Test the level 2 Ghoul Berserker by furyfistof

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassBerserker
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity12 (base 11)
Constitution21 (base 13)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life172/172
Stamina98/98
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance0%
Speed1

Offense: Mind

Mindpower8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save14
Spell Save6
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sanguine experiment casts
Blood Grasp.
Ran for 2 turns (stop reason: taken damage).

Sanguine experiment steals life from Test!
Sanguine experiment receives
3 healing from Test.
Sanguine experiment's Blood Grasp hits
Test for 23 blight damage.
Sanguine experiment receives
4 healing from Sanguine experiment's Blood Grasp.

Test rushes out!
Welcome to level 2 [Test].
Test has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Test hits Sanguine experiment for 56 physical damage.
Test killed Sanguine experiment!

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the southeast (giant brown mouse)).


Rush is still on cooldown for 5 turns.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (giant brown mouse)).


Test hits Giant brown mouse for 49 physical damage.
Test killed Giant brown mouse!

Talent Rush is ready to use.