66th Dusk 122nd year of Ascendancy at 00:26 Killed by Urkis, the High Tempest at level 14 on the 66th Dusk 122nd year of Ascendancy at 01:24 Killed by Urkis, the High Tempest at level 14 on the 66th Dusk 122nd year of Ascendancy at 03:26 Killed by Urkis, the High Tempest at level 14 on the 66th Dusk 122nd year of Ascendancy at 04:30 Killed by Erufiraux at level 15 on the 71st Dusk 122nd year of Ascendancy at 23:53 Killed by Umekaahas the Invoker at level 15 on the 72nd Dusk 122nd year of Ascendancy at 11:19 Killed by Xanoja the Bringer of Doom at level 15 on the 72nd Dusk 122nd year of Ascendancy at 11:30 Killed by Erufiraux at level 16 on the 72nd Dusk 122nd year of Ascendancy at 16:29 Killed by Weirdling Beast at level 16 on the 64th Haze 122nd year of Ascendancy at 07:33 Killed by Weirdling Beast at level 16 on the 64th Haze 122nd year of Ascendancy at 08:52 Killed by Weirdling Beast at level 16 on the 64th Haze 122nd year of Ascendancy at 12:43 Killed by Weirdling Beast at level 16 on the 64th Haze 122nd year of Ascendancy at 14:43 Killed by Weirdling Beast at level 16 on the 64th Haze 122nd year of Ascendancy at 15:24 Killed by Bethille the blade horror at level 17 on the 64th Haze 122nd year of Ascendancy at 17:16 Killed by Bethille the blade horror at level 17 on the 64th Haze 122nd year of Ascendancy at 19:02 Killed by Bethille the blade horror at level 17 on the 64th Haze 122nd year of Ascendancy at 19:15 Killed by blade horror at level 17 on the 64th Haze 122nd year of Ascendancy at 21:17 Killed by bloated horror at level 17 on the 64th Haze 122nd year of Ascendancy at 23:05 Killed by Yvumina the devourer at level 17 on the 65th Haze 122nd year of Ascendancy at 13:49 Killed by Yvumina the devourer at level 17 on the 65th Haze 122nd year of Ascendancy at 14:59 Killed by Yvumina the devourer at level 17 on the 65th Haze 122nd year of Ascendancy at 16:09 Killed by Yvumina the devourer at level 17 on the 65th Haze 122nd year of Ascendancy at 16:20 Killed by Yvumina the devourer at level 17 on the 65th Haze 122nd year of Ascendancy at 16:30 Killed by netherworm mass at level 17 on the 65th Haze 122nd year of Ascendancy at 16:53 Killed by Weirdling Beast at level 17 on the 65th Haze 122nd year of Ascendancy at 18:59 Killed by Weirdling Beast at level 17 on the 65th Haze 122nd year of Ascendancy at 20:24 Killed by Weirdling Beast at level 17 on the 65th Haze 122nd year of Ascendancy at 22:13 Killed by Weirdling Beast at level 17 on the 65th Haze 122nd year of Ascendancy at 23:41 Killed by Weirdling Beast at level 17 on the 66th Haze 122nd year of Ascendancy at 01:00 Killed by Weirdling Beast at level 17 on the 66th Haze 122nd year of Ascendancy at 02:31 Killed by Weirdling Beast at level 17 on the 66th Haze 122nd year of Ascendancy at 03:47 Killed by Weirdling Beast at level 17 on the 66th Haze 122nd year of Ascendancy at 04:07 Killed by Weirdling Beast at level 17 on the 66th Haze 122nd year of Ascendancy at 05:42 Killed by skeleton archer at level 17 on the 2nd Decay 122nd year of Ascendancy at 18:16 Killed by Borfast the Broken at level 17 on the 2nd Decay 122nd year of Ascendancy at 23:10 Killed by Borfast the Broken at level 17 on the 3rd Decay 122nd year of Ascendancy at 01:01 Killed by Mayyldassra the Guardian at level 18 on the 44th Regrowth 123rd year of Ascendancy at 14:17 Killed by Aeriwe the ritch hunter at level 18 on the 44th Regrowth 123rd year of Ascendancy at 17:41 Killed by Aeriwe the ritch hunter at level 18 on the 44th Regrowth 123rd year of Ascendancy at 21:37 Killed by Gluta the hornet swarm at level 18 on the 45th Regrowth 123rd year of Ascendancy at 05:15 Killed by Gluta the hornet swarm at level 18 on the 45th Regrowth 123rd year of Ascendancy at 07:37 Killed by Gluta the hornet swarm at level 18 on the 45th Regrowth 123rd year of Ascendancy at 08:47 Killed by Xanessra the vampire at level 18 on the 45th Regrowth 123rd year of Ascendancy at 11:23 Killed by skeleton magus at level 18 on the 25th Pyre 123rd year of Ascendancy at 13:12 Killed by skeleton mage at level 19 on the 26th Pyre 123rd year of Ascendancy at 02:23 Killed by skeleton master archer at level 19 on the 26th Pyre 123rd year of Ascendancy at 06:29 Killed by skeleton warrior at level 19 on the 26th Pyre 123rd year of Ascendancy at 08:16 Killed by skeleton magus at level 19 on the 26th Pyre 123rd year of Ascendancy at 09:41 Killed by Glorothra the skeleton warrior at level 19 on the 26th Pyre 123rd year of Ascendancy at 12:37 Killed by Glorothra the skeleton warrior at level 19 on the 26th Pyre 123rd year of Ascendancy at 14:18 Killed by skeleton warrior at level 19 on the 26th Pyre 123rd year of Ascendancy at 17:15 Killed by armoured skeleton warrior at level 19 on the 26th Pyre 123rd year of Ascendancy at 22:37 Killed by skeleton magus at level 19 on the 27th Pyre 123rd year of Ascendancy at 00:08 Killed by Lisyriatira the ghoulking at level 19 on the 27th Pyre 123rd year of Ascendancy at 02:29 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 14:45 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 16:38 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 17:20 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 17:54 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 19:58 Killed by Subject Z at level 19 on the 27th Pyre 123rd year of Ascendancy at 21:24 Killed by Weirdling Beast at level 20 on the 78th Dusk 123rd year of Ascendancy at 04:14 Killed by Aletta Soultorn at level 20 on the 36th Haze 123rd year of Ascendancy at 20:41 Killed by Betylenor the skeleton archer at level 20 on the 36th Haze 123rd year of Ascendancy at 22:15 Killed by Betylenor the skeleton archer at level 21 on the 36th Haze 123rd year of Ascendancy at 23:50 Killed by Betylenor the skeleton archer at level 21 on the 37th Haze 123rd year of Ascendancy at 01:36 Killed by grave wight at level 21 on the 37th Haze 123rd year of Ascendancy at 07:18 Killed by Gloramivea the skeleton warrior at level 21 on the 37th Haze 123rd year of Ascendancy at 10:35 Killed by luminous horror at level 21 on the 37th Haze 123rd year of Ascendancy at 22:45 Killed by Adidhetha the ghoul at level 21 on the 38th Haze 123rd year of Ascendancy at 08:36 Killed by poison spore at level 21 on the 65th Haze 123rd year of Ascendancy at 22:30 Killed by skeleton master archer at level 21 on the 67th Haze 123rd year of Ascendancy at 14:10 Killed by grave wight at level 21 on the 67th Haze 123rd year of Ascendancy at 22:41 Killed by skeleton archer at level 21 on the 68th Haze 123rd year of Ascendancy at 04:18 Killed by Beleriath the lesser vampire at level 21 on the 68th Haze 123rd year of Ascendancy at 05:05 Killed by Beleriath the lesser vampire at level 21 on the 68th Haze 123rd year of Ascendancy at 05:58 Killed by Salawe the forest wight at level 22 on the 68th Haze 123rd year of Ascendancy at 06:59 Killed by Xonor the vampire lord at level 22 on the 68th Haze 123rd year of Ascendancy at 14:28 Killed by Xonor the vampire lord at level 22 on the 68th Haze 123rd year of Ascendancy at 16:43 Killed by Xonor the vampire lord at level 22 on the 68th Haze 123rd year of Ascendancy at 18:05 Killed by Xonor the vampire lord at level 22 on the 68th Haze 123rd year of Ascendancy at 19:32 Killed by luminous horror at level 22 on the 68th Haze 123rd year of Ascendancy at 22:41 Killed by skeleton master archer at level 22 on the 68th Haze 123rd year of Ascendancy at 22:54 Killed by skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 00:53 Killed by The Master at level 22 on the 69th Haze 123rd year of Ascendancy at 04:20 Killed by The Master at level 22 on the 69th Haze 123rd year of Ascendancy at 05:22 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 07:02 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 08:00 Killed by The Master at level 22 on the 69th Haze 123rd year of Ascendancy at 09:10 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 11:09 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 13:18 Killed by The Master at level 22 on the 69th Haze 123rd year of Ascendancy at 14:24 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 14:31 Killed by The Master at level 22 on the 69th Haze 123rd year of Ascendancy at 16:12 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 19:00 Killed by Lord of Skulls (warrior) at level 22 on the 69th Haze 123rd year of Ascendancy at 20:40 Killed by armoured skeleton warrior at level 22 on the 69th Haze 123rd year of Ascendancy at 23:10 Killed by Lord of Skulls (warrior) at level 22 on the 70th Haze 123rd year of Ascendancy at 00:00 Killed by elder vampire at level 23 on the 70th Haze 123rd year of Ascendancy at 01:29 Killed by armoured skeleton warrior at level 23 on the 70th Haze 123rd year of Ascendancy at 02:38 Killed by Adutira the orc master assassin at level 23 on the 46th Regrowth 124th year of Ascendancy at 15:57 Killed by Lisowyn the stone troll at level 23 on the 47th Regrowth 124th year of Ascendancy at 01:37 Killed by Zuberevena the minotaur at level 23 on the 47th Regrowth 124th year of Ascendancy at 02:57 Killed by Lisowyn the stone troll at level 23 on the 47th Regrowth 124th year of Ascendancy at 03:52 Killed by fiery orc wyrmic at level 24 on the 47th Regrowth 124th year of Ascendancy at 13:07 Killed by poison spore at level 24 on the 47th Regrowth 124th year of Ascendancy at 14:56 Killed by orc soldier at level 24 on the 47th Regrowth 124th year of Ascendancy at 16:46 Killed by Golbug the Destroyer at level 24 on the 47th Regrowth 124th year of Ascendancy at 17:34 Killed by Golbug the Destroyer at level 24 on the 47th Regrowth 124th year of Ascendancy at 18:23 Killed by Golbug the Destroyer at level 24 on the 47th Regrowth 124th year of Ascendancy at 19:54 Killed by Golbug the Destroyer at level 24 on the 47th Regrowth 124th year of Ascendancy at 21:02 Killed by Golbug the Destroyer at level 24 on the 47th Regrowth 124th year of Ascendancy at 22:28 Killed by Salumitta the chitinous spider at level 25 on the 59th Pyre 124th year of Ascendancy at 03:08 Killed by