










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 24 / 99% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:20 / 113Killed by losgoroth at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:57 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:20 Killed by losgoroth at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:26 Killed by manaworm at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:47 Killed by minotaur at level 5 on the 76th Pyre 122nd year of Ascendancy at 04:24 Killed by Voriseta the red ooze at level 6 on the 76th Pyre 122nd year of Ascendancy at 23:56 Killed by rogue at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:22 Killed by rogue at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:33 Killed by thief at level 6 on the 77th Pyre 122nd year of Ascendancy at 05:53 Killed by thief at level 6 on the 77th Pyre 122nd year of Ascendancy at 06:05 Killed by thief at level 6 on the 77th Pyre 122nd year of Ascendancy at 11:38 Killed by thief at level 6 on the 77th Pyre 122nd year of Ascendancy at 12:23 Killed by minotaur at level 7 on the 78th Pyre 122nd year of Ascendancy at 08:57 Killed by Minotaur of the Labyrinth at level 7 on the 79th Pyre 122nd year of Ascendancy at 16:28 Killed by Minotaur of the Labyrinth at level 7 on the 79th Pyre 122nd year of Ascendancy at 16:39 Killed by Vorebeth the fox at level 8 on the 79th Pyre 122nd year of Ascendancy at 19:46 Killed by The Shade at level 10 on the 12nd Dusk 122nd year of Ascendancy at 04:49 Killed by Forest Troll Hedge-Wizard at level 11 on the 13rd Dusk 122nd year of Ascendancy at 03:45 Killed by Forest Troll Hedge-Wizard at level 11 on the 13rd Dusk 122nd year of Ascendancy at 03:51 Killed by Forest Troll Hedge-Wizard at level 11 on the 13rd Dusk 122nd year of Ascendancy at 03:57 Killed by Bill the Stone Troll at level 12 on the 16th Dusk 122nd year of Ascendancy at 13:02 Killed by Bill the Stone Troll at level 12 on the 16th Dusk 122nd year of Ascendancy at 13:15 Killed by Bill the Stone Troll at level 12 on the 16th Dusk 122nd year of Ascendancy at 13:50 Killed by Bill the Stone Troll at level 12 on the 16th Dusk 122nd year of Ascendancy at 14:30 Killed by Bill the Stone Troll at level 12 on the 16th Dusk 122nd year of Ascendancy at 15:05 Killed by The Withering Thing at level 14 on the 25th Dusk 122nd year of Ascendancy at 10:46 Killed by Belumina the large white snake at level 15 on the 35th Dusk 122nd year of Ascendancy at 17:33 Killed by Belumina the large white snake at level 15 on the 35th Dusk 122nd year of Ascendancy at 18:32 Killed by Aryletta the snow giant at level 15 on the 36th Dusk 122nd year of Ascendancy at 07:35 Killed by Burb the snow giant champion at level 15 on the 36th Dusk 122nd year of Ascendancy at 09:02 Killed by Burb the snow giant champion at level 15 on the 36th Dusk 122nd year of Ascendancy at 09:17 Killed by Burb the snow giant champion at level 15 on the 36th Dusk 122nd year of Ascendancy at 09:49 Killed by snow giant boulder thrower at level 15 on the 36th Dusk 122nd year of Ascendancy at 10:50 Killed by Zubinn the fiery orc wyrmic at level 17 on the 38th Dusk 122nd year of Ascendancy at 08:26 Killed by Zubinn the fiery orc wyrmic at level 17 on the 38th Dusk 122nd year of Ascendancy at 09:28 Killed by snow giant boulder thrower at level 17 on the 38th Dusk 122nd year of Ascendancy at 21:47 Killed by onilug at level 17 on the 39th Dusk 122nd year of Ascendancy at 06:35 Killed by snow giant boulder thrower at level 17 on the 39th Dusk 122nd year of Ascendancy at 18:15 Killed by Rantha the Worm at level 17 on the 39th Dusk 122nd year of Ascendancy at 23:39 Killed by snow giant thunderer at level 18 on the 40th Dusk 122nd year of Ascendancy at 04:53 Killed by Harkor'Zun at level 18 on the 40th Dusk 122nd year of Ascendancy at 15:35 Killed by Bemat the krog at level 18 on the 42nd Dusk 122nd year of Ascendancy at 03:54 Killed by broken golem at level 18 on the 43rd Dusk 122nd year of Ascendancy at 11:42 Killed by Animated elemental dwarven-steel dagger at level 19 on the 62nd Dusk 122nd year of Ascendancy at 11:22 Killed by Moving truestriking steel dagger at level 19 on the 62nd Dusk 122nd year of Ascendancy at 12:24 Killed by Animated wrathful vined mindstar of gales at level 19 on the 62nd Dusk 122nd year of Ascendancy