Balajkin the Hatman the level 4 Dwarf Summoner by 75mor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity9 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower23 (base 20)
Cunning20 (base 20)

Resources

Life164/164
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.2561475409836

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage6
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+2%

Defense: Base

Armour (hardiness)8 (30%)
Defense3
Ranged Defense5
Fatigue7
Physical Save18
Spell Save13
Mental Save21

Defense: Resistances

Cold+ 21%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance41%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Talent War Hound is ready to use.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 2.96 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 2.44 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, light element).
You gain 0.96 gold from the transmogrification of
acidic iron longsword (13-18.2 power, 2 apr).
You gain 1.05 gold from the transmogrification of
ranger's elm longbow.
You gain 3.43 gold from the transmogrification of
balanced iron dagger of dampening (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).