frail mouse the level 1 vermin rodent by Aura of the Dawn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsOpt-in Adventurers Parties 1.0.0
Infinite500: Revised high level play for ToME v1.7 1.0.0
Old RPG Tileset 1.0.0
Campaign---
Mode--- ---
SexMale
RaceVermin
ClassRodent
Level / Exp1 / 0%
Sizetiny
Lifes / Deaths

Primary Stats

Strength8 (base 8)
Dexterity15 (base 15)
Constitution5 (base 5)
Magic3 (base 3)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life10/10
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10

Offense: Spell

Spellpower3
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2.75
Ranged Defense2.75
Fatigue0
Physical Save4.55
Spell Save4.55
Mental Save8.75

Inscriptions (0/3)

Class Talents

Generic Talents

Effects

Quests

Equipment

Inventory

Achievements

Log

Lost man is poisoned!
Ghoul hits lost man for 3 nature damage.
Character control switched to Aura of the Dawn.
Ghoul hits lost man for 3 nature damage.
Ghoul killed lost man!
There is a way to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.

Aura of the Dawn casts Healing Light.


Resting starts...

Talent Healing Light is ready to use.
Talent Sun Flare is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Aura of the Dawn casts Sun Flare.

Resting starts...

Talent Sun Flare is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Aura of the Dawn casts Sun Flare.

Resting starts...

Talent Sun Flare is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Aura of the Dawn casts Sun Flare.

Resting starts...

Rested for 4 turns (stop reason: saving).

Saving done.

Character control switched to frail mouse.