at 13:27 Killed by Animated wrathful vined mindstar of gales at level 19 on the 62nd Dusk 122nd year of Ascendancy at 14:29 Killed by forest wight at level 19 on the 62nd Dusk 122nd year of Ascendancy at 15:35 Killed by forest wight at level 19 on the 62nd Dusk 122nd year of Ascendancy at 16:38 Killed by Animated wyrm's thorny mindstar at level 19 on the 62nd Dusk 122nd year of Ascendancy at 19:05 Killed by Poltergeist Umbral Razor at level 19 on the 62nd Dusk 122nd year of Ascendancy at 21:58 Killed by Poltergeist Umbral Razor at level 19 on the 62nd Dusk 122nd year of Ascendancy at 23:56 Killed by Poltergeist Umbral Razor at level 19 on the 63rd Dusk 122nd year of Ascendancy at 00:59 Killed by Poltergeist Umbral Razor at level 19 on the 63rd Dusk 122nd year of Ascendancy at 02:04 Killed by Moving truestriking steel dagger at level 19 on the 63rd Dusk 122nd year of Ascendancy at 04:14 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 06:03 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 07:01 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 08:04 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 09:05 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 10:07 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 11:10 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 12:14 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 13:18 Killed by Poltergeist Eye of Summer at level 19 on the 63rd Dusk 122nd year of Ascendancy at 14:15 Killed by luminous horror at level 19 on the 63rd Dusk 122nd year of Ascendancy at 19:15 Killed by skeleton archer at level 19 on the 64th Dusk 122nd year of Ascendancy at 18:15 Killed by skeleton warrior at level 19 on the 64th Dusk 122nd year of Ascendancy at 21:55 Killed by Gloryseta the skeleton warrior at level 19 on the 65th Dusk 122nd year of Ascendancy at 11:38 Killed by ghoulking at level 20 on the 65th Dusk 122nd year of Ascendancy at 13:08 Killed by thought-forged bowman at level 20 on the 69th Dusk 122nd year of Ascendancy at 17:25 Killed by venom wyrm at level 20 on the 71st Dusk 122nd year of Ascendancy at 10:44 Killed by venom wyrm at level 20 on the 71st Dusk 122nd year of Ascendancy at 12:10 Killed by worm that walks at level 21 on the 71st Dusk 122nd year of Ascendancy at 15:27 Killed by Vorurira the skeleton magus at level 21 on the 72nd Dusk 122nd year of Ascendancy at 00:06 Killed by venom wyrm at level 21 on the 72nd Dusk 122nd year of Ascendancy at 18:47 Killed by worm that walks at level 21 on the 72nd Dusk 122nd year of Ascendancy at 19:54 Killed by worm that walks at level 21 on the 72nd Dusk 122nd year of Ascendancy at 20:57 Killed by Islumira the banshee at level 21 on the 73rd Dusk 122nd year of Ascendancy at 12:59 Killed by Xerinn the skeleton warrior at level 21 on the 73rd Dusk 122nd year of Ascendancy at 19:38 Killed by Velewyn the fire drake at level 21 on the 74th Dusk 122nd year of Ascendancy at 10:39 Killed by Velewyn the fire drake at level 21 on the 74th Dusk 122nd year of Ascendancy at 11:49 Killed by Salukira the ghoul at level 22 on the 74th Dusk 122nd year of Ascendancy at 17:41 Killed by Salukira the ghoul at level 22 on the 74th Dusk 122nd year of Ascendancy at 18:38 Killed by skeleton assassin at level 22 on the 75th Dusk 122nd year of Ascendancy at 06:45 Killed by orc corruptor at level 22 on the 75th Dusk 122nd year of Ascendancy at 08:29 Killed by Borfast the Broken at level 22 on the 75th Dusk 122nd year of Ascendancy at 11:44 Killed by Borfast the Broken at level 22 on the 75th Dusk 122nd year of Ascendancy at 12:56 Killed by Borfast the Broken at level 22 on the 75th Dusk 122nd year of Ascendancy at 14:09 Killed by skeleton master archer at level 22 on the 75th Dusk 122nd year of Ascendancy at 18:40 Killed by skeleton master archer at level 22 on the 75th Dusk 122nd year of Ascendancy at 22:07 Killed by umbral horror at level 23 on the 76th Dusk 122nd year of Ascendancy at 02:55 Killed by blade horror at level 23 on the 76th Dusk 122nd year of Ascendancy at 04:42 Killed by umbral horror at level 23 on the 76th Dusk 122nd year of Ascendancy at 06:01 Killed by ravaging entropic rip at level 23 on the 76th Dusk 122nd year of Ascendancy at 07:11 Killed by Geba the oozing horror at level 23 on the 76th Dusk 122nd year of Ascendancy at 18:45 Killed by