Morag the level 2 Higher Necromancer by marjanaama

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp2 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 21)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life27/27
Mana107/127
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue4
Physical Save7
Spell Save12
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 1 turns (stop reason: hostile spotted to the southwest (black ooze)).


Talent Invoke Darkness is ready to use.

Morag casts
Invoke Darkness.
Morag hits Black ooze for 81 darkness damage.
Morag killed Black ooze!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Morag picks up (e.):
prismatic iron helm of dexterity (+2) (0 def, 3 armour).
You pickup 0.60 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the west (forest troll)).


Morag casts
Invoke Darkness.

Skeleton warrior uses
Stunning Blow.
Forest troll is stunned!

Skeleton warrior hits Forest troll for 39 physical damage.
Talent Invoke Darkness is ready to use.

Forest troll hits Skeleton warrior for 7 physical damage.
Morag casts
Invoke Darkness.
You collect a new ingredient:
length of troll intestine (1).
Morag hits Forest troll for 81 darkness damage.
Morag killed Forest troll!