faerlhing at level 26 on the 59th Pyre 124th year of Ascendancy at 17:35 Killed by Elodhetira the chitinous spider at level 26 on the 60th Pyre 124th year of Ascendancy at 01:02 Killed by Elodhetira the chitinous spider at level 26 on the 60th Pyre 124th year of Ascendancy at 03:15 Killed by Elodhetira the chitinous spider at level 26 on the 60th Pyre 124th year of Ascendancy at 04:55 Killed by Elodhetira the chitinous spider at level 26 on the 60th Pyre 124th year of Ascendancy at 08:04 Killed by orc master assassin at level 26 on the 72nd Pyre 124th year of Ascendancy at 03:19 Killed by armoured skeleton warrior at level 26 on the 72nd Pyre 124th year of Ascendancy at 04:33 Killed by orc blood mage at level 26 on the 1st Flare 124th year of Ascendancy at 08:30 Killed by orc grand master assassin at level 26 on the 1st Flare 124th year of Ascendancy at 09:58 Killed by orc blood mage at level 26 on the 12nd Dusk 124th year of Ascendancy at 19:57 Killed by orc blood mage at level 26 on the 12nd Dusk 124th year of Ascendancy at 21:01 Killed by armoured skeleton warrior at level 26 on the 21st Dusk 124th year of Ascendancy at 13:57 Killed by armoured skeleton warrior at level 26 on the 21st Dusk 124th year of Ascendancy at 14:04 Killed by faerlhing at level 26 on the 49th Dusk 124th year of Ascendancy at 00:43 Killed by faerlhing at level 26 on the 49th Dusk 124th year of Ascendancy at 01:51 Killed by Bethada the chitinous spider at level 26 on the 49th Dusk 124th year of Ascendancy at 18:05 Killed by armoured skeleton warrior at level 27 on the 49th Dusk 124th year of Ascendancy at 23:08 Killed by faerlhing at level 27 on the 50th Dusk 124th year of Ascendancy at 04:50 Killed by Salowyn the gaeramarth at level 27 on the 50th Dusk 124th year of Ascendancy at 07:07 Killed by shade of thief at level 27 on the 74th Dusk 124th year of Ascendancy at 08:25 Killed by Doomed Shade of Erufiraux at level 27 on the 74th Dusk 124th year of Ascendancy at 23:03 Killed by orc blood mage at level 28 on the 36th Haze 124th year of Ascendancy at 17:10 Killed by onilug at level 28 on the 43rd Haze 124th year of Ascendancy at 07:29 Killed by poisoned deep water at level 29 on the 44th Haze 124th year of Ascendancy at 13:53 Killed by quasit at level 29 on the 44th Haze 124th year of Ascendancy at 15:39 Killed by armoured skeleton warrior at level 29 on the 55th Haze 124th year of Ascendancy at 09:22 Killed by armoured skeleton warrior at level 29 on the 55th Haze 124th year of Ascendancy at 09:33 Killed by Polimitha the losselhing at level 29 on the 55th Haze 124th year of Ascendancy at 11:52 Killed by orc cryomancer at level 29 on the 58th Haze 124th year of Ascendancy at 08:25 Killed by poison spore at level 29 on the 58th Haze 124th year of Ascendancy at 12:35 Killed by orc cryomancer at level 29 on the 58th Haze 124th year of Ascendancy at 19:57 Killed by orc high pyromancer at level 29 on the 58th Haze 124th year of Ascendancy at 21:46 Killed by orc high pyromancer at level 29 on the 58th Haze 124th year of Ascendancy at 23:55 Killed by orc pyromancer at level 29 on the 59th Haze 124th year of Ascendancy at 01:39 Killed by orc cryomancer at level 29 on the 59th Haze 124th year of Ascendancy at 03:04 Killed by orc pyromancer at level 29 on the 59th Haze 124th year of Ascendancy at 04:43 Killed by orc pyromancer at level 29 on the 59th Haze 124th year of Ascendancy at 06:00 Killed by Warmaster Gnarg at level 29 on the 59th Haze 124th year of Ascendancy at 06:48 Killed by orc high pyromancer at level 29 on the 59th Haze 124th year of Ascendancy at 08:16 Killed by Warmaster Gnarg at level 29 on the 59th Haze 124th year of Ascendancy at 09:59 Killed by orc high pyromancer at level 30 on the 59th Haze 124th year of Ascendancy at 11:05 Killed by orc high pyromancer at level 30 on the 59th Haze 124th year of Ascendancy at 12:17 Killed by orc high pyromancer at level 30 on the 59th Haze 124th year of Ascendancy at 13:50 Killed by poison spore at level 30 on the 59th Haze 124th year of Ascendancy at 15:47 Killed by overpowered greater multi-hued wyrm at level 30 on the 59th Haze 124th year of Ascendancy at 18:43 Killed by orc necromancer at level 30 on the 76th Haze 124th year of Ascendancy at 09:58 Killed by Corrupted Oozemancer at level 30 on the 8th Allure 125th year of Ascendancy at 09:22 Killed by Corrupted Oozemancer at level 30 on the 8th Allure 125th year of Ascendancy at 10:23 Killed by Corrupted Oozemancer at level 30 on the 8th Allure 125th year of Ascendancy at 12:32 Killed by corrupted mastocytic feeder at level 31 on the 4th Regrowth 125th year of Ascendancy at 10:06 Killed by orc grand master assassin at level 31 on the 15th Pyre 125th year of Ascendancy at 21:27 Killed by Lithfengel at level 31 on the 16th Pyre 125th year of Ascendancy at 02:20 Killed by Tohan the dolleg at level 32 on the 23rd Pyre 125th year of Ascendancy at 00:05 Killed by onilug at level 32 on the 23rd Pyre 125th year of Ascendancy at 18:28 Killed by quasit at level 32 on the 23rd Pyre 125th year of Ascendancy at 20:02 Killed by Draebor, the Imp at level 32 on the 24th Pyre 125th year of Ascendancy at 01:57 Killed by multi-hued drake at level 33 on the 28th Pyre 125th year of Ascendancy at 11:51 Killed by multi-hued drake at level 33 on the 28th Pyre 125th year of Ascendancy at 13:17 Killed by greater gwelgoroth at level 33 on the 28th Pyre 125th year of Ascendancy at 20:26 Killed by Walrog at level 33 on the 29th Pyre 125th year of Ascendancy at 16:06 Killed by Walrog at level 33 on the 29th Pyre 125th year of Ascendancy at 17:32 Killed by orc blood mage at level 33 on the 30th Pyre 125th year of Ascendancy at 00:01 Killed by orc blood mage at level 33 on the 30th Pyre 125th year of Ascendancy at 01:33 Killed by Drolem at level 33 on the 30th Pyre 125th year of Ascendancy at 03:50 Killed by Tannen at level 33 on the 30th Pyre 125th year of Ascendancy at 07:05 Killed by Tannen at level 33 on the 30th Pyre 125th year of Ascendancy at 08:25 Killed by Drolem at level 33 on the 30th Pyre 125th year of Ascendancy at 09:53 Killed by Drolem at level 33 on the 30th Pyre 125th year of Ascendancy at 11:25 Killed by Mayalenn the ancient elven mummy at level 34 on the 12nd Dusk 125th year of Ascendancy at 07:26 Killed by orc cryomancer at level 34 on the 12nd Dusk 125th year of Ascendancy at 12:11 Killed by multi-hued drake at level 34 on the 12nd Dusk 125th year of Ascendancy at 18:32 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 12nd Dusk 125th year of Ascendancy at 22:33 Killed by Glorurin the greater mummy at level 34 on the 12nd Dusk 125th year of Ascendancy at 23:31 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 01:58 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 03:34 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 04:49 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 05:54 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 07:52 Killed by Ce'Niriawyn the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 09:01 Killed by naga psyren at level 34 on the 13rd Dusk 125th year of Ascendancy at 12:04 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 15:44 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 16:49 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 18:57 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 20:09 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 22:30 Killed by Islunne the skeleton assassin at level 34 on the 13rd Dusk 125th year of Ascendancy at 23:32 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 11:25 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 12:50 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 14:42 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 16:21 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 19:03 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 21:05 Killed by Greater Mummy Lord at level 34 on the 14th Dusk 125th year of Ascendancy at 23:08 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 00:53 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 02:55 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 04:34 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 06:08 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 07:14 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 08:50 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 10:56 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 12:15 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 14:12 Killed by Greater Mummy Lord at level 34 on the 15th Dusk 125th year of Ascendancy at 17:33 Killed by Giyata the carrion worm mass at level 34 on the 16th Dusk 125th year of Ascendancy at 00:12 Killed by Chronolith Twin at level 35 on the 28th Dusk 125th year of Ascendancy at 23:11 Killed by orc cryomancer at level 35 on the 59th Dusk 125th year of Ascendancy at 02:50 Killed by wretchling at level 35 on the 59th Dusk 125th year of Ascendancy at 06:38 Killed by orc high cryomancer at level 35 on the 59th Dusk 125th year of Ascendancy at 11:59 Killed by orc cryomancer at level 35 on the 59th Dusk 125th year of Ascendancy at 20:43 Killed by orc cryomancer at level 35 on the 60th Dusk 125th year of Ascendancy at 00:20 Killed by orc pyromancer at level 35 on the 60th Dusk 125th year of Ascendancy at 04:41 Killed by orc pyromancer at level 35 on the 60th Dusk 125th year of Ascendancy at 07:04 Killed by Zubitha the orc cryomancer at level 35 on the 60th Dusk 125th year of Ascendancy at 08:34 Killed by Emeladatha the orc pyromancer at level 35 on the 60th Dusk 125th year of Ascendancy at 10:55 Killed by Layorin the orc cryomancer at level 35 on the 60th Dusk 125th year of Ascendancy at 22:26 Killed by faerlhing at level 36 on the 9th Haze 125th year of Ascendancy at 05:01 Killed by faerlhing at level 36 on the 9th Haze 125th year of Ascendancy at 06:52 Killed by faerlhing at level 36 on the 9th Haze 125th year of Ascendancy at 08:25 Killed by Saleta the white ooze at level 37 on the 10th Haze 125th year of Ascendancy at 09:34 Killed by