Nest the level 9 Cornac Wanderer by Sakkuzer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp9 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity12 (base 12)
Constitution15 (base 12)
Magic24 (base 21)
Willpower19 (base 12)
Cunning17 (base 12)

Resources

Life189/189
Insanity0/100
Paradox300
Vim132/132
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage36
Accuracy26
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+4%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save22
Spell Save20
Mental Save23

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 13%( 70%)
Darkness+ 17%( 70%)
Fire+ 13%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Technique / Agility1.00
0/5
0/5
0/5
0/5
Demented / Scourge drake1.00
4/5
2/5
0/5
0/5
Technique / Bloodthirst1.00
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.58 gold from the transmogrification of
tundral pouch of iron shots (20/20, 16-19 power, 1 apr).
You gain 0.92 gold from the transmogrification of
acidic iron shield of lightning resistance (+15%) (0 def, 2 armour, 19.5 block).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16-23 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 6.58 gold from the transmogrification of
elm longbow 'Xerunor'.
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 111; 14 cd).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the psychic (heal 139; 15 cd).
There is a next level here (press '' or right click to use).
Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


--------------------------------

Saving done.