Ogrulla the level 21 Yeek Archmage by Artemis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp21 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution31 (base 25)
Magic53 (base 50)
Willpower46 (base 29)
Cunning24 (base 11)

Resources

Life257/257
Mana124/364
Healing Factor1.58
Regeneration2.291

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+115%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage27
Accuracy5
Crit Chance22%
APR10
Speed1.00

Offense: Spell

Spellpower47.666666666667
Crit Chance9%
Speed1

Offense: Mind

Mindpower31.9
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)19 (45%)
Defense6.35
Ranged Defense6.35
Fatigue0
Physical Save20.875
Spell Save27.325
Mental Save28.75

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance60%
Poison Resistance20%
Confusion Resistance95%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
5/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
5/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Ogrulla the Yeek Archmage level 13
9th Flare 122nd year of Ascendancy at 00:30
see stats
Level 10 Got a character to level 10.
By Ogrulla the Yeek Archmage level 10
10th Mirth 122nd year of Ascendancy at 20:30
see stats
Level 20 Got a character to level 20.
By Ogrulla the Yeek Archmage level 20
56th Haze 122nd year of Ascendancy at 06:43
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Ogrulla the Yeek Archmage level 16
60th Dusk 122nd year of Ascendancy at 01:53
see stats
The Arena Unlocked Arena mode.
By Ogrulla the Yeek Archmage level 8
8th Mirth 122nd year of Ascendancy at 09:53
see stats
The secret city Discovered the truth about mages.
By Ogrulla the Yeek Archmage level 13
11st Dusk 122nd year of Ascendancy at 05:07
see stats

Log

Talent Manathrust is ready to use.
The shield around Ogrulla crumbles.

Talent Rune: Shielding is ready to use.
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 79 turns (stop reason: at exit).


You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 0.98 gold from the transmogrification of
cured leather armour of temporal resistance (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 5.20 gold from the transmogrification of
rejuvenating steel mail armour (2 def, 6 armour).
You gain 0.99 gold from the transmogrification of
shimmering linen wizard hat (1 def, 0 armour).
You gain 0.59 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (105% power, 3 apr).
You gain 4.80 gold from the transmogrification of
shimmering ash vilestaff of illumination (111% power, 3 apr, darkness element).
You gain 6.98 gold from the transmogrification of
magewarrior's short ash starstaff (111% power, 3 apr, light element).
You gain 1.92 gold from the transmogrification of
ash magestaff of might (111% power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
steel longsword (113% power, 3 apr).
You gain 3.12 gold from the transmogrification of
hateful steel dagger of erosion (102% power, 6 apr).
You gain 2.45 gold from the transmogrification of
acidic steel dagger of erosion (102% power, 6 apr).
You gain 3.49 gold from the transmogrification of
acidic steel dagger of crippling (105% power, 6 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 25).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 92 for 4 turns).
You gain 2.25 gold from the transmogrification of
phase door rune of the sneak (range 8; power 24; dur 5).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 4).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 18%; cure magical, mental).
You gain 1.29 gold from the transmogrification of
regeneration infusion of the sneak (heal 180 over 5 turns).
There is a way to the old forest here (press '' or right click to use).
Ogrulla deactivates Disruption Shield.

Ogrulla deactivates Arcane Shield.

Ogrulla deactivates Shielding.