corrupted dendritic hemospinner at level 37 on the 24th Haze 125th year of Ascendancy at 05:51 Killed by Glamira the Blightborn at level 37 on the 24th Haze 125th year of Ascendancy at 07:49 Killed by orc necromancer at level 38 on the 24th Haze 125th year of Ascendancy at 17:34 Killed by dreaming horror at level 38 on the 24th Haze 125th year of Ascendancy at 19:41 Killed by saw horror at level 38 on the 24th Haze 125th year of Ascendancy at 22:23 Killed by radiant horror at level 38 on the 25th Haze 125th year of Ascendancy at 02:50 Killed by ravaging entropic rip at level 38 on the 25th Haze 125th year of Ascendancy at 04:22 Killed by Animated ethereal elven-wood starstaff of fate at level 38 on the 25th Haze 125th year of Ascendancy at 16:50 Killed by Animated ethereal elven-wood starstaff of fate at level 38 on the 25th Haze 125th year of Ascendancy at 21:05 Killed by Fyrk, Faeros High Guard at level 39 on the 27th Haze 125th year of Ascendancy at 02:34 Killed by orc necromancer at level 39 on the 37th Haze 125th year of Ascendancy at 02:48 Killed by multi-hued drake at level 39 on the 37th Haze 125th year of Ascendancy at 03:56 Killed by greater multi-hued wyrm at level 39 on the 37th Haze 125th year of Ascendancy at 15:14 Killed by greater multi-hued wyrm at level 40 on the 37th Haze 125th year of Ascendancy at 17:29 Killed by multi-hued drake at level 40 on the 37th Haze 125th year of Ascendancy at 19:05 Killed by Eteprgo the Crusher at level 40 on the 38th Haze 125th year of Ascendancy at 09:33 Killed by Gloruldanor the orc cryomancer at level 40 on the 53rd Haze 125th year of Ascendancy at 08:28 Killed by Eilinereta the grizzly bear at level 40 on the 15th Regrowth 126th year of Ascendancy at 10:03 Killed by Gann the black bear at level 40 on the 16th Regrowth 126th year of Ascendancy at 00:58 Killed by Gerin the brown bear at level 40 on the 17th Regrowth 126th year of Ascendancy at 04:17 Killed by ritch flamespitter at level 40 on the 50th Regrowth 126th year of Ascendancy at 04:46 Killed by giant spider at level 40 on the 50th Regrowth 126th year of Ascendancy at 06:41 Killed by searing horror at level 40 on the 52nd Regrowth 126th year of Ascendancy at 12:30 Killed by radiant horror at level 40 on the 52nd Regrowth 126th year of Ascendancy at 13:45 Killed by luminous horror at level 40 on the 52nd Regrowth 126th year of Ascendancy at 14:42 Killed by radiant horror at level 40 on the 52nd Regrowth 126th year of Ascendancy at 15:46 Killed by radiant horror at level 40 on the 52nd Regrowth 126th year of Ascendancy at 17:05 Killed by Adora the stone troll at level 41 on the 57th Regrowth 126th year of Ascendancy at 04:14 Killed by armoured skeleton warrior at level 41 on the 57th Regrowth 126th year of Ascendancy at 07:18 Killed by armoured skeleton warrior at level 41 on the 57th Regrowth 126th year of Ascendancy at 08:46 Killed by Belusewyn the orc necromancer at level 41 on the 57th Regrowth 126th year of Ascendancy at 09:31 Killed by armoured skeleton warrior at level 42 on the 57th Regrowth 126th year of Ascendancy at 18:05 Killed by onilug at level 42 on the 57th Regrowth 126th year of Ascendancy at 19:38 Killed by orc blood mage at level 42 on the 57th Regrowth 126th year of Ascendancy at 21:54 Killed by Xanena the orc grand master assassin at level 42 on the 58th Regrowth 126th year of Ascendancy at 06:53 Killed by Xanena the orc grand master assassin at level 42 on the 58th Regrowth 126th year of Ascendancy at 08:41 Killed by Yvada the slimy ooze at level 42 on the 71st Pyre 126th year of Ascendancy at 14:04 Killed by Salurewyn the red jelly at level 42 on the 72nd Pyre 126th year of Ascendancy at 00:58 Killed by Dergrtel the dwarf at level 42 on the 10th Flare 126th year of Ascendancy at 19:29 Killed by armoured skeleton warrior at level 42 on the 13rd Dusk 126th year of Ascendancy at 07:26 Killed by Dozing Yvymina at level 42 on the 15th Dusk 126th year of Ascendancy at 17:31 Killed by Sleeping Xarin at level 42 on the 15th Dusk 126th year of Ascendancy at 18:34 Killed by Sleeping Xarin at level 42 on the 15th Dusk 126th year of Ascendancy at 19:04 Killed by Mayivena the ghoul at level 42 on the 17th Dusk 126th year of Ascendancy at 17:18 Killed by emperor wight at level 42 on the 19th Dusk 126th year of Ascendancy at 19:43 Killed by Grand Corruptor at level 42 on the 21st Dusk 126th year of Ascendancy at 19:18 Killed by orc high pyromancer at level 42 on the 64th Dusk 126th year of Ascendancy at 16:09 Killed by overpowered greater multi-hued wyrm at level 42 on the 64th Dusk 126th year of Ascendancy at 21:47 Killed by multi-hued drake at level 43 on the 65th Dusk 126th year of Ascendancy at 00:58 Killed by multi-hued drake at level 43 on the 65th Dusk 126th year of Ascendancy at 02:04 Killed by overpowered greater multi-hued wyrm at level 43 on the 65th Dusk 126th year of Ascendancy at 02:45 Killed by multi-hued drake at level 43 on the 65th Dusk 126th year of Ascendancy at 03:43 Killed by overpowered greater multi-hued wyrm at level 43 on the 65th Dusk 126th year of Ascendancy at 08:01 Killed by overpowered greater multi-hued wyrm at level 43 on the 65th Dusk 126th year of Ascendancy at 08:50 Killed by overpowered greater multi-hued wyrm at level 43 on the 65th Dusk 126th year of Ascendancy at 10:22 Killed by overpowered greater multi-hued wyrm at level 43 on the 65th Dusk 126th year of Ascendancy at 11:09 Killed by ritch flamespitter at level 44 on the 14th Haze 126th year of Ascendancy at 18:30 Killed by minotaur at level 44 on the 14th Haze 126th year of Ascendancy at 19:42 Killed by minotaur at level 44 on the 14th Haze 126th year of Ascendancy at 21:47 Killed by Erufiraux at level 44 on the 15th Haze 126th year of Ascendancy at 00:21 Killed by Eloldagath the ice wyrm at level 45 on the 15th Haze 126th year of Ascendancy at 08:27 Killed by lava floor at level 45 on the 15th Haze 126th year of Ascendancy at 20:10 Killed by Isaba the orc mage-hunter at level 45 on the 16th Haze 126th year of Ascendancy at 00:10 Killed by Salabeth the orc master wyrmic at level 45 on the 16th Haze 126th year of Ascendancy at 03:05 Killed by Isluvena the blinkwyrm at level 45 on the 16th Haze 126th year of Ascendancy at 06:00 Killed by Isluvena the blinkwyrm at level 45 on the 16th Haze 126th year of Ascendancy at 06:55 Killed by Isluvena the blinkwyrm at level 45 on the 16th Haze 126th year of Ascendancy at 08:56 Killed by Isluvena the blinkwyrm at level 45 on the 16th Haze 126th year of Ascendancy at 12:10 Killed by Xakira the orc master wyrmic at level 45 on the 16th Haze 126th year of Ascendancy at 16:20 Killed by Xakira the orc master wyrmic at level 45 on the 16th Haze 126th year of Ascendancy at 18:59 Killed by Erufiraux at level 45 on the 17th Haze 126th year of Ascendancy at 01:28 Killed by Arylranor the orc grand summoner at level 45 on the 17th Haze 126th year of Ascendancy at 04:57 Killed by Salutta the Frozen Terror at level 45 on the 17th Haze 126th year of Ascendancy at 10:00 Killed by Lisywen the grannor'vin at level 45 on the 23rd Haze 126th year of Ascendancy at 00:49 Killed by Lisorakira the drem master at level 45 on the 23rd Haze 126th year of Ascendancy at 02:12 Killed by Bethutira the blade horror at level 45 on the 23rd Haze 126th year of Ascendancy at 02:46 Killed by Silaleda the bloated horror at level 45 on the 23rd Haze 126th year of Ascendancy at 04:51 Killed by Silaleda the bloated horror at level 45 on the 23rd Haze 126th year of Ascendancy at 07:57 Killed by Bethutira the blade horror at level 45 on the 23rd Haze 126th year of Ascendancy at 10:41 Killed by Lisywen the grannor'vin at level 46 on the 23rd Haze 126th year of Ascendancy at 14:10 Killed by Polotta the drem master at level 46 on the 23rd Haze 126th year of Ascendancy at 17:26 Killed by Ivyratha the dremling at level 46 on the 23rd Haze 126th year of Ascendancy at 19:01 Killed by Yvadhebrebeth the blade horror at level 46 on the 24th Haze 126th year of Ascendancy at 11:11 Killed by Gloriyathra the bloated horror at level 46 on the 24th Haze 126th year of Ascendancy at 14:00 Killed by dredge at level 46 on the 24th Haze 126th year of Ascendancy at 14:59 Killed by Yvadhebrebeth the blade horror at level 46 on the 24th Haze 126th year of Ascendancy at 15:46 Killed by saw horror at level 46 on the 24th Haze 126th year of Ascendancy at 18:30 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 01:01 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 02:12 Killed by Voramira the blade horror at level 46 on the 25th Haze 126th year of Ascendancy at 02:48 Killed by worm that walks at level 46 on the 25th Haze 126th year of Ascendancy at 04:22 Killed by Porolle the blade horror at level 46 on the 25th Haze 126th year of Ascendancy at 07:13 Killed by Beleyakira the drem at level 46 on the 25th Haze 126th year of Ascendancy at 08:14 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 09:21 Killed by nethergate at level 46 on the 25th Haze 126th year of Ascendancy at 10:23 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 13:19 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 14:31 Killed by Islildalle the bloated horror at level 46 on the 25th Haze 126th year of Ascendancy at 15:21 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 16:22 Killed by dredgling at level 46 on the 25th Haze 126th year of Ascendancy at 17:15 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 18:43 Killed by The One That Writes at level 46 on the 25th Haze 126th year of Ascendancy at 19:28 Killed by nightmare horror at level 47 on the 25th Haze 126th year of Ascendancy at 22:40 Killed by saw horror at level 47 on the 25th Haze 126th year of Ascendancy at 22:55 Killed by Ce'Naletira the orc master wyrmic at level 47 on the 52nd Haze 126th year of Ascendancy at 05:34 Killed by Adoth the orc master wyrmic at level 47 on the 52nd Haze 126th year of Ascendancy at 06:58 Killed by Ce'Naletira the orc master wyrmic at level 47 on the 52nd Haze 126th year of Ascendancy at 08:14 Killed by minotaur at level 