Vampy the level 19 Cornac Rogue by dirt085

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp19 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity67 (base 40)
Constitution13 (base 10)
Magic10 (base 10)
Willpower40 (base 15)
Cunning62 (base 40)

Resources

Life614/614
Stamina229/229
Psi130/130
Healing Factor1.4545901639344
Regeneration13.454959016394

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth56.154681673803
See Invisible56.154681673803

Offense: Mainhand

Damage30
Accuracy60
Crit Chance28%
APR17
Speed1.00

Offense: Offhand

Damage20
Accuracy60
Crit Chance30%
APR27
Speed1.00

Offense: Spell

Spellpower5
Crit Chance17%
Speed1

Offense: Mind

Mindpower46
Crit Chance23%
Speed1

Offense: Damage Bonus

Nature+45%
Acid+6%
Mind+3%
All0%

Offense: Damage Penetration

Blight+15%
Nature+55%
Mind+10%
All0%

Defense: Base

Armour (hardiness)30.522593642275 (63.098591549296%)
Defense36
Ranged Defense36
Fatigue0
Physical Save21
Spell Save21
Mental Save40

Defense: Resistances

Temporal+ 3%( 70%)
Acid+ 20%( 70%)
Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Blind Resistance100%
Instadeath Resistance100%
Knockback Resistance71%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
1/5
1/5
1/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Artifice1.30
4/5
1/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
5/5
4/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
2/5
Technique / Mobility1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
3/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Vampy the Cornac Rogue level 8
10th Mirth 122nd year of Ascendancy at 18:06
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Vampy the Cornac Rogue level 10
8th Dusk 122nd year of Ascendancy at 16:38
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Vampy the Cornac Rogue level 13
76th Dusk 122nd year of Ascendancy at 21:58
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Vampy the Cornac Rogue level 9
6th Flare 122nd year of Ascendancy at 15:00
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Vampy the Cornac Rogue level 13
31st Dusk 122nd year of Ascendancy at 14:41
see stats

Log

Talent Cunning Tools is ready to use.
Talent Feint is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Dual Strike is ready to use.
Talent Disengage is ready to use.
Talent Infusion: Wild is ready to use.
Talent Venomous Strike is ready to use.
Talent Apply Poison is ready to use.
Talent Leeching Poison is ready to use.
Talent Volatile Poison is ready to use.
Talent Resonance Field is ready to use.
Talent Infusion: Movement is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Evasion is ready to use.
Talent Rogue's Brew is ready to use.
Talent Snap is ready to use.
Talent Blade Flurry is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.