Bethalraldamina the ghoul at level 23 on the 77th Dusk 122nd year of Ascendancy at 01:37 Killed by Ce'Nebretta the ghoul at level 23 on the 77th Dusk 122nd year of Ascendancy at 18:58 Killed by Mayarin the skeleton warrior at level 23 on the 78th Dusk 122nd year of Ascendancy at 00:51 Killed by venom wyrm at level 24 on the 79th Dusk 122nd year of Ascendancy at 19:26 Killed by dĂșathedlen at level 24 on the 1st Time of Equilibrium 122nd year of Ascendancy at 13:23 Killed by fire wyrm at level 24 on the 1st Time of Equilibrium 122nd year of Ascendancy at 15:10 Killed by fire wyrm at level 24 on the 1st Time of Equilibrium 122nd year of Ascendancy at 16:23 Killed by saw horror at level 24 on the 1st Time of Equilibrium 122nd year of Ascendancy at 20:37 Killed by ravaging entropic rip at level 24 on the 1st Time of Equilibrium 122nd year of Ascendancy at 22:06 Killed by skeleton archer at level 24 on the 1st Haze 122nd year of Ascendancy at 07:24 Killed by Xerylle the elder vampire at level 24 on the 2nd Haze 122nd year of Ascendancy at 08:06 Killed by elder vampire at level 24 on the 2nd Haze 122nd year of Ascendancy at 19:45 Killed by elder vampire at level 24 on the 2nd Haze 122nd year of Ascendancy at 21:02 Killed by The Master at level 24 on the 2nd Haze 122nd year of Ascendancy at 22:16 Killed by ghast at level 24 on the 2nd Haze 122nd year of Ascendancy at 23:53 Killed by Lord of Skulls (warrior) at level 24 on the 3rd Haze 122nd year of Ascendancy at 01:08 Killed by The Master at level 24 on the 3rd Haze 122nd year of Ascendancy at 02:15 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 13 (base 10) |
| Magic | 72 (base 54) |
| Willpower | 61 (base 46) |
| Cunning | 15 (base 11) |
Resources
| Life | -198/266 |
| Mana | 169/571 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 0.25708407528288 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +31.205122053262% |
| Spell | 0% |
| Global | +83.783783783784% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 2 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 25 |
| Accuracy | 5 |
| Crit Chance | 5% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 57 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +11% |
| Blight | +24% |
| Arcane | +20% |
| Cold | +30% |
| All | 0% |
| Darkness | +9% |
| Light | +19% |
| Fire | +20% |
| Lightning | +53% |
Defense: Base
| Armour (hardiness) | 14 (30%) |
| Defense | 0 |
| Ranged Defense | 21 |
| Fatigue | 0 |
| Physical Save | 7 |
| Spell Save | 39 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 31%( 70%) |
| Lightning | + 58%( 70%) |
| Light | + 36%( 70%) |
| Cold | + 20%( 70%) |
| Blight | + 17%( 70%) |
| Arcane | + 40%( 70%) |
| Fire | + 19%( 70%) |
| All | + 11%( 70%) |
Defense: Immunities
| Stun Resistance | 55% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 153 damage for 6 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 4 turns and blocking 77 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Arcane | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Wildfire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Feather Wind |
| talent | Arcane Power |
| talent | Arcane Shield |
| talent | Shielding |
| detrimental effect | Reduces global action speed by 19% and all outgoing projectiles speed by 39%. Congeal Time |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | Vulnerable to deadly counterstrikes. Next melee attack will inflict double damage. Counterstrike |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You failed to protect the injured seer from death by Zyhm. Escort: injured seer (level 2 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Ce'Nebretta the ghoul. Escort: lost defiler (level 6 of Dreadfell) | failed |
You abandoned lost defiler, to death. Escort: lost defiler (level 7 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed snow giant kidney. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed vial of wight ectoplasm. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' | active |
Equipment
| On feet | Woearc (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Damage when hit (Melee): 6 darkness Changes stats: +1 Mag / +4 Wil Changes damage: +9% darkness Stamina each turn: +0.30 Maximum stamina: +11.00 A pair of boots made of leather. |
