Driven the level 4 Skeleton Brawler by Irotid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSkeleton
ClassBrawler
Level / Exp4 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 15)
Dexterity42 (base 17)
Constitution15 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 19)

Resources

Life178/189
Stamina109/109
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Barehand

Damage33
Accuracy45
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Mind+3%

Defense: Base

Armour (hardiness)9 (30%)
Defense12
Ranged Defense12
Fatigue13
Physical Save21
Spell Save7
Mental Save15

Defense: Resistances

Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance22%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
3/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active
done

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Log

Ran for 57 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Driven wears (replacing
brass lantern): Wintertide Phial.

Driven wears (replacing
iron gauntlets (0 def, 1 armour)): psychic's iron gauntlets of dexterity (+2) (0 def, 1 armour).

Driven wears:
pair of iron boots (0 def, 3 armour).

Driven wears:
titan's copper ring of clarity.

You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (11-15.4 power, 2 apr).
You gain 1.48 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, fire element).
You gain 1.46 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.31 gold from the transmogrification of
rough leather sling of power.
You gain 1.17 gold from the transmogrification of
slime-covered iron longsword (11-15.4 power, 2 apr).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 1.09 gold from the transmogrification of
acidic iron dagger of massacre (14-18.2 power, 5 apr).
You feel very confident walking into this place.
Driven deactivates Striking Stance.