Mozzie the level 11 Higher Writhing One by marjanaama

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassWrithing One
Level / Exp11 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 36)
Dexterity13 (base 10)
Constitution14 (base 14)
Magic28 (base 22)
Willpower21 (base 10)
Cunning10 (base 10)

Resources

Life363/363
Insanity0/100
Healing Factor1.1672895330003
Regeneration5.6613542350517

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage49
Accuracy36
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+12%
Lightning+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)15 (45%)
Defense8
Ranged Defense8
Fatigue3
Physical Save26
Spell Save17
Mental Save28

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Nature+ 3%( 70%)
Physical+ 21%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance10%
Stun Resistance10%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
1/5
0/5
Demented / Path of horror1.30
2/5
1/5
1/5
0/5
Demented / Disfigured face1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
4/5
0/5

Effects

talent
talent

Quests

done
done
done
failed
done
active
done
active
done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Mozzie the Higher Writhing One level 10
5th Mirth 122nd year of Ascendancy at 15:31
see stats
The Arena Unlocked Arena mode.
By Mozzie the Higher Writhing One level 9
3rd Mirth 122nd year of Ascendancy at 15:28
see stats

Log

Ran for 41 turns (stop reason: at exit).

You gain 1.98 gold from the transmogrification of
slimey pouch of iron shots of erosion (24/24, 16-19 power, 1 apr).
You gain 10.25 gold from the transmogrification of
Galatorim the Hailsorrow (dig speed 29 turns).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.37 gold from the transmogrification of
mindwoven linen wizard hat of balance (1 def, 0 armour).
You gain 4.88 gold from the transmogrification of
insulating pair of iron boots of speed (0 def, 3 armour).
You gain 7.27 gold from the transmogrification of
dreamer's linen robe of alchemy (0 def, 0 armour).
You gain 2.32 gold from the transmogrification of
flaming iron waraxe of daylight (12-18 power, 2 apr).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (21-32 power, 1 apr).
You gain 2.05 gold from the transmogrification of
blink rune of the sneak (range 3; phase 12; cd 10).
You gain 2.06 gold from the transmogrification of
blink rune of the psychic (range 4; phase 14; cd 14).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 415%; cd 13).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.