the tanker the level 50 Orc Bulwark by abysstemplar2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeEasy Adventure
SexFemale
RaceOrc
ClassBulwark
Level / Exp50 / 77%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength138 (base 60)
Dexterity71 (base 60)
Constitution97 (base 60)
Magic19 (base 10)
Willpower34 (base 10)
Cunning48 (base 29)

Resources

Life2180/2180
Steam100/100
Stamina277/277
Equilibrium30
Healing Factor1.4887640449438
Regeneration5.4601120717337

Speed

Mental+2.2204460492503E-14%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage214
Accuracy65
Crit Chance35%
APR52
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance12%
Speed1

Offense: Mind

Mindpower61
Crit Chance12%
Speed1

Offense: Damage Bonus

Physical+5%
Cold+12%
All0%

Offense: Damage Penetration

Physical+17%

Defense: Base

Armour (hardiness)163.16895498343 (100%)
Defense45
Ranged Defense49
Fatigue0
Physical Save80
Spell Save53
Mental Save40

Defense: Resistances

Physical+ 52%( 70%)
Cold+ 43%( 70%)
All+ 25%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance97%
Blind Resistance50%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
5/5
5/5
Technique / Battle tactics1.30
5/5
5/5
0/5
0/5
Technique / Shield offense1.30
5/5
1/5
5/5
5/5
Cunning / Dirty fighting1.00
1/5
5/5
0/5
0/5
Technique / Shield defense1.30
5/5
5/5
5/5
0/5

Generic Talents

Technique / Combat training1.30
5/5
5/5
0/5
5/5
5/5
0/5
Wild-gift / Call of the wild0.80
1/5
0/5
0/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
5/5
1/5
2/5
0/5
Wild-gift / Antimagic1.00
5/5
1/5
5/5
0/5
Technique / Conditioning1.30
4/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent

Quests

done
done
done
active
active
done
active
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Log

There is a ladder to worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

The tanker wears (replacing
Anti-Gravity Boots (8 def, 8 armour)): Boots of the Hunter (2 def, 12 armour).

You gain 0.45 gold from the melting of
quick stralite torque of charged psionic shield [power 79] (15 cooldown).
You collect a new ingredient:
lump of stralite (1).
You gain 25.00 gold from the melting of
Nerador the Firewill (7 def, 13 armour).
You collect a new ingredient:
lump of stralite (1).
You gain 25.00 gold from the melting of
Breezetickler (7 def, 13 armour).
You collect a new ingredient:
stack of herbs (burdock) (1).
You gain 7.70 gold from the melting of
honing pulsing mindstar of sand (13-14.3 power, 32 apr, nature damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 50th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.


Ran for 3 turns (stop reason: hostile spotted to the northeast (Anorithil patrol)).


Saving done.


Today is the 51st Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:23.

Today is the 52nd Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.


Today is the 1st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


The tanker deactivates Shield Wall.

The tanker deactivates Antimagic Shield.