Runoljan the level 1 Halfling Wanderer by piedude200

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassWanderer
Level / Exp1 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower15 (base 15)
Cunning15 (base 12)

Resources

Life112/112
Mana125/125
Psi105/105
Hate47/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save8
Spell Save10
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.00
2/5
0/5
0/5
0/5
Cursed / Fears1.00
2/5
0/5
0/5
0/5
Cursed / One with shadows1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Runoljan hits Wolf for 7 physical damage.
Wolf struggles against the paranoia.
Wolf hits Runoljan for 5 physical damage.

Runoljan misses Wolf.
Wolf hits Runoljan for 5 physical damage.

Runoljan hits Wolf for 7 physical damage.
Wolf hits Runoljan for 5 physical damage.

Runoljan hits Wolf for 8 physical damage.
Wolf hits Runoljan for 5 physical damage.
Talent Instill Fear is ready to use.

Runoljan hits Wolf for 6 physical damage.
Wolf attacks Runoljan in a fit of paranoia.
Wolf misses Runoljan.
Wolf is no longer paranoid


Wolf hits Runoljan for 5 physical damage.
Runoljan hits Wolf for 6 physical damage.
Runoljan killed Wolf!

Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northeast (yellow jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (yellow jelly)).