BLICKY EXTENDOS the level 9 Ogre Skirmisher by Quezel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSkirmisher
Level / Exp9 / 49%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity35 (base 33)
Constitution17 (base 10)
Magic12 (base 10)
Willpower9 (base 11)
Cunning24 (base 22)

Resources

Life297/297
Stamina122/122
Healing Factor1.062941519274
Regeneration8.4594260763261

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226

Offense: Mainhand

Damage43
Accuracy36
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+21%
Cold+20%
All0%

Defense: Base

Armour (hardiness)15.719009130622 (56.026343845506%)
Defense33
Ranged Defense33
Fatigue2.9238052216851
Physical Save16
Spell Save7
Mental Save21

Defense: Resistances

Acid+ 16%( 70%)
Nature+ 3%( 70%)
Temporal+ 3%( 70%)
Cold+ 20%( 70%)
Lightning+ 32%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
3/5
2/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

Quests

active
failed
done
active
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.81 gold from the transmogrification of linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 4.84 gold from the transmogrification of
Gunerasta the Gloomflash (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
potent elm vilestaff of might (104% power, 2 apr, darkness element).
You gain 5.79 gold from the transmogrification of
Fogwalker the mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.97 gold from the transmogrification of
iron mace of paradox (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (105% power, 2 apr).
You gain 2.17 gold from the transmogrification of
iron dagger of vileness (97% power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (111% power, 5 apr).
You gain 5.22 gold from the transmogrification of
Salarin the iron dagger (100% power, 5 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.