Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Wights 1.0.0 Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Wight |
| Class | Cursed |
| Level / Exp | 2 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by degenerated skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 12:11 / 1 |
Primary Stats
| Strength | 18 (base 17) |
| Dexterity | 10 (base 10) |
| Constitution | 21 (base 12) |
| Magic | 10 (base 10) |
| Willpower | 25 (base 16) |
| Cunning | 12 (base 10) |
Resources
| Life | -7/163 |
| Hate | 53/100 |
| Healing Factor | 0.72463044090378 |
| Regeneration | 0.18115761022594 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 4 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 14 |
| Accuracy | 4 |
| Crit Chance | 5% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.15 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 6 |
| Physical Save | 13.65 |
| Spell Save | 12.25 |
| Mental Save | 12.95 |
Defense: Resistances
| Light | -10%( 70%) |
| Physical | + 5%( 70%) |
| Cold | + 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Fear Resistance | 100% |
| Bleed Resistance | 50% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Cursed / Strife | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gloom | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Undead / Wight | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stalk |
| talent | Gloom |
| beneficial effect | Stalking skeleton warrior. Bonus level 1: +4 attack, +5% melee damage, +0.50 hate/turn prey was hit. Stalking 3/107 +1 |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
Quests
You arose as a wight in a desolate, malevolent place. Wight from the BeginningYet you really don't feel like spending the rest of your miserable unlife haunting these accursed moors... | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| In main hand | iron battleaxe (11.5-17.25 power, 1 apr) iron battleaxe (11.5-17.25 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 11.5 - 17.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Degenerated skeleton warrior misses Sarnath.
Skeleton warrior hits Sarnath for 0 physical, 0 nature damage (total 0.00).
Sarnath hits degenerated skeleton warrior for 3 physical damage.
Degenerated skeleton warrior misses Sarnath.
Skeleton warrior hits Sarnath for 0 physical, 0 nature damage (total 0.00).
Skeleton warrior is lost in despair!
White worm mass hits Sarnath for 0 physical damage.
Sarnath hits skeleton warrior for 5 physical damage.
Skeleton warrior is confused and fails to use Attack.
Degenerated skeleton warrior performs a critical strike!
Degenerated skeleton warrior hits Sarnath for 0 physical damage.
White worm mass is stunned with fear!
White worm mass hits Sarnath for 0 physical damage.
Sarnath misses skeleton warrior.
Your shield crumbles under the damage!
The shield around Sarnath crumbles.
Degenerated skeleton warrior misses Sarnath.
Skeleton warrior hits Sarnath for 14 physical, 8 nature damage (total 21.70).
Sarnath is not stunned anymore.
White worm mass uses Multiply.
Skeleton warrior overcomes the gloom
Your hatred grows even as your life fades! (+4 hate)
Your hatred grows even as your life fades! (+4 hate)
Saving done.
Saving done.
Saving game...
