Orgwark the level 4 Ogre Bulwark by deber1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassBulwark
Level / Exp4 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity14 (base 12)
Constitution14 (base 12)
Magic14 (base 10)
Willpower13 (base 10)
Cunning17 (base 10)

Resources

Life203/203
Stamina86/86
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage23
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)21.174063822158 (63.098591549296%)
Defense9
Ranged Defense13
Fatigue16
Physical Save19
Spell Save9
Mental Save14

Defense: Resistances

Lightning+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance19%
Stun Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 0.91 gold from the transmogrification of
barbed quiver of elm arrows of accuracy (21/21, 12-16.8 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9-10.8 power, 19 block).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.88 gold from the transmogrification of
ranger's rough leather sling of fire.
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.41 gold from the transmogrification of
elm longbow of acid.
You gain 2.30 gold from the transmogrification of
thought-forged iron greatmaul (18.5-27.75 power, 1 apr).
You gain 1.60 gold from the transmogrification of
iron dagger of persecution (9.5-12.35 power, 5 apr).
You gain 0.75 gold from the transmogrification of
copper ring of frost (+22%).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.

Ran for 8 turns (stop reason: didn't move).


Orgwark deactivates Shield Wall.