








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.8 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 30 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by Elitira the skeleton warrior at level 17 on the 37th Regrowth 123rd year of Ascendancy at 23:20 0 / 8Killed by Grand Corruptor at level 17 on the 41st Regrowth 123rd year of Ascendancy at 16:07 Killed by Celia at level 18 on the 41st Pyre 123rd year of Ascendancy at 23:41 Killed by Poriwyn the greater telugoroth at level 18 on the 64th Pyre 123rd year of Ascendancy at 18:01 Killed by Lisyvea the skeleton magus at level 21 on the 5th Mirth 123rd year of Ascendancy at 11:36 Killed by Urkis, the High Tempest at level 24 on the 4th Haze 123rd year of Ascendancy at 15:03 Killed by Emyba the faerlhing at level 29 on the 60th Regrowth 124th year of Ascendancy at 11:56 Killed by Corrupted Oozemancer at level 30 on the 4th Pyre 124th year of Ascendancy at 11:53 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 23 (base 10) |
| Constitution | 28 (base 22) |
| Magic | 88 (base 60) |
| Willpower | 89 (base 48) |
| Cunning | 39 (base 12) |
Resources
| Life | -141/605 |
| Mana | 305/826 |
| Soul | 5/10 |
| Healing Factor | 1.1363636363637 |
| Regeneration | 0.28409090909093 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +86.95652173913% |
Vision
| Sight | 10 |
| Lite | 16 |
| Infravision | 5 |
| See Stealth | 43.547474534137 |
| See Invisible | 43.547474534137 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 23 |
| Crit Chance | 23% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 47 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +32% |
| Light | +22% |
| Temporal | +7% |
| Nature | +34% |
| Physical | +6% |
| Cold | +17% |
| All | +2% |
Offense: Damage Penetration
| Lightning | +10% |
| Blight | +5% |
| Darkness | +20% |
| Cold | +10% |
| Nature | +20% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 31 |
| Ranged Defense | 35 |
| Fatigue | 1 |
| Physical Save | 27 |
| Spell Save | 58 |
| Mental Save | 64 |
Defense: Resistances
| Darkness | + 57%( 85%) |
| Lightning | + 21%( 85%) |
| Light | + 45%( 85%) |
| Temporal | + 34%( 85%) |
| Blight | + 27%( 85%) |
| Cold | + 56%( 85%) |
| Fire | + 23%( 85%) |
| All | + 18%( 85%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 33% |
| Bleed Resistance | 100% |
| Confusion Resistance | 10% |
| Fear Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 540 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 541.42 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1235% for 10 turns and instantly restoring 62 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Animus | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Star fury | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Grave | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Advanced necrotic minions | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Nightfall | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 0.90 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 5/5 |
| 4/5 |
| 5/5 |
| 4/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Will o' the Wisp |
| talent | Blurred Mortality |
| talent | Chant of Fortitude |
| talent | Necrotic Aura |
| beneficial effect | The target is out of phase with reality, increasing defense by 14, resist all by 12%, and reducing the duration of detrimental timed effects by 16%. Out of Phase |
| detrimental effect | Reduces global action speed by 15%. Slow |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Norgos Lair. Escort: lost anorithil (level 2 of Norgos Lair)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Heart of the Gloom. Escort: lost warrior (level 1 of Heart of the Gloom)As a reward you improved Constitution by +1. | done |
You failed to protect the lost warrior from death by slumbering giant venus flytrap. Escort: lost warrior (level 2 of Heart of the Gloom) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved Dexterity by +2. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Your lair must amass enough energy to use in your rebirth (40 energy). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 34. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed vampire lord fang. * You've found the needed xorn fragment. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed bear paw. * You've found the needed chunk of ghoul flesh. * You've found the needed naga tongue. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed green worm. * You've found the needed sandworm tooth. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within11 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
| On feet | Cutherand the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Wil Changes resistances: +6% cold / +5% fire Changes resistances penetration: +5% blight Mana each turn: +0.04 Maximum mana: +60.00 Damage Shield penetration: +20% A pair of boots made of leather. |
