magicisme the level 45 Cornac Archmage by jeongeum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassArchmage (High Thaumaturgist)
Level / Exp45 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity20 (base 20)
Constitution24 (base 14)
Magic128 (base 62)
Willpower95 (base 60)
Cunning88 (base 60)

Resources

Life751/751
Mana357/357
Vim280/280
Healing Factor1.1172674059366
Regeneration2.5138516633573

Speed

Mental0%
Attack0%
Movement-55.40692091355%
Spell0%
Global+134.51659701343%

Vision

Sight10
Lite11
See Stealth25.083532535476
See Invisible58.298652588975

Offense: Mainhand

Damage52
Accuracy14
Crit Chance28%
APR6
Speed1.00

Offense: Spell

Spellpower90
Crit Chance87%
Speed1

Offense: Mind

Mindpower60
Crit Chance24%
Speed1

Offense: Damage Bonus

Mind+35%
Lightning+99%
Light+15%
Darkness+45%
Cold+30%
Arcane+87%
Fire+30%
All0%

Offense: Damage Penetration

Lightning+89%
Light+20%
Fire+15%
Darkness+35%
Arcane+15%
Cold+30%
Nature+20%

Defense: Base

Armour (hardiness)20 (48.304188961773%)
Defense45
Ranged Defense57
Fatigue0
Physical Save42
Spell Save61
Mental Save56

Defense: Resistances

Acid+ 25%( 70%)
Blight+ 19%( 70%)
Arcane+ 61%( 70%)
Cold+ 23%( 70%)
All+ 14%( 70%)
Lightning+ 25%( 70%)
Light+ 40%( 70%)
Mind+ 26%( 70%)
Darkness+ 67%( 70%)
Fire+ 28%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance59%
Pinning Resistance100%
Knockback Resistance0%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance62%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Infusions

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
3/5
5/5
Spell / Air1.30
5/5
3/5
4/5
3/5
Spell / Thaumaturgy1.30
3/5
2/5
1/5
2/5
Spell / Arcane1.50
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
5/5
Spell / Water1.30
5/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
1/5
5/5
1/5
1/5
Spell / Aegis1.30
1/5
5/5
1/5
1/5
Spell / Divination1.30
3/5
5/5
1/5
1/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
5/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
failed
done
done
done
done
done
done
active
active
done
active
done
done
failed
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By magicisme the Cornac Archmage level 30
18th Haze 122nd year of Ascendancy at 12:44
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By magicisme the Cornac Archmage level 37
70th Haze 122nd year of Ascendancy at 17:43
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By magicisme the Cornac Archmage level 43
26th Regrowth 123rd year of Ascendancy at 01:08
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By magicisme the Cornac Archmage level 36
65th Haze 122nd year of Ascendancy at 15:02
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By magicisme the Cornac Archmage level 28
15th Haze 122nd year of Ascendancy at 22:38
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By magicisme the Cornac Archmage level 34
41st Haze 122nd year of Ascendancy at 17:52
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By magicisme the Cornac Archmage level 34
41st Haze 122nd year of Ascendancy at 14:32
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By magicisme the Cornac Archmage level 24
8th Haze 122nd year of Ascendancy at 03:38
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By magicisme the Cornac Archmage level 32
32nd Haze 122nd year of Ascendancy at 20:35
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By magicisme the Cornac Archmage level 39
70th Haze 122nd year of Ascendancy at 22:24
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By magicisme the Cornac Archmage level 10
6th Dusk 122nd year of Ascendancy at 02:10
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By magicisme the Cornac Archmage level 20
37th Dusk 122nd year of Ascendancy at 22:53
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By magicisme the Cornac Archmage level 30
16th Haze 122nd year of Ascendancy at 19:53
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By magicisme the Cornac Archmage level 40
4th Decay 122nd year of Ascendancy at 06:49
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By magicisme the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 08:57
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By magicisme the Cornac Archmage level 21
63rd Dusk 122nd year of Ascendancy at 02:30
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By magicisme the Cornac Archmage level 40
10th Allure 123rd year of Ascendancy at 14:25
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By magicisme the Cornac Archmage level 24
8th Haze 122nd year of Ascendancy at 11:55
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By magicisme the Cornac Archmage level 35
61st Haze 122nd year of Ascendancy at 22:05
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By magicisme the Cornac Archmage level 15
29th Dusk 122nd year of Ascendancy at 14:41
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By magicisme the Cornac Archmage level 10
6th Dusk 122nd year of Ascendancy at 02:11
see stats
The sky is falling! (Insane (Adventure) difficulty) Saw a huge meteor falling from the sky.
By magicisme the Cornac Archmage level 18
31st Dusk 122nd year of Ascendancy at 19:40
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By magicisme the Cornac Archmage level 40
10th Decay 122nd year of Ascendancy at 13:42
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By magicisme the Cornac Archmage level 25
10th Haze 122nd year of Ascendancy at 13:56
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By magicisme the Cornac Archmage level 17
31st Dusk 122nd year of Ascendancy at 06:37
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By magicisme the Cornac Archmage level 28
16th Haze 122nd year of Ascendancy at 02:33
see stats

Log


Saving done.

Magicisme activates
Phantasmal Shield.

Magicisme activates
Arcane Shield.

Magicisme activates
Keen Senses.

Magicisme activates
Hurricane.

Magicisme activates
Shielding.

Magicisme activates
Arcane Power.

Magicisme activates
Thunderstorm.
A furious lightning storm forms around magicisme!

Magicisme activates
Tempest.

Magicisme activates
Feather Wind.

Magicisme activates
Essence of Speed.

Magicisme activates
Elemental Discord.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

The furious lightning storm around magicisme calms down and disappears.