Alpha the level 1 Yeek Writhing One by modernsupportna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassWrithing One
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 17)
Dexterity8 (base 10)
Constitution8 (base 13)
Magic13 (base 13)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life-36/102
Insanity0/100
Healing Factor0.98314606741573
Regeneration0.24578651685393

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy12
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense1
Ranged Defense1
Fatigue12
Physical Save7
Spell Save10
Mental Save10

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


There is a portal to the Maggot here (press '' or right click to use).

Saving game...

You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).

Saving done.

Ran for 2 turns (stop reason: hostile spotted to the southeast (Plasmic disruptor's Slime Spit)).


Ran for 3 turns (stop reason: taken damage).

Dendritic hemospinner's Eyal's Wrath hits
Alpha for 11 nature damage.
Dendritic hemospinner's Eyal's Wrath hits
Alpha for 11 nature damage.

Alpha uses Dominant Will.

Plasmic disruptor resists the mental assault!

Alpha uses Infusion: Wild.

Alpha lessens the pain.

Alpha activates Chaos Orbs.

Dendritic hemospinner's Eyal's Wrath hits
Alpha for 9 nature damage.
Dendritic hemospinner's Eyal's Wrath hits
Alpha for 9 nature damage.

Dendritic hemospinner's Eyal's Wrath hits
Alpha for 9 nature damage.
Dendritic hemospinner's Eyal's Wrath hits
Alpha for 9 nature damage.
Plasmic disruptor uses Slime Spit.

Dendritic hemospinner misses Alpha.
Dendritic hemospinner hits Alpha for 3 nature damage.
Alpha slows down.

Plasmic disruptor's Slime Spit hits
Alpha for 40 nature damage.
Saving game...