Big the level 20 Higher Berserker by Mimodon2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassBerserker
Level / Exp20 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength45 (base 44)
Dexterity21 (base 15)
Constitution40 (base 40)
Magic21 (base 10)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life606/606
Stamina167/167
Healing Factor1.2222297605397
Regeneration6.4167062428333

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage88
Accuracy26
Crit Chance7%
APR7
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+1410065410%
Darkness+1410065419%
Fire+1410065412%
All+1410065407%

Offense: Damage Penetration

Light+40%
Fire+15%
Temporal+25%

Defense: Base

Armour (hardiness)16 (30%)
Defense24
Ranged Defense24
Fatigue15
Physical Save24
Spell Save18
Mental Save16

Defense: Resistances

Darkness+ 9%( 70%)
Light+ 15%( 70%)
Fire+ 22%( 70%)
Cold+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance34%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
5/5
5/5
5/5
5/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
4/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
4/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
5/5
0/5

Effects

Quests

done
done
done
active
done
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Catch that Plumpkin! (Nightmare (Roguelike) difficulty) Finish the Plumpkin event.
By Big the Higher Berserker level 20
69th Haze 122nd year of Ascendancy at 09:52
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Big the Higher Berserker level 10
1st Mirth 122nd year of Ascendancy at 23:24
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Big the Higher Berserker level 20
1st Mirth 122nd year of Ascendancy at 23:24
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Big the Higher Berserker level 6
79th Pyre 122nd year of Ascendancy at 23:38
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Big the Higher Berserker level 6
79th Pyre 122nd year of Ascendancy at 23:38
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Big the Higher Berserker level 6
79th Pyre 122nd year of Ascendancy at 23:38
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Big the Higher Berserker level 6
79th Pyre 122nd year of Ascendancy at 23:38
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Saving game...

Saving done.