47 on the 52nd Haze 126th year of Ascendancy at 09:39 Killed by minotaur at level 47 on the 52nd Haze 126th year of Ascendancy at 12:42 Killed by Xadhekira the storm wyrm at level 47 on the 52nd Haze 126th year of Ascendancy at 14:44 Killed by fire wyrm at level 47 on the 52nd Haze 126th year of Ascendancy at 18:01 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 52nd Haze 126th year of Ascendancy at 20:51 Killed by Gorbat, Supreme Wyrmic of the Pride at level 47 on the 52nd Haze 126th year of Ascendancy at 21:20 Killed by orc summoner at level 47 on the 52nd Haze 126th year of Ascendancy at 23:48 Killed by ritch flamespitter at level 47 on the 53rd Haze 126th year of Ascendancy at 02:49 Killed by ritch flamespitter at level 47 on the 53rd Haze 126th year of Ascendancy at 04:20 Killed by Nerurema the spire dragon at level 47 on the 53rd Haze 126th year of Ascendancy at 07:16 Killed by Nerurema the spire dragon at level 47 on the 53rd Haze 126th year of Ascendancy at 08:18 Killed by fiery orc wyrmic at level 47 on the 53rd Haze 126th year of Ascendancy at 10:51 Killed by orc blood mage at level 47 on the 55th Haze 126th year of Ascendancy at 08:17 Killed by Glacial Legion at level 47 on the 55th Haze 126th year of Ascendancy at 09:33 Killed by Glacial Legion at level 47 on the 55th Haze 126th year of Ascendancy at 10:04 Killed by orc necromancer at level 47 on the 55th Haze 126th year of Ascendancy at 17:15 Killed by forest wight at level 47 on the 55th Haze 126th year of Ascendancy at 18:15 Killed by wretchling at level 48 on the 55th Haze 126th year of Ascendancy at 21:03 Killed by Lord of Skulls (warrior) at level 48 on the 55th Haze 126th year of Ascendancy at 21:49 Killed by armoured skeleton warrior at level 48 on the 55th Haze 126th year of Ascendancy at 23:02 Killed by Arch Zephyr at level 48 on the 55th Haze 126th year of Ascendancy at 23:53 Killed by armoured skeleton warrior at level 48 on the 56th Haze 126th year of Ascendancy at 01:10 Killed by orc blood mage at level 48 on the 56th Haze 126th year of Ascendancy at 03:06 Killed by orc corruptor at level 48 on the 56th Haze 126th year of Ascendancy at 06:05 Killed by orc necromancer at level 48 on the 56th Haze 126th year of Ascendancy at 15:21 Killed by bandit lord at level 48 on the 56th Haze 126th year of Ascendancy at 16:52 Killed by ghoul at level 48 on the 56th Haze 126th year of Ascendancy at 17:33 Killed by Silariarin the orc blood mage at level 48 on the 56th Haze 126th year of Ascendancy at 23:50 Killed by orc necromancer at level 48 on the 57th Haze 126th year of Ascendancy at 01:15 Killed by Emybrevea the orc necromancer at level 48 on the 57th Haze 126th year of Ascendancy at 02:25 Killed by Emybrevea the orc necromancer at level 48 on the 57th Haze 126th year of Ascendancy at 03:20 Killed by ghoul at level 48 on the 57th Haze 126th year of Ascendancy at 04:48 Killed by orc corruptor at level 49 on the 58th Haze 126th year of Ascendancy at 17:25 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 58th Haze 126th year of Ascendancy at 18:06 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 58th Haze 126th year of Ascendancy at 18:30 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 58th Haze 126th year of Ascendancy at 19:36 Killed by Rak'shor, Grand Necromancer of the Pride at level 49 on the 58th Haze 126th year of Ascendancy at 22:19 Killed by orc corruptor at level 49 on the 58th Haze 126th year of Ascendancy at 23:18 Killed by ghast at level 49 on the 59th Haze 126th year of Ascendancy at 01:48 Killed by ghast at level 49 on the 59th Haze 126th year of Ascendancy at 02:28 Killed by orc necromancer at level 49 on the 59th Haze 126th year of Ascendancy at 07:33 Killed by orc cryomancer at level 49 on the 3rd Decay 126th year of Ascendancy at 09:25 Killed by Zubyriabremina the orc pyromancer at level 49 on the 3rd Decay 126th year of Ascendancy at 10:55 Killed by Betaranne the orc cryomancer at level 49 on the 3rd Decay 126th year of Ascendancy at 14:56 Killed by Betaranne the orc cryomancer at level 49 on the 3rd Decay 126th year of Ascendancy at 16:02 Killed by Isasemina the orc pyromancer at level 49 on the 3rd Decay 126th year of Ascendancy at 19:04 Killed by Betaranne the orc cryomancer at level 49 on the 3rd Decay 126th year of Ascendancy at 20:06 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 3rd Decay 126th year of Ascendancy at 21:41 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 3rd Decay 126th year of Ascendancy at 22:21 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 4th Decay 126th year of Ascendancy at 01:53 Killed by orc pyromancer at level 49 on the 4th Decay 126th year of Ascendancy at 02:32 Killed by Eilinygavea the Neverdead at level 49 on the 2nd Allure 127th year of Ascendancy at 10:15 Killed by armoured skeleton warrior at level 49 on the 2nd Allure 127th year of Ascendancy at 11:19 Killed by armoured skeleton warrior at level 49 on the 2nd Allure 127th year of Ascendancy at 12:30 Killed by armoured skeleton warrior at level 49 on the 2nd Allure 127th year of Ascendancy at 13:27 Killed by orc pyromancer at level 50 on the 3rd Allure 127th year of Ascendancy at 16:26 Killed by multi-hued drake at level 50 on the 5th Allure 127th year of Ascendancy at 14:18 Killed by Gurin the greater multi-hued wyrm at level 50 on the 5th Allure 127th year of Ascendancy at 15:34 Killed by Gurin the greater multi-hued wyrm at level 50 on the 5th Allure 127th year of Ascendancy at 16:23 Killed by Poltergeist The Gaping Maw at level 50 on the 9th Allure 127th year of Ascendancy at 03:38 Killed by Ivelessra the orc cryomancer at level 50 on the 9th Allure 127th year of Ascendancy at 09:51 Killed by Yala the wretchling at level 50 on the 9th Allure 127th year of Ascendancy at 20:55 Killed by daelach at level 50 on the 10th Allure 127th year of Ascendancy at 14:26 Killed by orc high cryomancer at level 50 on the 2nd Regrowth 127th year of Ascendancy at 01:27 Killed by orc high cryomancer at level 50 on the 2nd Regrowth 127th year of Ascendancy at 04:31 Killed by orc high pyromancer at level 50 on the 2nd Regrowth 127th year of Ascendancy at 07:00 Killed by orc high cryomancer at level 50 on the 3rd Regrowth 127th year of Ascendancy at 13:44 Killed by Khulmanar, General of Urh'Rok at level 50 on the 3rd Regrowth 127th year of Ascendancy at 16:01 Killed by orc master wyrmic at level 50 on the 4th Regrowth 127th year of Ascendancy at 00:37 Killed by armoured skeleton warrior at level 50 on the 4th Regrowth 127th year of Ascendancy at 10:53 Killed by Emeledhenn the orc pyromancer at level 50 on the 4th Regrowth 127th year of Ascendancy at 12:15 Killed by Arimira the rogue sapper at level 50 on the 5th Regrowth 127th year of Ascendancy at 09:19 Killed by orc pyromancer at level 50 on the 5th Regrowth 127th year of Ascendancy at 10:55 Killed by ravaging entropic rip at level 50 on the 6th Regrowth 127th year of Ascendancy at 14:47 Killed by radiant horror at level 50 on the 6th Regrowth 127th year of Ascendancy at 16:27 Killed by Ivomira the master vampire at level 50 on the 7th Regrowth 127th year of Ascendancy at 07:40 Killed by orc high cryomancer at level 50 on the 7th Regrowth 127th year of Ascendancy at 10:30 Killed by minotaur at level 50 on the 8th Regrowth 127th year of Ascendancy at 08:10 Killed by Onmaete the daelach at level 50 on the 8th Regrowth 127th year of Ascendancy at 20:18 Killed by orc pyromancer at level 50 on the 9th Regrowth 127th year of Ascendancy at 10:01 Killed by Salarath the eternal bone giant at level 50 on the 9th Regrowth 127th year of Ascendancy at 11:15 Killed by orc cryomancer at level 50 on the 9th Regrowth 127th year of Ascendancy at 17:29 Killed by Elandar at level 50 on the 10th Regrowth 127th year of Ascendancy at 07:38 Killed by Argoniel at level 50 on the 10th Regrowth 127th year of Ascendancy at 10:34 Killed by Argoniel at level 50 on the 10th Regrowth 127th year of Ascendancy at 11:54 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 05:42 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 07:01 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 10:08 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 13:04 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 13:59 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 15:25 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 16:26 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 17:40 Killed by Hypostasis of Entropy at level 50 on the 42nd Regrowth 127th year of Ascendancy at 18:50 Killed by Erufiraux at level 50 on the 13rd Pyre 127th year of Ascendancy at 04:34 Killed by Erufiraux at level 50 on the 55th Pyre 127th year of Ascendancy at 22:08 Killed by Cyrekira the orc blood mage at level 50 on the 4th Flare 127th year of Ascendancy at 17:09 Killed by orc necromancer at level 50 on the 7th Flare 127th year of Ascendancy at 02:56 Killed by ghast at level 50 on the 7th Flare 127th year of Ascendancy at 12:45 Killed by Erufiraux at level 50 on the 7th Flare 127th year of Ascendancy at 14:46 Killed by ghoulking at level 50 on the 7th Flare 127th year of Ascendancy at 23:21 Killed by orc corruptor at level 50 on the 8th Flare 127th year of Ascendancy at 00:53 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 04:09 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 05:42 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 08:14 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 09:45 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 11:54 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 13:25 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 14:57 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 16:29 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 18:02 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 19:34 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 21:06 Killed by Erufiraux at level 50 on the 4th Dusk 127th year of Ascendancy at 22:41 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 01:14 