












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Nightmare Adventure |
| Sex | Female |
| Race | Cornac |
| Class | Oozemancer |
| Level / Exp | 46 / 99% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 7 / 0 |
| Antimagic | Follower |
Primary Stats
| Strength | 64 (base 60) |
| Dexterity | 14 (base 10) |
| Constitution | 23 (base 10) |
| Magic | 13 (base 10) |
| Willpower | 66.804082322404 (base 60) |
| Cunning | 65.706123483606 (base 54) |
Resources
| Life | 796/796 |
| Equilibrium | 58 |
| Healing Factor | 1.3710362694301 |
| Regeneration | 0.34275906735751 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 5 |
| See Stealth | 42.136939087884 |
| See Invisible | 42.136939087884 |
Offense: Mainhand
| Damage | 125 |
| Accuracy | 43 |
| Crit Chance | 22% |
| APR | 78 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 124 |
| Accuracy | 43 |
| Crit Chance | 22% |
| APR | 78 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 67 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +9% |
| Acid | +3% |
| Mind | +10% |
| Nature | +29% |
Offense: Damage Penetration
| Nature | +57% |
| Lightning | +12% |
Defense: Base
| Armour (hardiness) | 9 (30%) |
| Defense | 15 |
| Ranged Defense | 15 |
| Fatigue | 3 |
| Physical Save | 28 |
| Spell Save | 23 |
| Mental Save | 39 |
Defense: Resistances
| Nature | + 48%( 70%) |
| Acid | + 24%( 70%) |
| Light | 0%( 70%) |
| Cold | + 26%( 70%) |
| Mind | + 10%( 70%) |
| Lightning | + 28%( 70%) |
| Fire | + 12%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 22% |
| Bleed Resistance | 76% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 76% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 329 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 309 life over 5 turns. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Corrosive blades | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Moss | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Wild-gift / Slime | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 4/5 |
| Wild-gift / Mucus | 1.30 |
| 4/5 |
| 4/5 |
| 3/5 |
| 1/5 |
| Wild-gift / Ooze | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.30 |
| 2/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Wild-gift / Antimagic | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| talent | Wild Growth |
| talent | Psiblades |
| talent | Mitosis |
| talent | Unstoppable Nature |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+2 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 53% (based on Cunning), costing 44 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | bright dwarven lantern of healthInfused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Maximum life: +53.00 Light radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
| On hands | rough leather gloves of dexterity (+2) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 (+6 eff.) Armour: +1 Changes stats: +2 Dex Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | quick iron torque of thermal psionic shield [power 23] (13 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 23 for 7 turns, putting all charms on cooldown for 13 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | psionicist's copper ring of the mind (+10%)Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +10% mind Changes damage: +10% mind Mental save: +6 (+2 eff.) Rings can have magical properties. |
| On fingers | rogue's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+5 eff.) Changes stats: +3 Cun Rings can have magical properties. |
| Around neck | grounding copper amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +10% lightning Stun/Freeze immunity: +22% Amulets can have magical properties. |
| In main hand | living mindstar of the jelly (17.5-19.25 power, 78 apr, nature damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.3 Uses stats: 135% Wil, 57% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +78 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +3% acid Equilibrium when hit: +1.50 Mindpower: +19 (+5 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | insulating drakeskin leather belt of resilienceInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +12% fire / +13% cold Maximum life: +66.00 A belt that goes around your waist. |
