Krazhm the level 8 Cornac Rogue by Krazhm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity28 (base 28)
Constitution12 (base 10)
Magic10 (base 10)
Willpower11 (base 10)
Cunning24 (base 23)

Resources

Life-7/194
Stamina55/114
Healing Factor1.1164835164835
Regeneration1.1723076923077

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226
Stealth24.717668308077

Offense: Mainhand

Damage31
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage25
Accuracy27
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+6%
Light+10%
Cold+13%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense38
Ranged Defense38
Fatigue0
Physical Save15
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 20%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Poisons1.30
2/5
2/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Unstoppable (Roguelike) Returned from the dead.
By Krazhm the Cornac Rogue level 8
4th Mirth 122nd year of Ascendancy at 03:25
see stats

Log

Talent Stealth is ready to use.
Krazhm activates Stealth.


Talent Flurry is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.

Talent Apply Poison is ready to use.

Krazhm activates Apply Poison.


Talent Infusion: Wild is ready to use.

Krazhm is drawn in by the singularity!

Something hits
Krazhm for 64 physical damage.

Layegama the forest wight casts Repulsion Blast.

Krazhm slams into something solid!

Layegama the forest wight hits Krazhm for 77 physical, 19 physical (96 total damage).

Krazhm uses Tumble.

Talent Evasion is ready to use.

Krazhm uses Evasion.

Krazhm tries to evade attacks.

Ran for 2 turns (stop reason: hostile spotted to the south (Layegama the forest wight)).


Layegama the forest wight casts Freeze.

Saving game...