v1 v2 v3 the level 14 Skeleton Rogue by h4h4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassRogue
Level / Exp14 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21.252931520016 (base 11)
Dexterity52.252931520016 (base 39)
Constitution22 (base 12)
Magic21 (base 10)
Willpower22 (base 10)
Cunning35 (base 26)

Resources

Life351/351
Mana260/260
Stamina181/181
Positive0/89
Healing Factor1.31
Regeneration2.6855

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision11
Stealth45.425472103299

Offense: Mainhand

Damage66
Accuracy39
Crit Chance24%
APR10
Speed1.00

Offense: Offhand

Damage50
Accuracy39
Crit Chance27%
APR10
Speed1.00

Offense: Spell

Spellpower11.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower28.7
Crit Chance10%
Speed1

Offense: Damage Bonus

Darkness+5%
Temporal+4%
Physical+16%
Mind+12%
All0%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)16 (30%)
Defense41.185740854049
Ranged Defense42.519074187382
Fatigue18
Physical Save35.594263016003
Spell Save36.05
Mental Save32.5

Defense: Resistances

Blight+ 10%( 70%)
Physical+ 5%( 70%)
Mind+ 12%( 70%)
All 0%( 70%)
Darkness+ 13%( 70%)
Temporal+ 9%( 70%)
Lightning+ 9%( 70%)
Arcane+ 25%( 70%)
Fire+ 10%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance59%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Disarm Resistance5%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
5/5
0/5
0/5
0/5
Technique / Dual techniques1.30
4/5
1/5
0/5
0/5
Technique / Dual weapons1.30
3/5
5/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
1/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
5/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
failed
failed
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By v1 v2 v3 the Skeleton Rogue level 10
18th Dusk 122nd year of Ascendancy at 07:54
see stats
The Arena Unlocked Arena mode.
By v1 v2 v3 the Skeleton Rogue level 8
3rd Dusk 122nd year of Ascendancy at 15:14
see stats
The Rat Lich Killed the terrible Rat Lich.
By v1 v2 v3 the Skeleton Rogue level 11
29th Dusk 122nd year of Ascendancy at 19:41
see stats
The secret city Discovered the truth about mages.
By v1 v2 v3 the Skeleton Rogue level 8
5th Dusk 122nd year of Ascendancy at 22:40
see stats

Log


There is a teleporting circle to the surface here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
ash wand of trap destruction [power 40] (15 cooldown).
You gain 1.73 gold from the transmogrification of
shocking steel shield (6 def, 2 armour, 37 block).
You gain 3.91 gold from the transmogrification of
spiked cured leather armour of command (7 def, 8 armour).
You gain 0.60 gold from the transmogrification of
prismatic rough leather cap (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 2.40 gold from the transmogrification of
pair of iron boots of evasion (12 def, 3 armour).
You gain 3.67 gold from the transmogrification of
steel waraxe of evisceration (9.5-13.3 power, 3 apr).
You gain 3.40 gold from the transmogrification of
dwarven-steel waraxe 'Xerutira' (22.5-31.5 power, 4 apr).
You gain 1.54 gold from the transmogrification of
acidic iron waraxe of crippling (5.5-7.7 power, 2 apr).
You gain 3.75 gold from the transmogrification of
yew vilestaff 'Halavor' (20-24 power, 4 apr, fire damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane damage).
You gain 3.85 gold from the transmogrification of
Lorurin.
You gain 1.61 gold from the transmogrification of
horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 1.75 gold from the transmogrification of
gifted vined mindstar of life (5-5.5 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (6.5-9.1 power, 2 apr).
You gain 1.80 gold from the transmogrification of
insidious steel longsword of massacre (16-22.4 power, 3 apr).
You gain 5.34 gold from the transmogrification of
inquisitor's steel longsword of the leech (13-18.2 power, 3 apr).
You gain 1.60 gold from the transmogrification of
mighty ash longbow.
You gain 1.11 gold from the transmogrification of
steel greatsword of crippling (21.5-34.4 power, 2 apr).
You gain 2.34 gold from the transmogrification of
icy steel greatmaul of projection (25.5-38.25 power, 2 apr).
You gain 20.00 gold from the transmogrification of
Drake's Bane (52-78 power, 21 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the warrior (range 54).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.