| Light source | Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 142.46 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 142.46 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 49.96 to 149.88 lightning damage (99.92 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | copper ring of corrosion (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% acid Changes damage: +11% acid Rings make your fingers look great! |
| On fingers | rogue's steel ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+0 eff.) Changes stats: +3 Cun Changes resistances: +22% lightning Changes damage: +11% lightning Rings make your fingers look great! |
| Around waist | ChuhirPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +5 Changes stats: +1 Wil Changes resistances: +5% arcane / +9% fire Critical mult.: +5.00% Psi when hit: +0.08 It can be used to create a temporary shield that absorbs 279 damage Activation puts all charms on cooldown for 30 turns. A belt that goes around your waist. |
| In main hand | greater yew magestaff of greater warding (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +7 (+0 eff.) Maximum wards: +3 lightning / +3 cold / +3 arcane / +3 fire Changes damage: +20% lightning / +20% cold / +20% arcane / +20% fire Talents granted: +1 Command Staff +3 Ward Spellpower: +12 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
| On hands | hardened leather gloves 'Flashhacker' (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 10 blight Changes resistances: +7% blight / +9% lightning Changes damage: +6% blight Spell save: +12 (+4 eff.) Maximum mana: +80.00 Spell crit. chance: +6% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Skyward (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 27 Changes resistances: +12% lightning / +28% light / +11% all Changes damage: +6% lightning / +19% light / +18% blight A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | linen cloak 'Cloudwill' (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +1 Mag / +2 Wil / +3 Con Changes damage: +6% lightning Light radius: +3 Infravision radius: +2 See invisible: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | NerabPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Mag Maximum mana: +100.00 Spell crit. chance: +7% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Amulets make your neck look great! |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
psionicist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+3 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel dagger of massacre (24-31 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 24.0 - 31.2 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Physical power: +7 (+7 eff.) Changes stats: +3 Con Changes resistances penetration: +7% physical Disarm immunity: +16% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.Strikerebel (35-49 power, 4 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 35.0 - 49.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 4 temporal Changes resistances: +9% lightning / +2% physical / +9% darkness Changes resistances penetration: +20% lightning Mental save: +9 (+4 eff.) Silence immunity: +20% Blunt and deadly. |
Oozing Heart (17-19 power, 25 apr, nature slow damage)Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature slow Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +6 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature / +15% acid Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze Spell save: +15 (+5 eff.) Mindpower: +12 (+5 eff.) Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 800% of base Description: Spit slime at your target doing 42.96 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. |
Staff of Destruction (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
This item will automatically be transmogrified when you leave the level.void walker's yew starstaff of illumination (20-24 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +8 (+0 eff.) Changes resistances: +8% darkness / +9% temporal Changes damage: +20% physical Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Light radius: +3 Defense after a teleport: +13 Resist all after a teleport: +11% New effects duration reduction after a teleport: +10% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.6 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 149.73 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.hardened leather belt 1.00 Encumbrance. Type: armor / belt ; tier 3 A belt that goes around your waist. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+0 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold / +7% all Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Ice +0.30 Spell / Grave +0.30 Spell / Frost alchemy Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