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 03:12 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 05:44 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 07:14 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 09:26 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 13:17 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 15:52 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 18:39 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 20:14 Killed by Erufiraux at level 50 on the 5th Dusk 127th year of Ascendancy at 22:27 Killed by Erufiraux at level 50 on the 6th Dusk 127th year of Ascendancy at 00:59 Killed by Erufiraux at level 50 on the 6th Dusk 127th year of Ascendancy at 02:34 Killed by Erufiraux at level 50 on the 6th Dusk 127th year of Ascendancy at 04:58 Killed by orc necromancer at level 50 on the 7th Dusk 127th year of Ascendancy at 23:31 Killed by Emeluta the blinkwyrm at level 50 on the 9th Dusk 127th year of Ascendancy at 01:06 Killed by cold drake at level 50 on the 10th Dusk 127th year of Ascendancy at 02:28 Killed by ritch flamespitter at level 50 on the 10th Dusk 127th year of Ascendancy at 04:05 Killed by Ivurama the Flame Terror at level 50 on the 10th Dusk 127th year of Ascendancy at 16:18 Killed by Ivurama the Flame Terror at level 50 on the 10th Dusk 127th year of Ascendancy at 19:05 Killed by Islevena the Caustic Terror at level 50 on the 11st Dusk 127th year of Ascendancy at 04:20 Killed by herald of oblivion at level 50 on the 12nd Dusk 127th year of Ascendancy at 10:20 Killed by Elilratha the orc master wyrmic at level 50 on the 13rd Dusk 127th year of Ascendancy at 02:59 Killed by faerlhing at level 50 on the 45th Dusk 127th year of Ascendancy at 23:11 Killed by faerlhing at level 50 on the 45th Dusk 127th year of Ascendancy at 23:36 Killed by Zubylaith the orc pyromancer at level 50 on the 47th Dusk 127th year of Ascendancy at 08:26 Killed by thaurhereg at level 50 on the 47th Dusk 127th year of Ascendancy at 15:53 Killed by thaurhereg at level 50 on the 47th Dusk 127th year of Ascendancy at 16:36 Killed by forge-giant at level 50 on the 47th Dusk 127th year of Ascendancy at 17:00 Killed by onilug at level 50 on the 47th Dusk 127th year of Ascendancy at 19:25 Killed by onilug at level 50 on the 47th Dusk 127th year of Ascendancy at 20:05 Killed by orc high pyromancer at level 50 on the 48th Dusk 127th year of Ascendancy at 05:56 Killed by orc high pyromancer at level 50 on the 48th Dusk 127th year of Ascendancy at 07:43 Killed by orc high cryomancer at level 50 on the 49th Dusk 127th year of Ascendancy at 00:50 Killed by luminous horror at level 50 on the 50th Dusk 127th year of Ascendancy at 02:43 Killed by blinkwyrm at level 50 on the 50th Dusk 127th year of Ascendancy at 11:35 Killed by minotaur at level 50 on the 50th Dusk 127th year of Ascendancy at 13:51 Killed by orc cryomancer at level 50 on the 50th Dusk 127th year of Ascendancy at 15:05 Killed by orc cryomancer at level 50 on the 50th Dusk 127th year of Ascendancy at 18:03 Killed by Xanildarin the patchwork troll at level 50 on the 66th Dusk 127th year of Ascendancy at 13:03 Killed by Xanildarin the patchwork troll at level 50 on the 66th Dusk 127th year of Ascendancy at 13:29 |
Primary Stats
Strength | 75 (base 49) |
Dexterity | 71 (base 53) |
Constitution | 64 (base 49) |
Magic | 61 (base 27) |
Willpower | 33 (base 18) |
Cunning | 86 (base 48) |
Resources
Life | 845/1379 |
Mana | 509/509 |
Stamina | 320/320 |
Equilibrium | 0 |
Healing Factor | 1.2493965053825 |
Regeneration | 0.31234912634562 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 7 |
See Stealth | 65.6515145637 |
See Invisible | 65.6515145637 |
Offense: Mainhand
Damage | 159 |
Accuracy | 65 |
Crit Chance | 46% |
APR | 30 |
Speed | 1.00 |
Offense: Spell
Spellpower | 48 |
Crit Chance | 37% |
Speed | 1 |
Offense: Mind
Mindpower | 49 |
Crit Chance | 36% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +54% |
Cold | +74% |
All | +29% |
Lightning | +54% |
Light | +49% |
Temporal | +41% |
Darkness | +86% |
Fire | +74% |
Nature | +49% |
Offense: Damage Penetration
Arcane | +25% |
Mind | +10% |
All | 0% |
Lightning | +25% |
Light | +10% |
Darkness | +10% |
Cold | +25% |
Fire | +40% |
Nature | +20% |
Defense: Base
Armour (hardiness) | 33 (53.292302510663%) |
Defense | 71 |
Ranged Defense | 71 |
Fatigue | 0 |
Physical Save | 42 |
Spell Save | 32 |
Mental Save | 59 |
Defense: Resistances
Cold | + 19%( 70%) |
Darkness | + 46%( 70%) |
Light | + 32%( 70%) |
Temporal | + 31%( 70%) |
Blight | + 32%( 70%) |
Mind | + 35%( 80%) |
Fire | + 39%( 70%) |
All | + 23%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 40% |
Instadeath Resistance | 100% |
Pinning Resistance | 100% |
Poison Resistance | 50% |
Knockback Resistance | 40% |
Inscriptions (4/4)
Infusions | Effective talent level: 2.5 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 13% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 2.5 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 2.5 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 405 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 2.5 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 397.62 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Stealth | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Duelist | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Dual techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Trapping | 1.50 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Cunning / Poisons | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 2/5 |
Spell / Stone alchemy | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Cunning / Scoundrel | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Apply Poison |
talent | Leeching Poison |
talent | Volatile Poison |
beneficial effect | Has 10 throwing knives prepared: 10 KnivesRange: 7 Net Damage: 133 - 187 Accuracy: 81 (knife) APR: 29 Crit Chance: +72% Crit mult: 219% Uses Stats: 50% Cun, 70% Dex |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by degenerated skeleton warrior. Escort: injured seer (level 1 of Dreadfell) | failed |
You failed to protect the injured seer from death by storm drake. Escort: injured seer (level 2 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You failed to protect the lone alchemist from death by barrow wight. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 4 of Dreadfell. Escort: lost defiler (level 4 of Dreadfell)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Heart of the Gloom. Escort: repented thief (level 1 of Heart of the Gloom)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1560. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+3 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action) Activation costs 22 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
Quiver | ![]() Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 40% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Light source | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 105, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 440.82 darkness damage (based on Mindpower and charge) Activation costs 7 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | ![]() Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +7 (+2 eff.) Changes resistances: +15% mind Changes resistances cap: +10% mind Changes resistances penetration: +10% mind Mental save: +25 (+7 eff.) Confusion immunity: +40% Psi when firing a critical mind attack: +6.00 Maximum psi: +50.00 Mindpower: +20 (+6 eff.) Mental crit. chance: +9% Infravision radius: +5 It can be used to reveal the surrounding area (range 20) Activation costs 21 power out of 30/30. This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+4 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 227.01 temporal and 299.46 darkness damage (based on Magic) Activation costs 14 power out of 40/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 34 power out of 50/50) : Effective talent level: 3.5 Power cost: 34 out of 50/50. Range: 8 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 4 turns and hitting it with all your weapons for 180% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In main hand | ![]() Requires: - Strength 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +2.0% Attack speed: 100% When this weapon hits: Obliterating Smash (10% chance level 3). When wielded/worn: Accuracy: +20 (+5 eff.) Physical power: +12 (+3 eff.) Changes damage: +10% all Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault Shadow Power: +10 Increases all damage by 1% for each point of your Shadow Power. It can be used to activate talent Reckless Strike (costing 17 power out of 25/25) : Effective talent level: 5.4 Power cost: 17 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Hits the target doing 308% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower. "A fitting weapon for the Champion." |
On hands | ![]() Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Damage (Melee): 15 darkness / 15 cold Changes damage: +20% darkness / +20% cold Only die when reaching: -100.00 life Maximum hate: +20.00 Healing mod.: -10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Instill Fear (costing 14 power out of 30/30) : Effective talent level: 4.5 Power cost: 14 out of 30/30. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 28.38 mind and 40.92 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 25% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 24. Terrified: Deals 6.45 mind and 9.30 darkness damage per turn and increases cooldowns by 39%. Haunted: Causes the target to suffer 11.04 mind and 15.92 darkness damage for each detrimental mental effect every turn. Crafted for a warlord who wanted to keep his subjects under a stralite grip. Dark thoughts went into the making of these gauntlets, literally. |
