Orkela the level 2 Cornac Summoner by noise471337

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning13 (base 13)

Resources

Life102/102
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save7
Spell Save9
Mental Save10

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the west (large brown snake)).

Talent War Hound is ready to use.

Orkela summons a War Hound!

Large brown snake misses War hound.
War hound hits Large brown snake for 48 physical damage.

War hound killed Large brown snake!

Your summoned war hound disappears.

Resting starts...

Talent War Hound is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Orkela picks up (d.):
elm vilestaff of power (10-12 power, 2 apr, darkness element).
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


You gain 1.45 gold from the transmogrification of
elm vilestaff of power (10-12 power, 2 apr, darkness element).
You gain 2.12 gold from the transmogrification of
earthen elm vilestaff of power (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19.5-29.25 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: didn't move).