Eric Grim the level 1 Cornac Demonologist by holybob1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDemonologist
Level / Exp1 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life118/118
Stamina100/100
Vim100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense6
Ranged Defense10
Fatigue18
Physical Save9
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Ran for 5 turns (stop reason: hostile spotted to the southwest (investigator)).


Investigator casts Abduction.

Investigator misses Eric Grim.

Investigator hits Eric Grim for 4 physical, 5 darkness, 6 temporal (16 total damage).
Eric Grim hits Investigator for 20 physical damage.
Investigator hits Eric Grim for 5 temporal damage.
Mutilator rushes out!

Eric Grim is dazed!

Eric Grim is not dazed anymore.


Investigator hits Eric Grim for 4 physical, 5 darkness, 6 temporal (16 total damage).
Mutilator hits Eric Grim for 8 physical, 10 nature, 7 temporal (25 total damage).
Eric Grim hits Investigator for 21 physical damage.
Investigator hits Eric Grim for 5 temporal damage.
Investigator hits Eric Grim for 7 physical damage.
Mutilator hits Eric Grim for 6 physical, 10 nature, 7 temporal (23 total damage).
Eric Grim the level 1 cornac demonologist was struck to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
Eric Grim deactivates Willful Tormenter.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Mutilator killed Eric Grim!
Ran for 2 turns (stop reason: interesting character).


Saving done.

Saving game...