Main armor | ![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 (+4 eff.) Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 (+5 eff.) Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 9 power out of 16/16) : Effective talent level: 6.1 Power cost: 9 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 6, knocking back anything caught inside and setting them ablaze, doing 245.18 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Cloak | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+5 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). Cunning and malice seem to emanate from this cloak. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+6 eff.) Mental save: +18 (+5 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 7 power out of 48/48) : Effective talent level: 6.1 Power cost: 7 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 396.90 physical damage in a radius 8 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 267 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con Changes resistances: +20% physical A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% light / +10% darkness Changes resistances cap: +5% light / +5% darkness Changes resistances penetration: +15% light / +15% darkness Changes damage: +8% light / +8% darkness Spellpower: +8 (+3 eff.) Spell crit. chance: +5% All your damage is converted and split into light and darkness. Activating this item is instant. It can be used to activate talent Circle of Sanctity (costing 21 power out of 60/60) : Effective talent level: 4.5 Power cost: 21 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 24 light damage to everyone else who enters. The circle lasts 5 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 25 power out of 36/36) : Effective talent level: 5.5 Power cost: 25 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (148). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 13). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 41 power out of 60/60) : Effective talent level: 3.5 Power cost: 41 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 20 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 7 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 34 power out of 80/80) : Effective talent level: 2.5 Power cost: 34 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Amulets make your neck look great! |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 7 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +10 Talent on hit(spell): Rethread (10% chance level 2). It can be used to attempt to inflict 140.71 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 2 turn(s) Activation costs 22 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+15 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Talent mastery: +0.20 Corruption / Fearfire Spell save: +7 (+3 eff.) Spell crit. chance: +5% Shadow Power: +5 Grants spell-crit equal to half of your Shadow Power. Talent on hit(spell): Darkfire (10% chance level 3). "An innocuous bauble. Until you look through the hole." |
![]() Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 21.26 cold and 15.76 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 41 power out of 60/60. This azure ring seems to be always moist to the touch. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
![]() Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
![]() Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
![]() Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Armour: +5 Changes resistances: +5% all Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
![]() Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
![]() Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Dex, 65% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
![]() Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
![]() Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 35% Cun, 20% Mag, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+6 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
![]() Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex, 15% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 14 power out of 20/20) : Effective talent level: 4.5 Power cost: 14 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 242.49 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+5 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.5 - 25.4 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 83 damage Sharp, short and deadly. |
![]() Requires: - Dexterity 16 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 17.5 - 22.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +5 Con Sharp, short and deadly. |
![]() Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (radius 1) on hit: +7 fire When wielded/worn: Changes stats: +2 Mag / +1 Wil Spellpower: +5 (+2 eff.) Sharp, short and deadly. |
![]() Requires: - Dexterity 11 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +5 nature / +5 darkness Damage against: +6% Living Sharp, short and deadly. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 10.5 - 13.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
![]() Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Attack speed: 100% On weapon hit: * Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 75 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack. Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
![]() Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Armour: +5 Changes resistances: +5% all Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
![]() Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 70.0 - 112.0 Uses stats: 10% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +18 Crit. chance: +20.0% Attack speed: 100% On weapon hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. Lifesteal (this weapon only): +5% When wielded/worn: Changes stats: +10 Str / +8 Mag / +5 Con Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn) Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
![]() Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 7 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 20% Con, 115% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +22 Crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing 72 light damage (based on Spellpower) in a radius 3 cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Stun/Freeze immunity: +60% Increases the damage of Sun Beam by 15%. It can be used to attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt Activation costs 21 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
![]() Requires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +7 When this weapon hits: Epidemic (25% chance level 1). When this weapon hits: Cyst Burst (25% chance level 1). When wielded/worn: Effects on ranged hit: * 40% chance to reduce strength, dexterity, and constitution by 24 Damage (Ranged): 20 blight Changes damage: +20% blight Disease immunity: +50% Spellpower: +10 (+4 eff.) A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
![]() Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
![]() Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. If the sun doesn't set, dawn's power lasts forever. Base power: 50.0 - 70.0 Uses stats: 25% Mag, 80% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 100% Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +20% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Combat +0.20 Celestial / Light Talents cooldown: Healing Light (-3 turns) Barrier (-5 turns) Providence (-10 turns) Bathe in Light (-5 turns) Spellpower: +10 (+4 eff.) Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, inflicting 293.53 light damage in radius 5 (based on Magic) and lighting the area within radius 10 Activation costs 24 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
![]() Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Fire Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +18.0% Attack speed: 100% When this weapon hits: Fire Breath (15% chance level 4). When wielded/worn: Changes stats: +7 Str / +7 Wil Changes resistances: +10% nature / +15% fire Changes resistances penetration: +15% fire Changes damage: +20% fire This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder. |
![]() Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 2 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) Damage (Melee): +14 % chance of confusion / +30 physical When wielded/worn: Accuracy: +12 (+3 eff.) An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
![]() Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +10 Wil Changes resistances: +25% blight / +15% nature Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +18 (+6 eff.) Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 21 power out of 30/30) : Effective talent level: 4.5 Power cost: 21 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 76.54 slime damage for 13 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
![]() Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 It is part of a set of items. Nature requires balance in these matters. Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Fire Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: -10% cold Changes resistances penetration: +10% fire Changes damage: +10% fire Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Global speed: +5% Talent on hit(mindpower): Flame Fury (10% chance level 2). This mindstar glows with a bright warm light, but seems somehow incomplete. |
![]() Requires: - Willpower 34 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 30% Wil, 50% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes damage: +8% fire / +8% physical / +8% cold Talent masteries: +0.10 Wild-gift / Summoning (utility) +0.10 Wild-gift / Summoning (augmentation) +0.10 Wild-gift / Summoning (melee) +0.10 Wild-gift / Summoning (distance) +0.10 Wild-gift / Summoning (advanced) Mindpower: +12 (+4 eff.) Mental crit. chance: +6% Heals friendly targets nearby when you use a nature summon: +30 Max wilder summons: +2 Gives a 30% chance that your nature summons appear as wild summons. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
