SpNe the level 4 Yeek Necromancer by 78291

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.45
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp4 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic26 (base 26)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life88/88
Mana114/126
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.55
Spell Save15.75
Mental Save24.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Tool
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Log

SpNe picks up (d.): supercharged elm totem of thorny skin [power 12] (30 cooldown).
Talent Teleport is ready to use.
Ran for 4 turns (stop reason: hostile spotted to the north (chitinous ritch)).


SpNe casts Invoke Darkness.

SpNe hits chitinous ritch for 112 darkness damage.

Talent Invoke Darkness is ready to use.

SpNe casts Invoke Darkness.

You collect a new ingredient:
ritch stinger.

Ran for 2 turns (stop reason: hostile spotted to the southeast (giant blue ant)).


Invoke Darkness is still on cooldown for 2 turns.


Talent Invoke Darkness is ready to use.

SpNe casts Invoke Darkness.

SpNe hits giant blue ant for 112 darkness damage.
SpNe killed giant blue ant!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (yellow jelly)).


SpNe casts Invoke Darkness.