Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
| Addons | Infinite500: Revised high level play for ToME v1.3 0.9.43 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 7 / 77% |
| Size | medium |
| Lifes / Deaths | Killed by gladiator at level 7 on the 75th Pyre 122nd year of Ascendancy at 09:03 4 / 1 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 10 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 22 (base 22) |
| Cunning | 10 (base 10) |
Resources
| Life | -23/197 |
| Hate | 100/100 |
| Healing Factor | 0.97335456423267 |
| Regeneration | 0.24333864105817 |
Speed
| Mental | +50.087922695995% |
| Attack | 0% |
| Movement | +106.52475842499% |
| Spell | 0% |
| Global | +86.95652173913% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 32 |
| Accuracy | 17 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 0.67 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 19.4 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +12% |
Defense: Base
| Armour (hardiness) | 4 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 7 |
| Physical Save | 19.3 |
| Spell Save | 11.2 |
| Mental Save | 17.2 |
Defense: Immunities
| Fear Resistance | 15% |
| Stun Resistance | 15% |
| Knockback Resistance | 15% |
| Confusion Resistance | 15% |
Inscriptions (3/3)
| Infusion | Effective talent level: 1.0 RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusion | Effective talent level: 1.0 HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Description: Activate the infusion to heal yourself for 67 life. Its effects scale with your Magic stat. |
| Infusion | Effective talent level: 1.0 WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Class Talents
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gloom | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/10 |
| 1/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Gloom |
| detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| beneficial effect | The target is rampaging! (+313% movement speed, +50% attack speed, +12% physical damage, +6 physical save, +6 mental save) Rampaging |
| detrimental effect | Badly off balance. Global speed is reduced by 15%. Off-balance |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Tool | quick iron torque of thermal psionic shield [power 11] (13 cooldown) quick iron torque of thermal psionic shield [power 11] (13 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all fire and cold damage by 11 for 6 turns, placing all other charms into a 13 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On feet | a pair of leather boots of phasing (0 def, 2 armour) (1/1) a pair of leather boots of phasing (0 def, 2 armour) (1/1)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% It can be used to blink to a nearby random location, costing 15 power out of 25/25. A pair of boots made of leather. They seem to be of exceptional quality. |
| Around waist | rough leather belt rough leather belt1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| Light source | Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 40 power out of 18/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
| In main hand | iron battleaxe (9-13.5 power, 1 apr) iron battleaxe (9-13.5 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 9.0 - 13.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
rough leather belt rough leather belt1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
Newly picked up cleansing iron plate armour of resilience (3 def, 7 armour)cleansing iron plate armour of resilience (3 def, 7 armour) Requires: - Strength 22 - Talent Armour Training (level 4) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes resistances: +11% nature / +10% blight Maximum life: +20.00 A suit of armour made of metal plates. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
Log
Gladiator uses Shield Pummel.
Gladiator misses Alucard.
Gladiator misses Alucard.
Talent Slash is ready to use.
Gladiator is weakened by the gloom.
Talent Infusion: Regeneration is ready to use.
Alucard is no longer rampaging.
Alucard is not dazed anymore.
Gladiator uses Block.
Alucard hits gladiator for 22 physical damage.
You revel in attacking a weakened foe! (+2 hate)
Alucard hits gladiator for 0 physical damage.
Gladiator is no longer weakened.
You fight through the pain! (+3 hate)
Gladiator hits Alucard for 32 physical damage.
Alucard hits gladiator for 24 physical damage.
Alucard uses Slash.
Alucard misses gladiator.
Gladiator uses Shield Pummel.
Alucard begins rampaging!
Alucard is stunned!
Your hatred grows even as your life fades! (+4 hate)
Gladiator hits Alucard for 24 physical, 29 physical damage (total 51.39).
Gladiator hits Alucard for 18 physical damage.
Gladiator uses Shield Pummel.
Your hatred grows even as your life fades! (+4 hate)
Your hatred grows even as your life fades! (+6 hate)
Gladiator hits Alucard for 26 physical, 31 physical damage (total 56.05).
Gladiator killed Alucard!
Alucard the level 7 cornac cursed was dissected to death by a gladiator on level 10 of The Arena.