![]() Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +18 (+6 eff.) Mental crit. chance: +9% Activating this item is instant. It can be used to activate talent Wayist (costing 41 power out of 60/60) : Effective talent level: 2.5 Power cost: 41 out of 60/60. Range: 4 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. All their primary stats will be set to 51 (based on your Willpower and Talent Level). Your increased damage, damage penetration, and many other stats will be inherited. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
![]() Requires: - Willpower 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 20% Str, 10% Cun Damage type: Physical Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +2.5% Attack speed: 100% Damage conversion: 20% acid / 20% physical / 20% cold / 20% fire / 20% lightning When wielded/worn: Physical crit. chance: +9.0% Physical power: +10 (+2 eff.) Changes resistances: +10% acid / +10% physical / +10% fire / +10% cold / +10% lightning Changes damage: +12% lightning / +12% physical / +12% acid / +12% cold / +12% fire / +8% all Talent masteries: +0.30 Wild-gift / Venom drake aspect +0.30 Wild-gift / Cold drake aspect +0.30 Wild-gift / Fire drake aspect +0.30 Wild-gift / Storm drake aspect +0.30 Wild-gift / Sand drake aspect Spell crit. chance: +4% Mindpower: +10 (+3 eff.) Mental crit. chance: +9% The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn. It can be used to activate talent Lightning Breath (costing 21 power out of 30/30) : Effective talent level: 5.5 Power cost: 21 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe lightning in a frontal cone of radius 9. Any target caught in the area will take 163.51 to 490.53 lightning damage (327.02 average) and be stunned for 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate, and the Stun apply power is based on your Mindpower. Each point in storm drake talents also increases your lightning resistance by 1%. A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something. |
![]() Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 14.0 - 15.4 Uses stats: 50% Wil, 30% Cun Damage type: Fire Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +5.0% Attack speed: 100% Damage conversion: 50% cold When wielded/worn: Changes resistances: +20% fire / +20% cold Changes resistances penetration: +12% fire / +12% cold Changes damage: +20% fire / +20% cold Talent mastery: +0.20 Psionic / Thermal mastery Talent granted: +1 Psionic Maelstrom Spell save: +12 (+6 eff.) Psi each turn: +1.00 Mindpower: +16 (+5 eff.) Mental crit. chance: +8% Thermal energies are focussed in the core of this mindstar. |
![]() Requires: - Dexterity 32 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 111% Firing range: +10 When wielded/worn: Changes stats: +10 Str / +5 Con Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +35% physical Pinning immunity: +30% Knockback immunity: +30% It can be used to activate talent Bull Shot (costing 11 power out of 16/16) : Effective talent level: 5.5 Power cost: 11 out of 16/16. Range: melee/personal Travel Speed: instantaneous Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power. The shot does 226% weapon damage and knocks back your target by 2. The cooldown of this talent is reduced by 1 each time you move. This requires a sling to use. This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall... |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+15 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 136 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
![]() Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% light / +15% physical / +15% darkness / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+4 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
![]() Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.10 Chronomancy / Stasis +0.10 Chronomancy / Flux +0.10 Spell / Temporal Talents cooldown: Attenuate (-1 turn) Stop (-2 turns) Time Shield (-3 turns) Temporal Shield (-3 turns) Teleport immunity: +100% Spellpower: +40 (+13 eff.) Spell crit. chance: +15% Reduces paradox anomalies(equivalent to willpower): +25 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
![]() Requires: - Magic 35 Powered by arcane forces 2.50 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It is part of a set of items. Base power: 35.0 - 42.0 Uses stat: 100% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Wil Changes damage: +35% fire Talent granted: +1 Command Staff Mental save: +8 (+2 eff.) Spellpower: +30 (+10 eff.) Spell crit. chance: +15% The top part of Telos' broken staff. |
![]() Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stats: 40% Dex, 90% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 3). When this weapon hits: Poison Breath (10% chance level 3). When this weapon hits: Acid Breath (10% chance level 3). On weapon hit: * hit up to two adjacent enemies When wielded/worn: Changes damage: +12% acid / +12% nature / +12% lightning This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+5 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 7 power out of 25/25) : Effective talent level: 4.5 Power cost: 7 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 5 turns, rendering it unable to act. Every 60 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+4 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+3 eff.) Hate per kill: +5.00 Mindpower: +20 (+6 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 41 power out of 60/60) : Effective talent level: 2.5 Power cost: 41 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 162.11 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+4 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+4 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+9 eff.) Mental save: +15 (+4 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+5 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+3 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+2 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 It is part of a set of items. Oddly it never produces a hat. When wielded/worn: Armour: +3 Defense: +9 (+2 eff.) Damage when hit (Melee): 20 physical / 10 temporal Changes stats: +5 Mag / +3 Wil Changes resistances: +10% temporal / +10% physical / +13% all Changes resistances penetration: +20% temporal / +20% physical Changes damage: +20% temporal / +20% physical Spellpower: +23 (+8 eff.) It can be used to activate talent Temporal Reprieve (costing 34 power out of 50/50) : Effective talent level: 2.5 Power cost: 34 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+4 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning / +13% all Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+7 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+2 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+0 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 6 power out of 24/24) : Effective talent level: 4.5 Power cost: 6 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 123.85 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
![]() Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 6 power out of 10/10) : Effective talent level: 4.5 Power cost: 6 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 158.84 mind damage and cripples the target's higher mental functions, reducing cunning by 15 and confusing (32% power) the target for 5 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 11 power out of 30/30) : Effective talent level: 2.5 Power cost: 11 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 92.94 to 278.81 lightning damage (185.87 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
![]() Requires: - Heavy armour training - Cunning 25 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Cunning / Survival Mindpower: +5 (+1 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 41 power out of 60/60) : Effective talent level: 2.5 Power cost: 41 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years. Removes 3 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 4 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +10 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +10 Mag / +10 Wil Changes resistances: +25% acid / +25% fire / +25% cold / +25% lightning Changes damage: +25% acid / +25% fire / +25% cold / +25% lightning Spellpower: +15 (+5 eff.) Mindpower: +15 (+5 eff.) This jeweled crown shimmers with colors. |
![]() Requires: - Magic 25 - Willpower 20 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 10 vim draining blight Changes stats: +7 Str / +6 Dex / +5 Mag / +5 Wil Changes resistances penetration: +20% mind Changes damage: +8% blight / +8% arcane / +6% darkness Only die when reaching: -60.00 life Maximum vim: +25.00 Spell crit. chance: +3% It can be used to activate talent Vimsense (costing 17 power out of 45/45) : Effective talent level: 3.5 Power cost: 17 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 6 turns, in a radius of 10. The evil touch will reduce their blight resistance by 15% and all saves by 25, but also make them aware of you. The resistance and save reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +10 Mag / +12 Wil / +10 Cun Fear immunity: -60% Spellpower: +12 (+4 eff.) Mindpower: +12 (+4 eff.) It can be used to assault the mind of a foe to utterly dominate it Activation costs 68 power out of 150/150. This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+1 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-3 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+4 eff.) Mindpower: +15 (+5 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +10 Wil / +10 Con Changes resistances: +20% darkness / +20% blight Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Shadow Power: +5 Increases all saves by your Shadow Power. "For the demon who has everything." |
![]() Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+9 eff.) Mindpower: +10 (+3 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+5 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+4 eff.) It can be used to turn yourself invisible (power 35, based on Cunning and Magic) for 10 turns Activation costs 34 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
