Chenurrek the level 19 Higher Sun Paladin by tunches

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp19 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 42)
Dexterity16 (base 10)
Constitution23 (base 10)
Magic56 (base 47)
Willpower20 (base 10)
Cunning17 (base 10)

Resources

Life624/624
Positive34/34
Stamina179/179
Healing Factor1.3299022211821
Regeneration12.301595545934

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision7
See Invisible10
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage53
Accuracy35
Crit Chance17%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower40
Crit Chance13%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+11%
Light+21%
Darkness+9%
Lightning+12%
Fire+8%
All0%

Offense: Damage Penetration

Darkness+20%
Fire+10%
All0%

Defense: Base

Armour (hardiness)41.551211628464 (73.607947236566%)
Defense19
Ranged Defense19
Fatigue37
Physical Save44
Spell Save38
Mental Save33

Defense: Resistances

Acid+ 7%( 70%)
Blight+ 13%( 70%)
Arcane+ 12%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Darkness+ 15%( 70%)
Light+ 60%( 70%)
Temporal+ 3%( 70%)
Physical+ 28%( 70%)
Lightning+ 18%( 70%)
Mind+ 3%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
3/5
0/5
Celestial / Combat1.30
2/5
2/5
2/5
1/5
Technique / Shield offense1.00
2/5
1/5
1/5
1/5
Celestial / Radiance1.30
2/5
2/5
2/5
0/5

Generic Talents

Celestial / Chants1.30
3/5
1/5
1/5
1/5
Celestial / Light1.30
2/5
1/5
2/5
3/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
done
done
done
active
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Chenurrek the Higher Sun Paladin level 17
52nd Haze 122nd year of Ascendancy at 23:03
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Chenurrek the Higher Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 11:26
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Chenurrek the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 20:26
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Chenurrek the Higher Sun Paladin level 9
3rd Flare 122nd year of Ascendancy at 13:00
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Chenurrek the Higher Sun Paladin level 13
1st Dusk 122nd year of Ascendancy at 04:49
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Chenurrek the Higher Sun Paladin level 16
52nd Haze 122nd year of Ascendancy at 07:12
see stats

Log

Chenurrek picks up (p.): impenetrable steel plate armour (0 def, 17 armour).
Chenurrek picks up (b.):
regeneration infusion (heal 305; 17 cd).
Chenurrek picks up (f.):
manasurge rune (regen 633% over 10 turns; mana 32; cd 12).
Chenurrek picks up (f.):
blink rune of the wizard (range 6; phase 23; cd 10).
Talent Born into Magic is ready to use.
Chenurrek picks up (f.):
biting gale rune (damage 60; dur 4; cd 17).
Chenurrek picks up (j.):
shielding rune (absorb 50; dur 4; cd 16).
There is a way to the next level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


You gain 1.35 gold from the transmogrification of
impenetrable steel plate armour (0 def, 17 armour).
You gain 3.69 gold from the transmogrification of
enlightening steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.33 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 3.01 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 14.44 gold from the transmogrification of
Muckpanic the rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 1.58 gold from the transmogrification of
chilling steel longsword of massacre (22-30 power, 3 apr).
You gain 2.99 gold from the transmogrification of
steel greatmaul of crippling (28-43 power, 2 apr).
You gain 2.15 gold from the transmogrification of
hateful steel dagger of massacre (15-20 power, 6 apr).
You gain 2.93 gold from the transmogrification of
balanced steel dagger (12-16 power, 6 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 16).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 47; cd 14).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 633% over 10 turns; mana 32; cd 12).
You gain 2.31 gold from the transmogrification of
blink rune of the wizard (range 6; phase 23; cd 10).
You gain 1.30 gold from the transmogrification of
biting gale rune (damage 60; dur 4; cd 17).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 15).
You gain 1.41 gold from the transmogrification of
regeneration infusion (heal 305; 17 cd).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)