cashmere robe 'Kindlegore' (0 def, 0 armour)Powered by arcane forces Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 3 When wielded/worn: Damage when hit (Melee): 2 mind Changes stats: +6 Mag / +6 Wil Changes resistances: +24% lightning / +3% light / +11% all Changes damage: +16% lightning / +18% light Spell save: +16 (+5 eff.) Mana each turn: +0.18 Psi each turn: +0.19 Spellpower: +4 (+1 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spellwoven linen robe (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Spell save: +15 (+5 eff.) Spellpower: +2 (+0 eff.) Spell crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.grounding pair of dwarven-steel boots of invasion (0 def, 4 armour) Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +2.0% Physical power: +5 (+5 eff.) Armour: +4 Fatigue: +3% Changes resistances: +10% lightning / +7% temporal Changes resistances penetration: +7% physical Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
insulating pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +6% cold / +5% fire Stamina each turn: +0.40 Maximum stamina: +13.00 A pair of boots made of leather. |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Blackglamour (21 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +21 (+0 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 20% Damage when hit (Melee): 2 physical Changes stats: +2 Cun / +3 Con Mental save: +6 (+3 eff.) A pointy cloth hat, very wizardly... |
Hellbearer the cashmere wizard hat (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+0 eff.) Changes resistances: +22% light / +15% temporal Changes resistances penetration: +10% fire Changes damage: +15% light / +6% temporal Critical mult.: +10.00% Mindpower: +10 (+5 eff.) Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.hardened leather armour (9 def, 6 armour) Requires: - Strength 16 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+0 eff.) Fatigue: +8% A suit of armour made of leather. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
128 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+0 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+0 eff.) Physical save: +6 (+6 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+0 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+0 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Forestreign (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Effects on melee hit: * 10% chance to slow global speed by 50% Damage when hit (Melee): 6 nature Changes stats: +3 Str Changes resistances penetration: +10% nature Changes damage: +12% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Hyromidir (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +2 Dex / +1 Wil / +2 Con Mindpower: +5 (+3 eff.) Mental crit. chance: +1% Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Phlegmpierce (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Fatigue: -4% Changes stats: +2 Str / +1 Con Changes resistances: +3% nature / +1% physical Changes damage: +3% physical / +9% cold When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Ragyhell the iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +20 (+17 eff.) Physical crit. chance: +1.0% Defense: +5 (+0 eff.) Changes stats: +1 Str Changes resistances: +10% nature / +2% physical Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level.dwarven-steel pickaxe (dig speed 31 turns) 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe (dig speed 36 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe 'Cobrasorrow' (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Damage when hit (Melee): 6 nature Changes stats: +1 Cun / +1 Str Changes resistances penetration: +5% nature Mental save: +6 (+3 eff.) Mental crit. chance: +1% Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe of Reknor (dig speed 18 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +5% darkness / +5% fire When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
DawnclashCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +1 Wil Changes resistances: +3% light Changes damage: +12% light Mindpower: +5 (+3 eff.) Mental crit. chance: +2% Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% lightning / +6% fire / +6% arcane / +6% cold Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 31.98 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +5 (+2 eff.) Light radius: +3 See stealth: +5 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+0 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.Branazilaziladig the Shimmerhash (18/18, 42-50 power, 3 apr) Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 41.5 - 49.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +12.0% Capacity: 18 On weapon crit: * Wound the target dealing 15 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +20 arcane / +20 lightning Damage (radius 2) on crit: +20 lightning Shots are used with slings to pummel your foes to death. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Earth Master (Exploration mode)
Killed Harkor'Zun.By Zyhm the Shalore Archmage level 18
40th Dusk 122nd year of Ascendancy at 16:52 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Zyhm the Shalore Archmage level 21
72nd Dusk 122nd year of Ascendancy at 03:01 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Zyhm the Shalore Archmage level 21
73rd Dusk 122nd year of Ascendancy at 20:42 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Zyhm the Shalore Archmage level 10
11st Dusk 122nd year of Ascendancy at 06:51 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Zyhm the Shalore Archmage level 20
65th Dusk 122nd year of Ascendancy at 12:33 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Zyhm the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 08:56 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Zyhm the Shalore Archmage level 24
79th Dusk 122nd year of Ascendancy at 14:01 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Zyhm the Shalore Archmage level 24
1st Haze 122nd year of Ascendancy at 06:04 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Zyhm the Shalore Archmage level 18
40th Dusk 122nd year of Ascendancy at 22:18 see stats
Log
Zyhm's arcane area effect hits Armoured skeleton warrior for 204 arcane damage.
Zyhm's arcane area effect hits Skeleton mage for 204 arcane damage.
Zyhm's arcane area effect hits Lord of Skulls (warrior) for (83 blocked), 121 arcane (121 total damage).
Zyhm's arcane area effect killed Skeleton mage!
Burning from Zyhm hits The Master for 39 fire damage.
Armoured skeleton warrior uses Block.
Talent Lightning is ready to use.
Zyhm casts Flame.
The Master casts Black Ice.
Lord of Skulls (warrior) uses Overpower.
The Master hits Zyhm for (126 absorbed), 0 cold (0 total damage).
Zyhm hits The Master for 136 fire damage.
Melee retaliation hits Lord of Skulls (warrior) for 7 darkness, 7 darkness, 7 darkness (20 total damage).
Lord of Skulls (warrior) hits Zyhm for (296 absorbed), (180 mana), 0 physical, (6 absorbed), (6 mana), 0 acid, (149 absorbed), (149 mana), 0 physical, (13 absorbed), (13 mana), 0 acid, (140 absorbed), (140 mana), 0 physical, (13 absorbed), (13 mana), 0 acid (0 total damage).
Zyhm hits The Master for 20 lightning damage.
Zyhm hits Lord of Skulls (warrior) for 23 lightning damage.
Zyhm hits Armoured skeleton warrior for (23 blocked), 0 lightning (0 total damage).
Zyhm's arcane area effect hits The Master for 204 arcane damage.
Zyhm's arcane area effect hits Armoured skeleton warrior for (84 blocked), 155 arcane (155 total damage).
Zyhm's arcane area effect hits Lord of Skulls (warrior) for 240 arcane damage.
Burning from Zyhm hits The Master for 68 fire damage.
Armoured skeleton warrior performs a melee critical strike against Zyhm!
Zyhm deactivates Disruption Shield.
Zyhm's disruption shield collapses and then explodes in a powerful manastorm!
Talent Manathrust is ready to use.
Melee retaliation hits Armoured skeleton warrior for 7 darkness damage.
Armoured skeleton warrior hits Zyhm for (591 absorbed), (591 mana), 0 physical, 15 nature (15 total damage).
The Master casts Rigor Mortis.
The Master's spell attains critical power!






































































































