The Hunter the level 11 Dwarf Adventurer by fuyret

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp11 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 22)
Dexterity14 (base 12)
Constitution19 (base 13)
Magic10 (base 12)
Willpower32 (base 25)
Cunning13 (base 12)

Resources

Life398/398
Hate56/100
Stamina197/197
Psi208/208
Healing Factor1.2291723257555
Regeneration13.82818866475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+112.00371569722%

Vision

Sight10
Lite3

Offense: Mainhand

Damage48
Accuracy36
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+6%
Fire+14%
All0%

Offense: Damage Penetration

Acid+35%

Defense: Base

Armour (hardiness)10.5 (43.579428603723%)
Defense14
Ranged Defense14
Fatigue13
Physical Save21.2
Spell Save21.2
Mental Save22

Defense: Resistances

Light+ 14%( 70%)
Temporal+ 8%( 70%)
Fire+ 33%( 70%)
Physical+ 4%( 70%)
Cold+ 8%( 70%)
All+ 3%( 70%)

Defense: Immunities

Pinning Resistance17%
Bleed Resistance30%
Instadeath Resistance100%
Stun Resistance24%
Poison Resistance20%
Disarm Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.00
2/5
0/5
0/5
0/5
Cursed / Slaughter1.00
1/5
1/5
0/5
0/5
Psionic / Solipsism1.00
5/5
1/5
1/5
0/5
Cursed / Endless hunt1.00
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
beneficial effect

Quests

failed
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By The Hunter the Dwarf Adventurer level 10
31st Voratun 122nd year of Ascendancy at 20:22
see stats
Squadmate (Madness (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By The Hunter the Dwarf Adventurer level 5
19th Voratun 122nd year of Ascendancy at 14:49
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By The Hunter the Dwarf Adventurer level 11
2nd Acquisition 122nd year of Ascendancy at 09:58
see stats

Log

Quest 'The agent of the arena' completed! (Press 'j' to see the quest log)
Personal New Achievement: The Arena (Madness (Roguelike) difficulty)!
The Hunter picks up (k.):
shimmering ash vilestaff of warding (15-18 power, 3 apr, darkness element).
You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

Talent Harass Prey is ready to use.
Talent Stunning Blow is ready to use.

Talent Resilience of the Dwarves is ready to use.
There is an exit to Derth here (press '' or right click to use).

You may not change level so soon after a kill (6 game turns left to wait)!

Talent Slash is ready to use.

You may not change level so soon after a kill (2 game turns left to wait)!

You gain 3.96 gold from the melting of
shimmering ash vilestaff of warding (15-18 power, 3 apr, darkness element).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).