NotSoLuckyJim the level 1 Higher Sun Paladin by Zelfan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic16 (base 15)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life114/114
Positive0/20
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.596689338462 (74.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save17
Spell Save9
Mental Save7

Defense: Resistances

Physical+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.

Ran for 2 turns (stop reason: hostile spotted to the northwest (Orcs patrol)).


Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.


Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.


There is a Gates of Morning (Town) here (press '' or right click to use).
Sun Paladins patrol kills
Orcs patrol.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

There is a Gates of Morning (Town) here (press '' or right click to use).
Saving game...

Saving done.

Orcs patrol kills
Sun Paladins patrol.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Saving game...

Saving done.

NotSoLuckyJim deactivates Weapon of Light.

NotSoLuckyJim deactivates Chant of Fortress.