| Light source | Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Talent cooldown: Chill of the Tomb (-2 turns) Spellpower: +10 (+2 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 386 cold damage (based on your Magic), costing 20 power out of 7/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
| On head | Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+3 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| Tool | Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
| On fingers | Aerewyn the stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +8 (+4 eff.) Defense: +9 (+4 eff.) Ranged Defense: +9 (+5 eff.) Changes stats: +4 Dex / +3 Mag / +4 Con Stamina each turn: +0.60 Light radius: +3 Rings can have magical properties. |
| On fingers | wizard's gold ring of light (+24%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Mag Changes resistances: +24% light Changes damage: +12% light Spell save: +8 (+2 eff.) Rings can have magical properties. |
| Around waist | Aniroddavor the ToxinripperCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 12 lightning / 12 nature Changes stats: +4 Dex / +5 Cun / +6 Lck Changes resistances: +3% lightning Changes resistances penetration: +10% lightning / +5% nature Changes damage: +12% nature Trap disarming bonus: +7 Stealth bonus: +5 Infravision radius: +3 A belt that goes around your waist. |
| In main hand | magelord's elven-wood starstaff of wizardry (25-30 power, 5 apr, darkness element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +8.0% Damage (Melee): 17 arcane Changes stats: +3 Wil / +2 Mag Changes damage: +25% darkness Talent granted: +1 Command Staff Maximum mana: +125.00 Spellpower: +25 (+6 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
| On hands | radiant hardened leather gloves of sorrow (0 def, 2 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Effects on melee hit: * 15% chance to cause random gloom Damage (Melee): 16 mind / 12 darkness / 5 light Changes resistances: +8% light Changes damage: +3% light Mental save: -11 (-3 eff.) Mindpower: +6 (+2 eff.) It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | tormentor's silk robe of Angolwen (3 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Mag / +4 Wil / +4 Cun Critical mult.: +11.00% Silence immunity: +33% Spellpower on spell critical (stacks up to 3 times): +3 Hate when firing a critical mind attack: +2.00 Psi when firing a critical mind attack: +2.00 Spellpower: +10 (+2 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled cashmere cloak of the voidstalker (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Wil / +2 Mag Changes resistances: +18% darkness / +19% temporal Spell save: +9 (+3 eff.) Maximum mana: +43.00 Defense after a teleport: +14 Resist all after a teleport: +12% New effects duration reduction after a teleport: +16% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Voidmonster the copper amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 30% chance to inflict 15% damage reduction Changes stats: +2 Mag / +8 Wil Changes resistances: +9% darkness Changes resistances penetration: +20% darkness Changes damage: +4% physical / +5% temporal / +5% darkness / +5% light Spellpower: +8 (+2 eff.) Spell crit. chance: +3% Amulets can have magical properties. |
Inventory
2 Demonic SoulPowered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
Garegorim (dig speed 21 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +3 Physical crit. chance: +2.0% Changes stats: +2 Str Changes resistances: +6% lightning Cut immunity: +15% Pinning immunity: +25% Stamina each turn: +1.20 Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Celia's Still Beating HeartPowered by arcane forces 2.00 Encumbrance. [Unique] Type: misc / heart It can be used to extract a tiny part of Celia's soul, costing 100 power out of 100/100. The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin, costing 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5), costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic!
Destroyed the Ziguranth camp with your Rhaloren allies.By Elenec the Thalore Necromancer level 17
41st Regrowth 123rd year of Ascendancy at 19:23 see stats
Can you bear it? So much bearness!
Killed Borius in the Bearscape.By Elenec the Thalore Necromancer level 22
36th Dusk 123rd year of Ascendancy at 10:59 see stats
Catch that Plumpkin!
Finish the Plumpkin event.By Elenec the Thalore Necromancer level 21
6th Mirth 123rd year of Ascendancy at 22:46 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Elenec the Thalore Necromancer level 7
10th Mirth 122nd year of Ascendancy at 17:45 see stats
Earth Master
Killed Harkor'Zun and unlocked Stone magic.By Elenec the Lich Necromancer level 24
5th Haze 123rd year of Ascendancy at 03:05 see stats
Exterminator
Killed 1000 creatures.By Elenec the Thalore Necromancer level 15
5th Regrowth 123rd year of Ascendancy at 15:13 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Elenec the Lich Necromancer level 24
4th Haze 123rd year of Ascendancy at 15:43 see stats
Got eggs?
