Deill the level 2 Cornac Archmage by Quarlon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 20)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life-29/97
Mana122/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.50
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 4 turns (stop reason: hostile spotted to the southeast (rogue)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (rogue)).

Deill casts
Lightning.
Deill hits Rogue for 63 lightning damage.
Rogue hits Deill for 11 physical, 6 nature, 6 darkness, 6 physical (28 total damage).

Deill casts
Manathrust.
Deill hits Rogue for 78 arcane damage.
Deill killed Rogue!

You pickup 0.80 gold pieces.

You pickup 0.95 gold pieces.

Talent Lightning is ready to use.

Resting starts...

Talent Manathrust is ready to use.
Rested for 4 turns (stop reason: taken damage).

Deill slows down.

Blue jelly's Slime Spit hits
Deill for 51 cold damage.

Resting starts...

Deill speeds up.

Rested for 14 turns (stop reason: hostile spotted to the southeast (Blue jelly's Slime Spit)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (Blue jelly's Slime Spit)).

Blue jelly's Slime Spit hits
Deill for 51 cold damage.
Deill the level 2 cornac archmage was iced to death by a blue jelly on level 1 of The Maze.