High Slinger the level 19 Higher Archer by blakemw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassArcher
Level / Exp19 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 24)
Dexterity53 (base 47)
Constitution16 (base 10)
Magic25 (base 10)
Willpower20 (base 10)
Cunning32 (base 25)

Resources

Life443/443
Stamina120/149
Healing Factor1.2983870967742
Regeneration4.7391129032258

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision8
See Stealth27.300317620788
See Invisible27.300317620788
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage90
Accuracy61
Crit Chance36%
APR25
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance17%
Speed1

Offense: Mind

Mindpower23
Crit Chance19%
Speed1

Offense: Damage Bonus

Lightning+5%
Light+12%
Acid+5%
Cold+5%
Physical+5%
Fire+17%
Nature+11%

Offense: Damage Penetration

Light+10%
Temporal+10%

Defense: Base

Armour (hardiness)52.883307766991 (96.030927835052%)
Defense30
Ranged Defense37
Fatigue18
Physical Save31
Spell Save25
Mental Save24

Defense: Resistances

Nature+ 21%( 70%)
Darkness+ 12%( 70%)
Physical+ 7%( 70%)
Temporal+ 8%( 70%)
Acid+ 27%( 70%)
Arcane+ 7%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Agility1.30
5/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
5/5
1/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
4/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
failed
failed
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By High Slinger the Higher Archer level 16
71st Dusk 122nd year of Ascendancy at 03:51
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By High Slinger the Higher Archer level 16
1st Haze 122nd year of Ascendancy at 23:04
see stats
Fast Curse Dispel (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By High Slinger the Higher Archer level 16
71st Dusk 122nd year of Ascendancy at 03:51
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By High Slinger the Higher Archer level 10
3rd Dusk 122nd year of Ascendancy at 16:52
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By High Slinger the Higher Archer level 16
49th Dusk 122nd year of Ascendancy at 05:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By High Slinger the Higher Archer level 12
11st Dusk 122nd year of Ascendancy at 04:53
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By High Slinger the Higher Archer level 8
7th Flare 122nd year of Ascendancy at 08:00
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By High Slinger the Higher Archer level 15
23rd Dusk 122nd year of Ascendancy at 18:46
see stats

Log

High Slinger rushes out!

High Slinger uses Headshot.


Talent Shoot Down is ready to use.

High Slinger feels pain again.


There is an exit to the worldmap here (press '' or right click to use).
Talent Flare is ready to use.

You gain 0.25 gold from the transmogrification of
pouch of steel shots (18/18, 23-27.6 power, 2 apr).
You gain 20.13 gold from the transmogrification of
Flashcut.
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (17/17, 20.5-28.7 power, 7 apr).
You gain 23.81 gold from the transmogrification of
Sunrock the linen cloak (1 def, 0 armour).
You gain 4.69 gold from the transmogrification of
shimmering ash magestaff of protection (15-18 power, 3 apr, lightning element).
You gain 3.05 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, lightning element).
You gain 1.77 gold from the transmogrification of
steel longsword of erosion (13-18.2 power, 3 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Talent Infusion: Healing is ready to use.

Saving done.


High Slinger stops regenerating health quickly.


Talent Infusion: Wild is ready to use.

High Slinger deactivates Intuitive Shots.