Light Shine Strong the level 5 Draconian Sun Paladin by Aura of the Dawn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsOpt-in Adventurers Parties 1.0.3
Infinite500: Revised high level play for ToME v1.10b 1.0.4
Draconians 1.0.4
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceDraconian
ClassSun Paladin
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic24 (base 22)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-2/180
Positive15/32
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage25
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (46.5%)
Defense7
Ranged Defense11
Fatigue18
Physical Save21.819659421571
Spell Save21.994659421571
Mental Save8.05

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.00
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
1/5
2/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Draconian1.10
1/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
2/5
0/5

Effects

talent
talent

Quests

failed
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Healing Light is ready to use.

Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.

Talent Martyrdom is ready to use.

Light Shine Strong activates Weapon of Light.


Light Shine Strong activates Chant of Fortitude.

Light Shine Strong casts Healing Light.


Resting starts...

Talent Healing Light is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Rat Lich hits Light Shine Strong for 50 darkness damage.
Rat Lich hits shadow for 0 darkness damage.
The dark tendrils dissipate.

Rat Lich hits Light Shine Strong for 12 darkness damage.
Rat Lich hits shadow for 0 darkness damage.
Rat Lich hits Light Shine Strong for 17 darkness damage.

Saving done.

Saving done.

Saving game...