corsum the level 7 Cornac Summoner by dimozzzz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp7 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower40 (base 27)
Cunning34 (base 22)

Resources

Life-57/175
Equilibrium2
Healing Factor1.4219406922336
Regeneration18.271937895201

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth28.114754928839
See Invisible28.114754928839

Offense: Mainhand

Damage7
Accuracy28
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy28
Crit Chance11%
APR18
Speed1.00

Offense: Spell

Spellpower15
Crit Chance9%
Speed1

Offense: Mind

Mindpower37
Crit Chance18%
Speed1

Offense: Damage Bonus

Nature+8%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense13
Ranged Defense13
Fatigue6
Physical Save10
Spell Save18
Mental Save30

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 33%( 70%)
Nature+ 39%( 70%)
Cold+ 40%( 70%)
All+ 14%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active
active

Equipment

Light source
On hands
Tool
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Talent War Hound is ready to use.
Talent Turtle is ready to use.

Skeleton mage hits Something for 46 physical damage.
corsum receives 2 healing.
Ritch flamespitter spits flames!

Ritch flamespitter hits Skeleton mage for 35 fire damage.

Skeleton mage hits Ritch flamespitter for 43 physical damage.
corsum receives 1 healing.
Skeleton mage killed Ritch flamespitter!
Corsum summons a War Hound!


corsum receives 1 healing.
Resting starts...

Rested for 3 turns (stop reason: taken damage).


Something hits
corsum for 123 arcane damage.
corsum receives 3 healing.
Corsum uses Infusion: Wild.

Corsum lessens the pain.


corsum receives 3 healing.
Corsum uses Infusion: Regeneration.

Corsum starts regenerating health quickly.


corsum receives 2 healing.
Corsum summons a Turtle!

Skeleton mage casts Manathrust.

Saving game...