![]() Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 It is part of a set of items. With a better grip it would be the destroyer of your enemies. When wielded/worn: Damage (Melee): 25 vim draining blight Damage when hit (Melee): 25 vim draining blight Changes stats: +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Disease immunity: +100% Maximum vim: +25.00 Spellpower: +10 (+4 eff.) Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked. Current Bonus: 0 It can be used to activate talent Blood Grasp (costing 9 power out of 12/12) : Effective talent level: 6.5 Power cost: 9 out of 12/12. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 175.81 blight damage and healing you for 20% the damage dealt. 50% of the damage dealt will be gained as maximum life for 7 turns (before the healing). The damage will increase with your Spellpower. Stolen flesh, Stolen pain, To give it up, Is to live again. |
![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+3 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
![]() Requires: - Shield usage training - Strength 40 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 It is part of a set of items. Glows brightly in the light of dawn. Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Defense: +16 (+4 eff.) Ranged Defense: +17 (+4 eff.) Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +1 Block Spell save: +19 (+9 eff.) Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
![]() Requires: - Strength 30 - Dexterity 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 68.0 - 95.2 Uses stats: 70% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +100 Crit. chance: +10.0% Capacity: 14 25% of all damage splashes in a radius of 1 around the target. These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes. |
![]() Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
![]() Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 60% Dex, 20% Mag, 50% Str Damage type: Bright light Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +2.0% Capacity: 25 On weapon hit: * 25% chance to blind Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 68 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 55 power out of 150/150) : Effective talent level: 5.5 Power cost: 55 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 48.14 cold damage and 35.69 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 17 power out of 25/25) : Effective talent level: 3.5 Power cost: 17 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 233.58 demonfire damage to everyone within 4 spaces and leaving flames which will deal an additional 233.58 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Spellpower: +10 (+4 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 457 cold damage (based on your Magic) Activation costs 14 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(88 power, based on Willpower) Activation costs 7 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 11 power out of 25/25) : Effective talent level: 6.5 Power cost: 11 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 14 power out of 25/25) : Effective talent level: 4.5 Power cost: 14 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 2 to sleep for 4 turns, rendering them unable to act. Every 14 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+3 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 13 power out of 35/35) : Effective talent level: 4.5 Power cost: 13 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 30 for 7 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 7 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 21 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 137 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 661.56 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 17 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 39.0 - 46.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
By Erufiraux the Thalore Rogue level 23
71st Haze 123rd year of Ascendancy at 19:26 see stats
By Erufiraux the Thalore Rogue level 50
48th Dusk 127th year of Ascendancy at 14:27 see stats
By Erufiraux the Thalore Rogue level 27
50th Dusk 124th year of Ascendancy at 10:28 see stats
By Erufiraux the Thalore Rogue level 29
59th Haze 124th year of Ascendancy at 02:42 see stats
By Erufiraux the Thalore Rogue level 33
30th Pyre 125th year of Ascendancy at 13:11 see stats
By Erufiraux the Thalore Rogue level 47
25th Haze 126th year of Ascendancy at 21:00 see stats
By Erufiraux the Thalore Rogue level 25
57th Pyre 124th year of Ascendancy at 11:07 see stats
By Erufiraux the Thalore Rogue level 15
72nd Dusk 122nd year of Ascendancy at 12:36 see stats
By Erufiraux the Thalore Rogue level 40
17th Regrowth 126th year of Ascendancy at 08:38 see stats
By Erufiraux the Thalore Rogue level 28
75th Dusk 124th year of Ascendancy at 01:04 see stats
By Erufiraux the Thalore Rogue level 17
78th Haze 122nd year of Ascendancy at 17:58 see stats
By Erufiraux the Thalore Rogue level 50
47th Dusk 127th year of Ascendancy at 20:27 see stats
By Erufiraux the Thalore Rogue level 50
6th Dusk 127th year of Ascendancy at 01:57 see stats
By Erufiraux the Thalore Rogue level 24
48th Regrowth 124th year of Ascendancy at 00:00 see stats
By Erufiraux the Thalore Rogue level 40
18th Regrowth 126th year of Ascendancy at 18:26 see stats
By Erufiraux the Thalore Rogue level 45
16th Haze 126th year of Ascendancy at 00:00 see stats
By Erufiraux the Thalore Rogue level 41
56th Regrowth 126th year of Ascendancy at 22:39 see stats
By Erufiraux the Thalore Rogue level 50
42nd Regrowth 127th year of Ascendancy at 18:43 see stats
By Erufiraux the Thalore Rogue level 50
10th Regrowth 127th year of Ascendancy at 12:57 see stats
By Erufiraux the Thalore Rogue level 18
25th Pyre 123rd year of Ascendancy at 15:02 see stats
By Erufiraux the Thalore Rogue level 15
66th Dusk 122nd year of Ascendancy at 09:03 see stats
By Erufiraux the Thalore Rogue level 34
12nd Dusk 125th year of Ascendancy at 10:17 see stats
By Erufiraux the Thalore Rogue level 49
3rd Allure 127th year of Ascendancy at 11:37 see stats
By Erufiraux the Thalore Rogue level 50
6th Dusk 127th year of Ascendancy at 04:05 see stats
By Erufiraux the Thalore Rogue level 20
78th Dusk 123rd year of Ascendancy at 08:30 see stats
By Erufiraux the Thalore Rogue level 44
65th Dusk 126th year of Ascendancy at 13:01 see stats
By Erufiraux the Thalore Rogue level 10
25th Dusk 122nd year of Ascendancy at 20:58 see stats
By Erufiraux the Thalore Rogue level 20
27th Pyre 123rd year of Ascendancy at 23:31 see stats
By Erufiraux the Thalore Rogue level 30
59th Haze 124th year of Ascendancy at 11:03 see stats
By Erufiraux the Thalore Rogue level 40
37th Haze 125th year of Ascendancy at 17:10 see stats
By Erufiraux the Thalore Rogue level 50
3rd Allure 127th year of Ascendancy at 11:37 see stats
By Erufiraux the Thalore Rogue level 30
8th Allure 125th year of Ascendancy at 14:02 see stats
By Erufiraux the Thalore Rogue level 49
4th Decay 126th year of Ascendancy at 02:19 see stats
By Erufiraux the Thalore Rogue level 18
35th Regrowth 123rd year of Ascendancy at 00:52 see stats
By Erufiraux the Thalore Rogue level 39
27th Haze 125th year of Ascendancy at 02:16 see stats
By Erufiraux the Thalore Rogue level 50
5th Regrowth 127th year of Ascendancy at 07:29 see stats
By Erufiraux the Thalore Rogue level 25
52nd Pyre 124th year of Ascendancy at 18:47 see stats
By Erufiraux the Thalore Rogue level 50
10th Regrowth 127th year of Ascendancy at 12:57 see stats
By Erufiraux the Thalore Rogue level 42
8th Pyre 126th year of Ascendancy at 04:26 see stats
By Erufiraux the Thalore Rogue level 37
24th Haze 125th year of Ascendancy at 05:51 see stats
By Erufiraux the Thalore Rogue level 37
10th Haze 125th year of Ascendancy at 07:08 see stats
By Erufiraux the Thalore Rogue level 50
7th Allure 127th year of Ascendancy at 03:36 see stats
By Erufiraux the Thalore Rogue level 50
73rd Regrowth 127th year of Ascendancy at 19:51 see stats
By Erufiraux the Thalore Rogue level 50
10th Regrowth 127th year of Ascendancy at 12:57 see stats
By Erufiraux the Thalore Rogue level 9
2nd Dusk 122nd year of Ascendancy at 02:48 see stats
By Erufiraux the Thalore Rogue level 30
8th Decay 124th year of Ascendancy at 05:58 see stats
By Erufiraux the Thalore Rogue level 50
73rd Regrowth 127th year of Ascendancy at 01:13 see stats
By Erufiraux the Thalore Rogue level 32
22nd Pyre 125th year of Ascendancy at 16:42 see stats
By Erufiraux the Thalore Rogue level 20
78th Dusk 123rd year of Ascendancy at 14:33 see stats
By Erufiraux the Thalore Rogue level 22
70th Haze 123rd year of Ascendancy at 01:29 see stats
By Erufiraux the Thalore Rogue level 45
23rd Haze 126th year of Ascendancy at 00:40 see stats
Log
Today is the 68th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.
Today is the 69th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Today is the 70th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Today is the 71st Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.
Today is the 72nd Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.
Today is the 73rd Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:31.
Today is the 74th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.
You don't see how to get there...
You don't see how to get there...
Today is the 75th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Today is the 76th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
Today is the 77th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
Ran for 28 turns (stop reason: hostile spotted to the south (Orcs patrol)).
Today is the 78th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.
Today is the 79th Dusk of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
Today is the 1st Time of Equilibrium of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
Today is the 1st Haze of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
Today is the 2nd Haze of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
There is a Gates of Morning (Town) here (press '' or right click to use).
Today is the 3rd Haze of the 127th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.