Storm the level 7 Shalore Archer by n103509

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArcher
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 18)
Dexterity30 (base 27)
Constitution10 (base 10)
Magic12 (base 10)
Willpower23 (base 10)
Cunning21 (base 12)

Resources

Life195/195
Stamina160/160
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage26
Accuracy35
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+16%

Defense: Base

Armour (hardiness)13 (30%)
Defense14
Ranged Defense14
Fatigue8
Physical Save14
Spell Save12
Mental Save15

Defense: Resistances

Nature+ 26%( 70%)
Acid+ 5%( 70%)
Light+ 5%( 70%)
Cold+ 6%( 70%)
Darkness+ 5%( 70%)
Physical+ 13%( 70%)
Fire+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Ran for 6 turns (stop reason: store entrance spotted).


Sold:
healing infusion (heal 20) for 0.56 gold.
Sold:
sun infusion (rad 6; power 20; turns 3; dispels darkness) for 0.64 gold.
Sold:
Darkwild the iron mace (12-16.8 power, 2 apr) for 10.21 gold.
Sold:
iron mail armour 'Arcwhisper' (2 def, 4 armour) for 7.92 gold.
Sold:
Imp Claw for 17.50 gold.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

You don't see how to get there...


You don't see how to get there...


Ran for 11 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

There is a Elvala (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.