Finish the Pikataclysm event.By Elenec the Lich Necromancer level 26
56th Haze 123rd year of Ascendancy at 18:34 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Elenec the Thalore Necromancer level 17
10th Regrowth 123rd year of Ascendancy at 16:23 see stats
Level 10
Got a character to level 10.By Elenec the Thalore Necromancer level 10
8th Flare 122nd year of Ascendancy at 19:07 see stats
Level 20
Got a character to level 20.By Elenec the Thalore Necromancer level 20
66th Pyre 123rd year of Ascendancy at 14:43 see stats
Level 30
Got a character to level 30.By Elenec the Lich Necromancer level 30
71st Regrowth 124th year of Ascendancy at 07:43 see stats
Lichform
Achieved your wild dreams of power and eternal life: you turned into a Lich!By Elenec the Thalore Necromancer level 24
4th Haze 123rd year of Ascendancy at 15:03 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Elenec the Lich Necromancer level 26
17th Haze 123rd year of Ascendancy at 00:00 see stats
Size matters
Did over 600 damage in one attack.By Elenec the Lich Necromancer level 27
56th Haze 123rd year of Ascendancy at 23:43 see stats
Tales of the Spellblaze
Learned the eight chapters of the Spellblaze Chronicles.By Elenec the Thalore Necromancer level 17
10th Regrowth 123rd year of Ascendancy at 16:58 see stats
That was close
Killed your target while having only 1 life left.By Elenec the Thalore Necromancer level 12
39th Dusk 122nd year of Ascendancy at 18:18 see stats
The Arena
Unlocked Arena mode.By Elenec the Thalore Necromancer level 10
3rd Dusk 122nd year of Ascendancy at 16:20 see stats
The secret city
Discovered the truth about mages.By Elenec the Thalore Necromancer level 13
3rd Haze 122nd year of Ascendancy at 18:50 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Elenec the Thalore Necromancer level 22
38th Dusk 123rd year of Ascendancy at 07:51 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Elenec the Thalore Necromancer level 15
40th Haze 122nd year of Ascendancy at 05:24 see stats
Log
Corrupted Oozemancer hits Elenec for 220 nature damage.
Mucus ooze hits Treant for 58 nature damage.
Mucus ooze hits Elenec for 57 nature damage.
Slimy ooze's Slime Spit hits Slimy ooze for 56 nature damage.
Elenec casts Create Minions.
Treant stops burning.
Slimy ooze's Slime Spit hits Poison ooze for 56 nature damage.
Mucus ooze uses Slime Spit.
Ghoulking slows down.
Will o' the wisp misses Poison ooze.
Mucus ooze hits Treant for 58 nature damage.
Mucus ooze hits Elenec for 57 nature damage.
Mucus ooze hits Ghoulking for 59 nature damage.
Poison ooze slows down.
Elora the slimy ooze's Slime Spit hits Poison ooze for 34 nature damage.
Slimy ooze's Slime Spit hits Poison ooze for 34 nature damage.
Elora the slimy ooze's Slime Spit hits Will o' the wisp for 13 nature damage.
Slimy ooze's Slime Spit hits Treant for 28 nature damage.
Slimy ooze speeds up.
Elora the slimy ooze's Slime Spit hits Poison ooze for 12 nature damage.
Slimy ooze speeds up.
Skeleton mage slows down.
Slimy ooze's Slime Spit hits Salynor the crimson ooze for 17 nature damage.
Slimy ooze's Slime Spit hits Skeleton mage for 18 nature damage.
Corrupted Oozemancer uses Acidbeam.
Mucus ooze uses Slime Spit.
Corrupted Oozemancer's natural acid becomes more concentrated!
Ghoulking is disarmed!
Saving game...




































