| In off hand | blooming living mindstar of storms (17-18.7 power, 78 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural lightning should be returned to the wyrm. Base power: 17.0 - 18.7 Uses stats: 135% Wil, 57% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +78 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 15 lightning Changes stats: +2 Str / +2 Dex / +3 Mag / +4 Wil / +6 Cun / +2 Con Changes resistances: +18% lightning Changes resistances penetration: +12% lightning Changes damage: +9% lightning Mindpower: +19 (+5 eff.) Mental crit. chance: +5% Healing mod.: +27% Heals friendly targets nearby when you use a nature summon: +32 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | thick linen cloak of implacability (1 def, 6 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Changes resistances: +13% cold Physical save: +6 (+3 eff.) Mental save: +7 (+3 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | verdant elven-silk robe of nature (+24%) (5 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +8 Con Changes resistances: +24% nature Changes damage: +29% nature Poison immunity: +49% Disease immunity: +39% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Newly picked upinsidious poison infusion (38 nature damage, 28% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 24 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 38.15 nature damage per turn for 7 turns, and reducing the target's healing received by 28%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
quick voratun battleaxe of phasing (55-82.5 power, 21 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.0 - 82.5 Uses stats: 40% Wil, 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Crit. chance: +8.0% Attack speed: 111% Damage Shield penetration (this weapon only): +49% When wielded/worn: Accuracy: +14 (+7 eff.) Changes stats: +9 Dex Massive two-handed battleaxes. |
dwarven-steel plate armour (5 def, 11 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+5 eff.) Fatigue: +24% A suit of armour made of metal plates. |
hardened voratun plate armour of Eyal (9 def, 24 armour)Requires: - Strength 60 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +24 Defense: +9 (+7 eff.) Fatigue: +26% Changes resistances: +13% acid / +10% physical / +9% cold / +9% lightning / +11% fire Life regen: +2.10 Maximum life: +85.00 Healing mod.: +25% A suit of armour made of metal plates. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (123 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Newly picked uparcane dragonbone wand of conjuration [power 469] (9 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a bolt of a random element with (base) damage 234 to 469, putting all charms on cooldown for 9 turns. When used: 100% chance to regenerate 15 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Nightmare (Adventure) difficulty)
Got to wave 20 in the arena.By Delenili the Cornac Oozemancer level 26
76th Pyre 122nd year of Ascendancy at 05:08 see stats
Arena Battler 50 (Nightmare (Adventure) difficulty)
Got to wave 50 in the arena.By Delenili the Cornac Oozemancer level 42
79th Pyre 122nd year of Ascendancy at 04:38 see stats
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By Delenili the Cornac Oozemancer level 10
74th Pyre 122nd year of Ascendancy at 20:03 see stats
Level 20 (Nightmare (Adventure) difficulty)
Got a character to level 20.By Delenili the Cornac Oozemancer level 20
75th Pyre 122nd year of Ascendancy at 13:51 see stats
Level 30 (Nightmare (Adventure) difficulty)
Got a character to level 30.By Delenili the Cornac Oozemancer level 30
76th Pyre 122nd year of Ascendancy at 18:14 see stats
Level 40 (Nightmare (Adventure) difficulty)
Got a character to level 40.By Delenili the Cornac Oozemancer level 40
78th Pyre 122nd year of Ascendancy at 17:16 see stats
Master of Arena (Nightmare (Adventure) difficulty)
Became the new master of the arena in 60-wave mode.By Delenili the Cornac Oozemancer level 46
1st Mirth 122nd year of Ascendancy at 09:24 see stats
XXX the Destroyer (Nightmare (Adventure) difficulty)
Earned the rank of Destroyer in the arena.By Delenili the Cornac Oozemancer level 29
76th Pyre 122nd year of Ascendancy at 17:46 see stats
Log
Your summoned mucus ooze disappears.
There is an item here: insidious poison infusion (38 nature damage, 28% healing reduction)
There is an item here: arcane dragonbone wand of conjuration [power 469] (9 cooldown)
Your summoned mucus ooze disappears.
Talent Poisonous Spores is ready to use.
Your summoned mucus ooze disappears.
Your summoned bloated ooze disappears.
There is an item here: insidious poison infusion (38 nature damage, 28% healing reduction)
There is an item here: arcane dragonbone wand of conjuration [power 469] (9 cooldown)
Delenili picks up (f.): arcane dragonbone wand of conjuration [power 469] (9 cooldown).
Delenili picks up (a.): insidious poison infusion (38 nature damage, 28% healing reduction).
Talent Mucus is ready to use.
Talent Call of the Ooze is ready to use.
Ran for 8 turns (stop reason: terrain change on left side).
There is nowhere left to explore.
Resting starts...
Talent Nature's Balance is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).
Delenili deactivates Wild Growth.
Delenili deactivates Unstoppable Nature.
Delenili deactivates Mitosis.
Delenili deactivates Psiblades.
































































