Nature the level 3 Krog Adventurer by fuyret

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceKrog
ClassAdventurer
Level / Exp3 / 84%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength19 (base 12)
Dexterity13 (base 12)
Constitution14 (base 12)
Magic10 (base 12)
Willpower18 (base 16)
Cunning24 (base 17)

Resources

Psi32/124
Life-16/230
Steam100/100
Stamina116/126
Equilibrium34
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage8
Accuracy23
Crit Chance7%
APR16
Speed1.00

Offense: Offhand

Damage8
Accuracy23
Crit Chance7%
APR16
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue5
Physical Save11
Spell Save9
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Cunning / Poisons1.00
2/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
3/5
0/5
0/5
0/5
Wild-gift / Slime1.00
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Psionic focus
On hands
On head
Tool
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.

Nature's Beyond the Flesh hits The Shade for
11 physical damage.
Nature uses
Infusion: Healing.
Nature receives 34 healing (18 psi heal) from Infusion: Healing.
Talent Infusion: Regeneration is ready to use.

Nature's Beyond the Flesh hits The Shade for
10 physical damage.
Nature is no longer attuned.


Nature's Beyond the Flesh hits The Shade for
9 physical damage.
The Shade casts
Rune: Shielding.
A shield forms around The Shade.

The Shade casts
Tidal Wave.
A
wave of icy water erupts from the ground!

The Shade casts
Rune: Manasurge.
The Shade starts to surge mana.


Nature uses
Infusion: Regeneration.
Nature starts regenerating health quickly.

The shield around The Shade crumbles.


You fail to use Slime Spit due to your equilibrium!

The Shade casts
Freeze.
Nature's mind surges with critical power!
Nature attunes to the damage.

Nature converts some damage to Psi!
The Shade hits Nature for 38 to psi, 81 cold (119 total damage).
Nature the level 3 krog adventurer was iced to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.